Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Dylz4004
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 80L
1,430 Elo+
Solo
Hou Yi
Hou Yi
StealthyKill
Hou Yi
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 14L
1,687 Elo+
Solo
Raijin
Raijin
The No1 Deans
Raijin
Level 143
God Stats
6W - 0L
1,936 SR
Queue Stats
88W - 84L
1,532 Elo+
Solo
Team Averages
Level 124
1,587 SR
1,530 Elo+

VS

Team Averages
Level 131
1,549 SR
1,503 Elo+
Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DovisxXx
Raijin
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
253W - 255L
1,483 Elo+
Solo
Hercules
Hercules
Hima-87
Hercules
Level 173
God Stats
12W - 13L
1,416 SR
Queue Stats
992W - 1,066L
1,502 Elo+
Solo
Xing Tian
Xing Tian
Selgoth
Xing Tian
Level 107
God Stats
4W - 2L
1,827 SR
Queue Stats
160W - 160L
1,564 Elo+
Solo
Erlang Shen
Erlang Shen
Szinox
Erlang Shen
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 0 / 8
6,015
1,203
8,771
2,812
1,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
 
Mercury
9
1 / 1 / 9
5,351
1,070
4,617
3,886
1,782
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Dylz4004
Athena
9
0 / 1 / 8
5,486
1,097
858
3,837
3,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
11
5 / 0 / 6
6,355
1,271
6,972
4,422
2,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 1 / 7
5,872
1,174
5,880
3,287
1,477
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
0 / 4 / 0
4,627
925
1,893
5,787
3,829
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
DovisxXx
Raijin
6
0 / 3 / 0
4,369
874
2,813
3,770
1,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Hima-87
Hercules
14
0 / 0 / 2
5,348
1,070
2,200
9,038
6,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
Selgoth
Xing Tian
9
1 / 3 / 1
5,203
1,041
2,346
5,482
4,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Szinox
Erlang Shen
11
2 / 2 / 0
5,381
1,076
3,253
5,996
4,743
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
12
Kills
3
3
Deaths
12
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
8
7
W
Mercury
 
Mercury
1
1
9
5.5
L
Nemesis
 
Nemesis
0
4
0
0
L
Raijin
DovisxXx
Raijin
0
3
0
0
W
Athena
Dylz4004
Athena
0
1
8
4
L
Hercules
Hima-87
Hercules
0
0
2
1
L
Xing Tian
Selgoth
Xing Tian
1
3
1
0.5
W
Hou Yi
5
0
6
8
L
Erlang Shen
Szinox
Erlang Shen
2
2
0
1
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,098
Damage
12,505
18,244
Taken
30,073
9,863
Mitigated
20,826
8,502
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,771
545
858
1,004
2,812
1,334
133
909
1,903
15,648
0
W
Mercury
 
Mercury
4,617
1,415
363
744
3,886
1,782
0
1,542
2,344
0
7,369
L
Nemesis
 
Nemesis
1,893
409
160
99
5,787
3,829
0
2,034
3,753
0
2,776
L
Raijin
DovisxXx
Raijin
2,813
83
383
583
3,770
1,374
0
2,405
1,365
2,815
0
W
Athena
Dylz4004
Athena
858
91
0
630
3,837
3,232
92
1,055
2,782
2,226
0
L
Hercules
Hima-87
Hercules
2,200
145
0
5,669
9,038
6,295
0
5,384
3,654
0
10,837
L
Xing Tian
Selgoth
Xing Tian
2,346
224
364
84
5,482
4,585
0
2,190
3,292
3,228
0
W
Hou Yi
6,972
4,048
860
1,642
4,422
2,038
774
498
3,924
0
11,124
L
Erlang Shen
Szinox
Erlang Shen
3,253
1,632
0
1,012
5,996
4,743
0
3,496
2,500
0
8,023
W
5,880
967
1,337
1,064
3,287
1,477
230
1,155
2,132
13,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,079
Gold Earned
24,928
52
Minions Killed
39
0
Camps Cleared
0
569,541
Distance Traveled
464,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,015
1,203
15
3
0
116,750
0
W
Mercury
5,351
1,070
2
0
0
115,279
0
L
Nemesis
4,627
925
8
2
0
73,191
0
L
Raijin
4,369
874
0
0
0
53,173
0
W
Athena
5,486
1,097
5
1
0
108,293
0
L
Hercules
5,348
1,070
20
4
0
117,969
0
L
Xing Tian
5,203
1,041
1
0
0
100,622
0
W
Hou Yi
6,355
1,271
13
3
0
126,820
0
L
Erlang Shen
5,381
1,076
10
2
0
119,485
0
W
Raijin
5,872
1,174
17
3
0
102,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role