Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
FOLLKERS
Nike
Level 137
God Stats
2W - 2L
1,605 SR
Queue Stats
56W - 65L
1,406 Elo+
Party 1
Izanami
Izanami
Galdds
Izanami
Level 149
God Stats
6W - 7L
1,373 SR
Queue Stats
114W - 122L
1,431 Elo+
Party 1
Ne Zha
Ne Zha
Mateus1184
Ne Zha
Level 67
God Stats
3W - 6L
1,628 SR
Queue Stats
98W - 110L
1,493 Elo+
Solo
Yemoja
Yemoja
oAlexandreTrix
Yemoja
Level 123
God Stats
4W - 1L
1,553 SR
Queue Stats
71W - 69L
1,530 Elo+
Solo
Team Averages
Level 119
1,532 SR
1,472 Elo+

VS

Team Averages
Level 21
1,573 SR
1,281 Elo+
Hachiman
Hachiman
ArseneD4C
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
M4KMAN
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,012 Elo+
Party 2
Merlin
Merlin
PijamaEscroto
Merlin
Level 58
God Stats
0W - 1L
1,867 SR
Queue Stats
3W - 5L
1,297 Elo+
Party 3
Susano
Susano
alvarez5500
Susano
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,318 Elo+
Party 2
Yemoja
Yemoja
najaa
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
1 / 0 / 0
6,223
691
1,852
2,682
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nike
11
3 / 0 / 1
6,744
749
1,654
3,854
1,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Galdds
Izanami
11
5 / 0 / 0
6,683
743
7,935
5,068
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Mateus1184
Ne Zha
11
1 / 0 / 1
6,235
693
2,044
5,469
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 2
5,874
653
1,753
6,964
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArseneD4C
Hachiman
4
0 / 3 / 0
3,718
413
1,789
4,283
970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
M4KMAN
King Arthur
5
0 / 4 / 0
3,732
415
150
4,681
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 0
4,848
539
3,160
3,151
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
7
0 / 2 / 0
4,465
496
2,125
6,704
2,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Yemoja
najaa
Yemoja
7
0 / 1 / 0
4,575
508
1,628
6,688
4,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
10
Kills
0
0
Deaths
10
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
0
0
1
L
Hachiman
ArseneD4C
Hachiman
0
3
0
0
W
Nike
3
0
1
3.5
W
Izanami
Galdds
Izanami
5
0
0
5
L
King Arthur
M4KMAN
King Arthur
0
4
0
0
W
Ne Zha
Mateus1184
Ne Zha
1
0
1
1.5
L
0
0
0
0
L
Susano
0
2
0
0
L
Yemoja
najaa
Yemoja
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,238
Damage
8,852
24,037
Taken
25,507
11,154
Mitigated
11,132
8,129
Healing
3,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
1,852
158
0
237
2,682
991
464
1,640
1,042
37,795
1,219
L
Hachiman
ArseneD4C
Hachiman
1,789
1,326
0
834
4,283
970
0
216
4,067
0
9,328
W
Nike
1,654
45
0
745
3,854
1,815
0
0
3,854
0
40,557
W
Izanami
Galdds
Izanami
7,935
5,281
0
936
5,068
1,539
3,023
652
4,416
0
55,920
L
King Arthur
M4KMAN
King Arthur
150
0
0
180
4,681
2,603
0
97
4,584
0
7,421
W
Ne Zha
Mateus1184
Ne Zha
2,044
383
0
1,054
5,469
2,016
0
405
5,064
0
47,268
L
3,160
274
0
750
3,151
1,083
0
771
2,380
35,229
0
L
Susano
2,125
627
0
250
6,704
2,077
0
272
6,432
0
24,296
L
Yemoja
najaa
Yemoja
1,628
503
222
1,036
6,688
4,399
0
1,393
5,295
16,535
0
W
1,753
312
1,707
3,450
6,964
4,793
10
2,091
4,873
11,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,759
Gold Earned
21,338
327
Minions Killed
155
0
Camps Cleared
0
919,736
Distance Traveled
791,565
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,223
691
74
8
0
192,173
0
L
Hachiman
3,718
413
15
2
0
125,752
0
W
Nike
6,744
749
64
7
0
171,357
3
W
Izanami
6,683
743
93
10
0
151,012
0
L
King Arthur
3,732
415
10
1
0
134,588
0
W
Ne Zha
6,235
693
79
9
0
220,543
0
L
Merlin
4,848
539
65
7
0
193,300
0
L
Susano
4,465
496
44
5
0
177,300
0
L
Yemoja
4,575
508
21
2
0
160,625
0
W
Yemoja
5,874
653
17
2
0
184,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role