Player Matchup

Danzaburou
Danzaburou
Gooseur
Danzaburou
Level 16
God Stats
7W - 16L
1,619 SR
Queue Stats
7W - 20L
1,549 Elo+
Party 1
Ratatoskr
Ratatoskr
MelonShlong
Ratatoskr
Level 24
God Stats
5W - 18L
1,560 SR
Queue Stats
6W - 23L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
ReeperXYZ
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
TheBloodRat
Jormungandr
Level 33
God Stats
5W - 9L
1,560 SR
Queue Stats
7W - 14L
1,461 Elo+
Party 1
Anubis
Anubis
tehlilfrast
Anubis
Level 20
God Stats
5W - 3L
1,776 SR
Queue Stats
311W - 281L
1,497 Elo+
Solo
Team Averages
Level 20
1,603 SR
1,493 Elo+

VS

Team Averages
Level 20
1,514 SR
1,488 Elo+
Nu Wa
Nu Wa
Aafonso_Az
Nu Wa
Level 29
God Stats
7W - 8L
1,574 SR
Queue Stats
19W - 33L
1,351 Elo+
Solo
Nemesis
Nemesis
Reaper32100
Nemesis
Level 14
God Stats
6W - 4L
1,673 SR
Queue Stats
19W - 28L
1,568 Elo+
Solo
Thor
Thor
Sandman29X
Thor
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SweetandEasy
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,656 Elo+
Solo
Ah Puch
Ah Puch
TheForceIsCray
Ah Puch
Level 27
God Stats
12W - 24L
1,321 SR
Queue Stats
46W - 64L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gooseur
Danzaburou
16
2 / 2 / 4
8,828
736
7,524
11,776
5,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
MelonShlong
Ratatoskr
16
4 / 3 / 5
8,849
737
7,620
12,376
6,728
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
ReeperXYZ
Cthulhu
14
1 / 5 / 4
8,031
669
9,890
14,286
6,658
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
TheBloodRat
Jormungandr
16
6 / 2 / 6
9,086
757
8,655
11,024
11,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
14
3 / 1 / 5
8,403
700
8,835
6,213
2,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
1 / 3 / 3
8,959
747
9,337
7,907
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
Reaper32100
Nemesis
15
4 / 1 / 1
9,025
752
4,608
6,852
3,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 4 / 3
8,389
699
8,438
11,571
4,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
SweetandEasy
Cthulhu
15
2 / 3 / 8
8,530
711
10,035
15,802
15,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 5 / 4
8,749
729
12,569
12,725
5,715
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
16
Kills
12
13
Deaths
16
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
3
3
0.83
L
Danzaburou
Gooseur
Danzaburou
2
2
4
2
L
Ratatoskr
MelonShlong
Ratatoskr
4
3
5
2.17
W
Nemesis
Reaper32100
Nemesis
4
1
1
4.5
L
Cthulhu
ReeperXYZ
Cthulhu
1
5
4
0.6
W
3
4
3
1.13
W
Cthulhu
SweetandEasy
Cthulhu
2
3
8
2
L
Jormungandr
TheBloodRat
Jormungandr
6
2
6
4.5
W
2
5
4
0.8
L
Anubis
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,524
Damage
44,987
55,675
Taken
54,857
32,593
Mitigated
33,152
8,488
Healing
7,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
9,337
3,188
0
729
7,907
4,187
859
2,469
5,348
37,001
0
L
Danzaburou
Gooseur
Danzaburou
7,524
3,565
0
4,061
11,776
5,087
252
6,721
4,918
0
42,518
L
Ratatoskr
MelonShlong
Ratatoskr
7,620
1,408
0
1,461
12,376
6,728
1,188
5,265
6,765
0
15,004
W
Nemesis
Reaper32100
Nemesis
4,608
1,939
0
1,003
6,852
3,190
429
2,723
4,129
0
21,177
L
Cthulhu
ReeperXYZ
Cthulhu
9,890
1,192
64
684
14,286
6,658
0
8,718
5,361
26,744
0
W
8,438
702
0
500
11,571
4,073
867
6,699
4,689
0
24,471
W
Cthulhu
SweetandEasy
Cthulhu
10,035
224
275
858
15,802
15,987
0
9,051
6,578
19,579
653
L
Jormungandr
TheBloodRat
Jormungandr
8,655
2,022
0
155
11,024
11,397
791
6,318
4,438
28,131
0
W
12,569
1,563
40
3,819
12,725
5,715
1,373
6,438
6,166
37,198
0
L
Anubis
8,835
1,145
0
2,063
6,213
2,723
0
3,102
2,905
20,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,197
Gold Earned
43,652
201
Minions Killed
227
0
Camps Cleared
0
1,107,259
Distance Traveled
1,164,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,959
747
74
6
0
184,518
0
L
Danzaburou
8,828
736
80
7
0
231,889
0
L
Ratatoskr
8,849
737
22
2
0
258,188
0
W
Nemesis
9,025
752
35
3
0
271,912
0
L
Cthulhu
8,031
669
37
3
0
238,894
0
W
Thor
8,389
699
35
3
0
258,005
0
W
Cthulhu
8,530
711
22
2
0
258,866
0
L
Jormungandr
9,086
757
42
4
0
243,844
0
W
Ah Puch
8,749
729
61
5
0
190,719
0
L
Anubis
8,403
700
20
2
0
134,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role