Player Matchup

Atlas
Atlas
LIAMFACEMAN
Atlas
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,289 Elo+
Party 2
Martichoras
Martichoras
Vigilant28
Martichoras
Level 46
God Stats
2W - 1L
1,275 SR
Queue Stats
11W - 7L
1,289 Elo+
Party 2
Cliodhna
Cliodhna
Zdog124
Cliodhna
Level 53
God Stats
1W - 2L
1,275 SR
Queue Stats
11W - 10L
1,424 Elo+
Solo
Team Averages
Level 41
1,350 SR
1,334 Elo+

VS

Team Averages
Level 45
1,522 SR
1,376 Elo+
Charybdis
Charybdis
BlindShark
Charybdis
Level 16
God Stats
6W - 3L
1,669 SR
Queue Stats
29W - 31L
1,361 Elo+
Party 1
Artio
Artio
ConfettiBC
Artio
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,388 Elo+
Party 1
Anubis
Anubis
X4ND4R
Anubis
Level 65
God Stats
65W - 65L
1,397 SR
Queue Stats
78W - 86L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 9
9,746
812
5,425
10,154
11,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
Vigilant28
Martichoras
15
9 / 1 / 5
10,177
848
15,740
10,545
4,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Zdog124
Cliodhna
13
4 / 3 / 7
9,013
751
11,075
9,049
2,920
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlindShark
Charybdis
12
4 / 6 / 1
8,697
725
8,577
11,341
4,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
12
1 / 5 / 3
8,611
718
4,604
16,634
14,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
X4ND4R
Anubis
13
1 / 7 / 2
8,160
680
8,403
12,035
5,464
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
18
Kills
6
6
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BlindShark
Charybdis
4
6
1
0.75
L
Artio
1
5
3
0.5
W
5
2
9
4.75
W
Martichoras
Vigilant28
Martichoras
9
1
5
11.5
L
Anubis
X4ND4R
Anubis
1
7
2
0.29
W
Cliodhna
Zdog124
Cliodhna
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,240
Damage
21,584
29,748
Taken
40,010
19,011
Mitigated
24,884
5,056
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BlindShark
Charybdis
8,577
5,454
0
1,600
11,341
4,585
1,014
1,360
9,981
0
21,786
L
Artio
4,604
705
2,195
3,919
16,634
14,835
0
1,473
15,161
14,769
0
W
5,425
2,073
0
1,519
10,154
11,232
140
4,104
6,050
22,111
0
W
Martichoras
Vigilant28
Martichoras
15,740
6,644
0
1,916
10,545
4,859
628
4,087
6,458
0
43,325
L
Anubis
X4ND4R
Anubis
8,403
490
0
1,637
12,035
5,464
58
2,632
9,403
28,633
0
W
Cliodhna
Zdog124
Cliodhna
11,075
1,917
0
1,621
9,049
2,920
194
4,918
4,131
0
31,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,936
Gold Earned
25,468
133
Minions Killed
99
0
Camps Cleared
0
613,045
Distance Traveled
548,517
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,697
725
34
3
0
167,501
0
L
Artio
8,611
718
10
1
0
213,737
0
W
Atlas
9,746
812
30
3
0
194,700
2
W
Martichoras
10,177
848
65
5
0
198,695
0
L
Anubis
8,160
680
55
5
0
167,279
2
W
Cliodhna
9,013
751
38
3
0
219,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role