Player Matchup

Hercules
Hercules
Grissanation
Hercules
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,486 Elo+
Solo
Hel
Hel
LilRecky
Hel
Level 87
God Stats
4W - 7L
1,365 SR
Queue Stats
429W - 430L
1,502 Elo+
Party 1
Anhur
Anhur
nonukruk
Anhur
Level 129
God Stats
8W - 4L
1,486 SR
Queue Stats
49W - 46L
1,541 Elo+
Party 1
Team Averages
Level 87
1,450 SR
1,510 Elo+

VS

Team Averages
Level 94
1,762 SR
1,591 Elo+
Bacchus
Bacchus
DaddyNasty
Bacchus
Level 50
God Stats
10W - 4L
1,820 SR
Queue Stats
41W - 45L
1,480 Elo+
Party 2
Anubis
Anubis
Pestty
Anubis
Level 103
God Stats
36W - 14L
1,630 SR
Queue Stats
99W - 93L
1,529 Elo+
Party 2
Charybdis
Charybdis
bromandudething
Charybdis
Level 129
God Stats
7W - 7L
1,836 SR
Queue Stats
50W - 46L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Grissanation
Hercules
17
3 / 3 / 13
11,375
758
14,087
22,510
22,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
5 / 2 / 13
12,028
802
12,661
13,491
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
nonukruk
Anhur
18
10 / 3 / 7
12,846
856
21,418
19,353
7,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaddyNasty
Bacchus
15
4 / 5 / 3
11,277
752
11,633
21,600
40,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Pestty
Anubis
15
2 / 7 / 5
10,090
673
18,656
16,994
9,719
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
bromandudething
Charybdis
16
2 / 6 / 4
11,085
739
13,921
16,327
6,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
18
Kills
8
8
Deaths
18
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DaddyNasty
Bacchus
4
5
3
1.1
W
Hercules
Grissanation
Hercules
3
3
13
3.17
W
5
2
13
5.75
L
Anubis
Pestty
Anubis
2
7
5
0.64
L
Charybdis
bromandudething
Charybdis
2
6
4
0.67
W
Anhur
nonukruk
Anhur
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,166
Damage
44,210
55,354
Taken
54,921
35,379
Mitigated
57,374
31,456
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DaddyNasty
Bacchus
11,633
612
0
2,022
21,600
40,928
50
5,227
15,874
18,870
0
W
Hercules
Grissanation
Hercules
14,087
4,036
0
5,085
22,510
22,320
416
10,878
11,632
814
35,335
W
12,661
722
12,810
9,242
13,491
5,442
678
7,633
5,619
53,253
0
L
Anubis
Pestty
Anubis
18,656
378
0
4,785
16,994
9,719
170
3,498
12,977
46,536
0
L
Charybdis
bromandudething
Charybdis
13,921
5,724
0
3,684
16,327
6,727
1,137
4,560
11,518
0
66,033
W
Anhur
nonukruk
Anhur
21,418
15,317
0
4,319
19,353
7,617
2,234
11,747
7,476
0
65,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,249
Gold Earned
32,452
182
Minions Killed
175
0
Camps Cleared
0
911,138
Distance Traveled
791,624
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,277
752
4
0
0
298,884
0
W
Hercules
11,375
758
36
2
0
303,364
0
W
Hel
12,028
802
77
5
0
324,988
0
L
Anubis
10,090
673
54
4
0
255,922
0
L
Charybdis
11,085
739
117
8
0
236,818
0
W
Anhur
12,846
856
69
5
0
282,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role