Player Matchup

Neith
Neith
Brodies Life052
Neith
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 47L
1,403 Elo+
Party 2
Mulan
Mulan
FX GAMER209
Mulan
Level 64
God Stats
29W - 15L
1,604 SR
Queue Stats
73W - 55L
1,447 Elo+
Solo
Poseidon
Poseidon
Shelangoski
Poseidon
Level 42
God Stats
29W - 25L
1,522 SR
Queue Stats
76W - 74L
1,383 Elo+
Party 2
Sylvanus
Sylvanus
Wise Ginger1999
Sylvanus
Level 84
God Stats
141W - 161L
1,473 SR
Queue Stats
154W - 178L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
sudwing
Ao Kuang
Level 42
God Stats
6W - 9L
1,667 SR
Queue Stats
15W - 34L
1,289 Elo+
Party 2
Team Averages
Level 71
1,553 SR
1,397 Elo+

VS

Team Averages
Level 52
1,396 SR
1,321 Elo+
Ah Puch
Ah Puch
LIGHTS OUT x56x
Ah Puch
Level 69
God Stats
0W - 6L
1,046 SR
Queue Stats
125W - 131L
1,431 Elo+
Party 3
Terra
Terra
SaintAedion
Terra
Level 23
God Stats
4W - 1L
1,844 SR
Queue Stats
21W - 29L
1,217 Elo+
Party 1
Neith
Neith
TheDonKnows
Neith
Level 62
God Stats
109W - 124L
1,496 SR
Queue Stats
110W - 124L
1,406 Elo+
Party 3
Medusa
Medusa
paintballa808
Medusa
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 69L
1,206 Elo+
Party 1
Odin
Odin
zmumms
Odin
Level 65
God Stats
0W - 5L
1,092 SR
Queue Stats
172W - 189L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
8,948
497
12,039
13,804
6,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 0 / 3
9,156
509
7,799
13,894
16,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Shelangoski
Poseidon
16
4 / 0 / 3
9,407
523
14,202
7,045
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
13
3 / 1 / 6
8,866
493
6,817
14,705
16,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
sudwing
Ao Kuang
15
6 / 1 / 3
9,177
510
8,627
15,619
6,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,787
433
9,669
13,942
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 2
7,834
435
6,269
17,842
11,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
0 / 1 / 0
9,213
512
8,823
7,742
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 3 / 0
8,790
488
8,406
15,748
6,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
zmumms
Odin
13
0 / 3 / 3
7,941
441
6,500
18,240
10,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
16
Kills
6
6
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
W
1
0
3
2.5
L
1
6
0
0.17
L
1
3
2
0.67
W
Poseidon
Shelangoski
Poseidon
4
0
3
5.5
L
0
1
0
0
W
Sylvanus
3
1
6
6
L
4
3
0
1.33
W
Ao Kuang
sudwing
Ao Kuang
6
1
3
7.5
L
Odin
zmumms
Odin
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,484
Damage
39,667
65,067
Taken
73,514
49,018
Mitigated
36,710
19,512
Healing
15,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,039
4,747
0
3,667
13,804
6,554
469
2,007
11,784
0
85,302
W
7,799
188
0
1,339
13,894
16,387
0
583
13,307
0
62,707
L
9,669
679
0
1,632
13,942
4,901
0
10,216
3,726
52,734
0
L
6,269
180
2,723
5,306
17,842
11,234
0
9,083
8,759
27,621
0
W
Poseidon
Shelangoski
Poseidon
14,202
936
0
1,168
7,045
2,937
680
3,878
3,149
86,409
0
L
8,823
1,450
0
3,701
7,742
3,585
2,723
0
7,742
0
74,647
W
Sylvanus
6,817
826
2,685
5,264
14,705
16,426
411
6,190
8,427
23,711
0
L
8,406
3,431
0
1,293
15,748
6,322
1,571
2,804
12,944
0
58,264
W
Ao Kuang
sudwing
Ao Kuang
8,627
3,121
0
5,389
15,619
6,714
196
3,140
12,462
66,266
0
L
Odin
zmumms
Odin
6,500
2,025
0
660
18,240
10,668
0
7,543
10,697
0
60,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,554
Gold Earned
41,565
545
Minions Killed
413
0
Camps Cleared
0
1,684,977
Distance Traveled
1,655,016
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,948
497
131
7
0
302,368
0
W
Mulan
9,156
509
105
6
0
321,575
0
L
Ah Puch
7,787
433
69
4
0
297,758
3
L
Terra
7,834
435
32
2
0
354,372
4
W
Poseidon
9,407
523
179
10
0
376,176
0
L
Neith
9,213
512
127
7
0
295,552
0
W
Sylvanus
8,866
493
26
1
0
295,024
0
L
Medusa
8,790
488
106
6
0
340,941
0
W
Ao Kuang
9,177
510
104
6
0
389,834
0
L
Odin
7,941
441
79
4
0
366,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role