Player Matchup

Atlas
Atlas
 
Atlas
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
LacedCatnip
Susano
Level 157
God Stats
20W - 14L
1,720 SR
Queue Stats
198W - 196L
1,434 Elo+
Solo
Hercules
Hercules
R3L3NTL3SS60
Hercules
Level 120
God Stats
7W - 5L
1,734 SR
Queue Stats
237W - 213L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
Yng Socratez
Kukulkan
Level 127
God Stats
9W - 2L
1,652 SR
Queue Stats
110W - 116L
1,479 Elo+
Party 1
Ullr
Ullr
flamablonca
Ullr
Level 92
God Stats
1W - 0L
1,554 SR
Queue Stats
2W - 0L
1,691 Elo+
Solo
Team Averages
Level 122
1,632 SR
1,521 Elo+

VS

Team Averages
Level 107
1,448 SR
1,433 Elo+
Anubis
Anubis
CaffeinatedBeast
Anubis
Level 147
God Stats
10W - 14L
1,433 SR
Queue Stats
317W - 357L
1,381 Elo+
Party 2
Kuzenbo
Kuzenbo
MyNameIzJIFF
Kuzenbo
Level 131
God Stats
1W - 4L
1,352 SR
Queue Stats
318W - 341L
1,432 Elo+
Party 2
Pele
Pele
OhYuhNik
Pele
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 17L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sh4dowKing1
Cu Chulainn
Level 63
God Stats
2W - 6L
1,455 SR
Queue Stats
321W - 313L
1,373 Elo+
Solo
Ishtar
Ishtar
WolfYago
Ishtar
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
7 / 1 / 5
9,231
577
7,661
11,107
10,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
14
3 / 2 / 5
8,506
532
7,297
11,397
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
R3L3NTL3SS60
Hercules
16
5 / 1 / 1
9,714
607
9,669
12,091
10,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Yng Socratez
Kukulkan
15
5 / 0 / 4
9,660
604
11,165
7,272
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 4
7,298
456
6,246
10,221
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,940
496
5,435
12,455
6,402
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
MyNameIzJIFF
Kuzenbo
10
0 / 5 / 3
6,771
423
3,726
13,048
13,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
14
4 / 3 / 2
8,594
537
7,980
14,539
5,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Sh4dowKing1
Cu Chulainn
12
1 / 5 / 0
7,428
464
6,034
13,836
13,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
WolfYago
Ishtar
10
0 / 4 / 2
6,619
414
8,238
15,144
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
21
Kills
6
6
Deaths
21
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
1
5
9.5
L
1
4
1
0.38
W
Susano
3
2
5
2.75
L
Kuzenbo
MyNameIzJIFF
Kuzenbo
0
5
3
0.3
L
Pele
4
3
2
1.67
W
Hercules
R3L3NTL3SS60
Hercules
5
1
1
5.5
L
Cu Chulainn
Sh4dowKing1
Cu Chulainn
1
5
0
0.2
L
Ishtar
WolfYago
Ishtar
0
4
2
0.25
W
Kukulkan
Yng Socratez
Kukulkan
5
0
4
7
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,038
Damage
31,413
52,088
Taken
69,022
32,249
Mitigated
44,855
17,942
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,661
2,345
657
2,886
11,107
10,316
240
2,578
8,529
31,840
0
L
5,435
439
0
4,489
12,455
6,402
0
6,099
6,284
55,916
0
W
Susano
7,297
1,532
0
3,458
11,397
4,076
0
2,002
9,348
0
49,051
L
Kuzenbo
MyNameIzJIFF
Kuzenbo
3,726
1,857
192
1,137
13,048
13,650
376
4,834
8,068
16,040
0
L
Pele
7,980
2,198
0
1,624
14,539
5,578
29
2,038
12,422
0
79,086
W
Hercules
R3L3NTL3SS60
Hercules
9,669
2,421
0
4,491
12,091
10,371
409
957
10,372
0
76,089
L
Cu Chulainn
Sh4dowKing1
Cu Chulainn
6,034
1,655
0
1,861
13,836
13,702
0
18
13,144
0
45,907
L
Ishtar
WolfYago
Ishtar
8,238
5,163
0
3,461
15,144
5,523
481
5,663
9,458
0
45,924
W
Kukulkan
Yng Socratez
Kukulkan
11,165
423
368
2,908
7,272
2,893
1,577
2,912
4,360
76,969
0
W
6,246
3,971
159
3,015
10,221
4,593
414
712
9,509
0
44,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,409
Gold Earned
37,352
451
Minions Killed
359
0
Camps Cleared
0
1,568,545
Distance Traveled
1,505,662
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,231
577
34
2
0
331,514
2
L
Anubis
7,940
496
106
7
0
263,586
6
W
Susano
8,506
532
80
5
0
354,372
0
L
Kuzenbo
6,771
423
23
1
0
309,604
5
L
Pele
8,594
537
101
6
0
324,211
0
W
Hercules
9,714
607
127
8
0
299,488
0
L
Cu Chulainn
7,428
464
65
4
0
316,368
0
L
Ishtar
6,619
414
64
4
0
291,893
0
W
Kukulkan
9,660
604
132
8
0
321,120
1
W
Ullr
7,298
456
78
5
0
262,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role