Player Matchup

Mulan
Mulan
DermanDigitl
Mulan
Level 128
God Stats
5W - 4L
1,602 SR
Queue Stats
161W - 163L
1,476 Elo+
Solo
Terra
Terra
GhostTrackGhost
Terra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,463 Elo+
Solo
Skadi
Skadi
IvaniaSlc
Skadi
Level 219
God Stats
18W - 6L
1,793 SR
Queue Stats
664W - 694L
1,398 Elo+
Solo
Vulcan
Vulcan
Olokun_03
Vulcan
Level 128
God Stats
8W - 3L
1,712 SR
Queue Stats
390W - 414L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
desmondgg
Cu Chulainn
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
577W - 661L
1,359 Elo+
Solo
Team Averages
Level 155
1,622 SR
1,437 Elo+

VS

Team Averages
Level 129
1,537 SR
1,472 Elo+
Merlin
Merlin
BatNight_
Merlin
Level 129
God Stats
9W - 4L
1,591 SR
Queue Stats
322W - 326L
1,413 Elo+
Party 1
Cliodhna
Cliodhna
Dmoore272
Cliodhna
Level 101
God Stats
3W - 2L
1,607 SR
Queue Stats
148W - 141L
1,493 Elo+
Party 1
Ah Puch
Ah Puch
Sativajames75
Ah Puch
Level 115
God Stats
6W - 2L
1,428 SR
Queue Stats
248W - 271L
1,506 Elo+
Solo
Sobek
Sobek
Snorlax Lvl 900
Sobek
Level 157
God Stats
8W - 6L
1,560 SR
Queue Stats
186W - 194L
1,460 Elo+
Solo
Chang'e
Chang'e
TheVeryUnkind
Chang'e
Level 141
God Stats
7W - 0L
1,500 SR
Queue Stats
273W - 262L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 6
10,473
952
15,918
18,141
17,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

16
1 / 3 / 9
9,127
830
4,824
14,134
17,300
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Skadi
IvaniaSlc
Skadi
15
3 / 3 / 6
8,499
773
11,022
9,257
4,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Olokun_03
Vulcan
15
4 / 7 / 5
9,030
821
15,332
10,721
6,046
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
desmondgg
Cu Chulainn
11
0 / 6 / 4
7,227
657
5,567
11,201
8,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BatNight_
Merlin
14
1 / 4 / 15
8,269
752
8,351
10,851
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Dmoore272
Cliodhna
15
9 / 4 / 9
9,475
861
11,158
12,392
6,560
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
16
6 / 3 / 12
9,710
883
15,512
8,013
3,603
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 2 / 22
10,298
936
9,409
18,308
24,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
17
6 / 1 / 19
9,642
877
8,741
15,664
8,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
103
14
Kills
26
26
Deaths
14
30
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Merlin
BatNight_
Merlin
1
4
15
2.13
L
6
7
6
1.29
W
Cliodhna
Dmoore272
Cliodhna
9
4
9
3.38
L
1
3
9
1.83
L
Skadi
IvaniaSlc
Skadi
3
3
6
2
L
Vulcan
Olokun_03
Vulcan
4
7
5
0.93
W
Ah Puch
6
3
12
4
W
4
2
22
7.5
W
Chang'e
6
1
19
15.5
L
Cu Chulainn
desmondgg
Cu Chulainn
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,663
Damage
53,171
63,454
Taken
65,228
53,839
Mitigated
47,882
16,182
Healing
35,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BatNight_
Merlin
8,351
408
520
1,339
10,851
4,354
1,698
4,436
6,415
21,548
0
L
15,918
2,620
493
4,281
18,141
17,447
204
9,621
8,512
240
34,949
W
Cliodhna
Dmoore272
Cliodhna
11,158
2,670
498
515
12,392
6,560
346
2,803
9,589
0
20,101
L
4,824
371
2,966
3,746
14,134
17,300
156
9,677
4,423
9,259
0
L
Skadi
IvaniaSlc
Skadi
11,022
4,830
880
2,823
9,257
4,841
777
6,469
2,753
0
23,730
L
Vulcan
Olokun_03
Vulcan
15,332
4,468
113
394
10,721
6,046
616
8,732
1,955
27,744
0
W
Ah Puch
15,512
1,180
527
974
8,013
3,603
944
2,024
5,989
29,417
0
W
9,409
402
3,820
6,893
18,308
24,564
261
5,839
12,469
16,653
0
W
Chang'e
8,741
702
11,695
8,697
15,664
8,801
565
5,231
10,433
17,303
0
L
Cu Chulainn
desmondgg
Cu Chulainn
5,567
620
0
486
11,201
8,205
124
7,397
3,798
0
10,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,356
Gold Earned
47,394
142
Minions Killed
120
0
Camps Cleared
0
867,826
Distance Traveled
1,001,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,269
752
32
3
0
152,265
0
L
Mulan
10,473
952
36
3
0
180,495
0
W
Cliodhna
9,475
861
19
2
0
168,002
0
L
Terra
9,127
830
15
1
0
225,070
0
L
Skadi
8,499
773
33
3
0
169,158
0
L
Vulcan
9,030
821
39
4
0
172,433
0
W
Ah Puch
9,710
883
35
3
0
219,279
0
W
Sobek
10,298
936
14
1
0
237,261
0
W
Chang'e
9,642
877
20
2
0
224,493
0
L
Cu Chulainn
7,227
657
19
2
0
120,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role