Player Matchup

Artio
Artio
 
Artio
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Urloser
Ishtar
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,730 Elo+
Party 1
Team Averages
Level 16
1,500 SR
1,577 Elo+

VS

Team Averages
Level 86
1,468 SR
1,500 Elo+
Hercules
Hercules
JugamiAregami
Hercules
Level 65
God Stats
4W - 18L
1,042 SR
Queue Stats
558W - 647L
1,415 Elo+
Solo
Loki
Loki
ledytron3000
Loki
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 44L
1,442 Elo+
Solo
Nu Wa
Nu Wa
pipoca18
Nu Wa
Level 108
God Stats
9W - 2L
1,862 SR
Queue Stats
42W - 29L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
4 / 1 / 6
9,656
878
5,210
14,959
15,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
 
Kukulkan
14
4 / 2 / 6
8,953
814
7,571
6,677
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Urloser
Ishtar
15
3 / 2 / 6
9,003
818
11,241
11,192
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JugamiAregami
Hercules
11
0 / 4 / 3
6,698
609
5,703
12,575
10,815
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 3 / 1
8,059
733
4,794
8,297
3,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
pipoca18
Nu Wa
13
1 / 4 / 3
7,786
708
11,794
7,128
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
5
5
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
1
6
7
W
Kukulkan
 
Kukulkan
4
2
6
3.5
L
Hercules
JugamiAregami
Hercules
0
4
3
0.38
W
Ishtar
Urloser
Ishtar
3
2
6
3
L
4
3
1
1.5
L
Nu Wa
pipoca18
Nu Wa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,022
Damage
22,291
32,828
Taken
28,000
23,122
Mitigated
17,057
14,195
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,210
263
2,445
6,173
14,959
15,378
0
4,996
9,963
12,404
0
W
Kukulkan
 
Kukulkan
7,571
554
0
1,418
6,677
2,849
634
2,920
3,757
42,512
0
L
Hercules
JugamiAregami
Hercules
5,703
1,117
129
3,835
12,575
10,815
0
6,628
5,947
0
10,879
W
Ishtar
Urloser
Ishtar
11,241
6,390
0
4,159
11,192
4,895
2,472
4,227
6,965
0
57,553
L
4,794
974
0
1,460
8,297
3,469
0
3,527
4,770
0
22,285
L
Nu Wa
pipoca18
Nu Wa
11,794
4,024
0
507
7,128
2,773
347
2,637
4,491
42,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,612
Gold Earned
22,543
181
Minions Killed
119
0
Camps Cleared
0
642,076
Distance Traveled
616,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,656
878
10
1
0
225,334
0
W
Kukulkan
8,953
814
76
7
0
209,496
0
L
Hercules
6,698
609
9
1
0
209,337
0
W
Ishtar
9,003
818
95
9
0
207,246
0
L
Loki
8,059
733
33
3
0
220,517
0
L
Nu Wa
7,786
708
77
7
0
186,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role