Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
DeluxeQuad
Camazotz
Level 49
God Stats
9W - 1L
1,841 SR
Queue Stats
326W - 272L
1,532 Elo+
Party 2
Chiron
Chiron
DonnieBruhh
Chiron
Level 129
God Stats
4W - 1L
1,849 SR
Queue Stats
136W - 157L
1,425 Elo+
Party 3
Ao Kuang
Ao Kuang
HighNarwhal
Ao Kuang
Level 89
God Stats
2W - 4L
1,742 SR
Queue Stats
378W - 352L
1,533 Elo+
Party 2
King Arthur
King Arthur
JoeyBruhhhhh
King Arthur
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 109L
1,484 Elo+
Party 3
Team Averages
Level 97
1,686 SR
1,495 Elo+

VS

Team Averages
Level 99
1,499 SR
1,462 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
clownslaer
Bacchus
Level 106
God Stats
0W - 1L
1,285 SR
Queue Stats
58W - 43L
1,301 Elo+
Party 4
Loki
Loki
googlyeyes54
Loki
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
nji72793
Nu Wa
Level 129
God Stats
1W - 1L
1,712 SR
Queue Stats
28W - 27L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xDeoxic
Tsukuyomi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
2 / 1 / 2
10,863
776
8,660
7,766
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
DeluxeQuad
Camazotz
16
3 / 3 / 3
9,782
699
9,141
15,096
6,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
17
0 / 1 / 5
9,798
700
4,243
5,812
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ao Kuang
HighNarwhal
Ao Kuang
18
3 / 2 / 2
10,884
777
4,298
12,511
6,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
JoeyBruhhhhh
King Arthur
15
1 / 5 / 6
9,597
686
5,145
14,145
13,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
7 / 3 / 4
11,353
811
24,941
13,458
11,475
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
clownslaer
Bacchus
20
4 / 3 / 5
10,287
735
10,575
19,299
30,815
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

3
0 / 2 / 4
3,822
273
0
1,427
242
Nu Wa
nji72793
Nu Wa
4
0 / 1 / 4
3,817
273
0
639
29
Tsukuyomi
xDeoxic
Tsukuyomi
4
0 / 0 / 4
3,817
273
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
9
Kills
11
12
Deaths
9
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
2
3
L
Baron Samedi
 
Baron Samedi
7
3
4
3
W
Camazotz
DeluxeQuad
Camazotz
3
3
3
1.5
W
Chiron
0
1
5
2.5
W
Ao Kuang
HighNarwhal
Ao Kuang
3
2
2
2
W
King Arthur
JoeyBruhhhhh
King Arthur
1
5
6
0.8
L
Bacchus
clownslaer
Bacchus
4
3
5
2.17
L
0
2
4
1
L
Nu Wa
nji72793
Nu Wa
0
1
4
2
L
Tsukuyomi
xDeoxic
Tsukuyomi
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,487
Damage
35,516
55,330
Taken
34,823
33,861
Mitigated
42,561
23,114
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,660
172
2,449
2,476
7,766
4,639
1,627
5,630
2,136
32,190
0
L
Baron Samedi
 
Baron Samedi
24,941
967
4,100
4,137
13,458
11,475
0
6,139
6,809
63,737
0
W
Camazotz
DeluxeQuad
Camazotz
9,141
1,374
3,615
4,906
15,096
6,549
2,212
8,858
5,293
0
18,784
W
Chiron
4,243
1,344
2,277
1,300
5,812
2,749
1,583
3,732
2,080
0
19,765
W
Ao Kuang
HighNarwhal
Ao Kuang
4,298
977
1,116
2,765
12,511
6,307
1,703
8,655
3,316
16,838
0
W
King Arthur
JoeyBruhhhhh
King Arthur
5,145
417
1,140
1,070
14,145
13,617
378
8,641
3,555
1,646
12,166
L
Bacchus
clownslaer
Bacchus
10,575
766
353
5,102
19,299
30,815
0
6,532
11,657
21,368
0
L
0
0
0
0
1,427
242
0
0
1,375
0
0
L
Nu Wa
nji72793
Nu Wa
0
0
0
0
639
29
0
0
639
0
0
L
Tsukuyomi
xDeoxic
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,924
Gold Earned
33,096
143
Minions Killed
94
0
Camps Cleared
0
1,230,584
Distance Traveled
499,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,863
776
52
4
0
240,321
0
L
Baron Samedi
11,353
811
76
5
0
246,834
0
W
Camazotz
9,782
699
14
1
0
273,661
0
W
Chiron
9,798
700
27
2
0
178,357
0
W
Ao Kuang
10,884
777
20
1
0
272,621
0
W
King Arthur
9,597
686
30
2
0
265,624
0
L
Bacchus
10,287
735
18
1
0
253,019
0
L
Loki
3,822
273
0
0
0
0
0
L
Nu Wa
3,817
273
0
0
0
0
0
L
Tsukuyomi
3,817
273
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role