Player Matchup

Kuzenbo
Kuzenbo
BunchaHoopla
Kuzenbo
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 97L
1,443 Elo+
Party 1
Sol
Sol
DivineAwakening
Sol
Level 134
God Stats
1W - 1L
1,321 SR
Queue Stats
107W - 126L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
DrunkenRhino14
Gilgamesh
Level 108
God Stats
21W - 20L
1,527 SR
Queue Stats
98W - 103L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
Freyalicious
Kukulkan
Level 44
God Stats
0W - 4L
1,293 SR
Queue Stats
6W - 26L
1,208 Elo+
Party 1
Thanatos
Thanatos
ImSlabFaceKilla
Thanatos
Level 128
God Stats
0W - 4L
1,200 SR
Queue Stats
161W - 160L
1,471 Elo+
Party 1
Team Averages
Level 106
1,368 SR
1,408 Elo+

VS

Team Averages
Level 110
1,484 SR
1,433 Elo+
Surtr
Surtr
Danerino
Surtr
Level 99
God Stats
1W - 4L
1,426 SR
Queue Stats
4W - 12L
1,183 Elo+
Party 2
Anubis
Anubis
Infern0Reach
Anubis
Level 154
God Stats
14W - 15L
1,356 SR
Queue Stats
327W - 309L
1,499 Elo+
Solo
Fenrir
Fenrir
Minazuki3
Fenrir
Level 65
God Stats
2W - 1L
1,788 SR
Queue Stats
14W - 15L
1,539 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nokturnalx
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,453 SR
Queue Stats
9W - 12L
1,416 Elo+
Party 2
Jormungandr
Jormungandr
RainbowMocha
Jormungandr
Level 106
God Stats
1W - 0L
1,395 SR
Queue Stats
8W - 9L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BunchaHoopla
Kuzenbo
14
1 / 5 / 3
7,727
644
5,370
15,151
18,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 1
8,205
684
10,893
12,907
4,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
DrunkenRhino14
Gilgamesh
14
2 / 4 / 4
8,210
684
6,418
12,815
7,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Freyalicious
Kukulkan
14
1 / 1 / 0
7,923
660
7,281
4,381
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
16
4 / 4 / 2
8,975
748
12,780
11,760
5,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Danerino
Surtr
15
4 / 1 / 8
8,721
727
11,969
12,123
8,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
17
6 / 2 / 4
9,697
808
10,059
11,136
5,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Minazuki3
Fenrir
13
2 / 5 / 8
8,369
697
7,291
12,151
5,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Nokturnalx
Ah Muzen Cab
17
5 / 0 / 4
9,492
791
11,224
10,401
4,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
RainbowMocha
Jormungandr
15
1 / 1 / 11
8,216
685
8,456
9,328
9,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
9
Kills
18
18
Deaths
9
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BunchaHoopla
Kuzenbo
1
5
3
0.5
W
Surtr
Danerino
Surtr
4
1
8
8
L
1
4
1
0.38
L
Gilgamesh
DrunkenRhino14
Gilgamesh
2
4
4
1
L
Kukulkan
Freyalicious
Kukulkan
1
1
0
1
L
Thanatos
4
4
2
1.25
W
Anubis
6
2
4
4
W
Fenrir
Minazuki3
Fenrir
2
5
8
1.2
W
Ah Muzen Cab
Nokturnalx
Ah Muzen Cab
5
0
4
7
W
Jormungandr
RainbowMocha
Jormungandr
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,742
Damage
48,999
57,014
Taken
55,139
38,083
Mitigated
33,992
8,990
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BunchaHoopla
Kuzenbo
5,370
1,502
0
724
15,151
18,360
132
6,696
8,152
8,988
0
W
Surtr
Danerino
Surtr
11,969
5,655
0
2,722
12,123
8,328
319
6,931
4,639
380
23,720
L
10,893
1,985
0
964
12,907
4,896
706
1,292
11,518
31,701
0
L
Gilgamesh
DrunkenRhino14
Gilgamesh
6,418
1,082
0
1,461
12,815
7,778
752
5,270
7,320
0
27,476
L
Kukulkan
Freyalicious
Kukulkan
7,281
704
0
251
4,381
1,959
580
653
3,542
39,008
0
L
Thanatos
12,780
2,895
0
5,590
11,760
5,090
0
4,050
7,612
0
33,050
W
Anubis
10,059
341
0
6,144
11,136
5,918
280
2,832
7,970
52,140
0
W
Fenrir
Minazuki3
Fenrir
7,291
1,810
0
1,309
12,151
5,284
31
2,582
9,408
0
22,779
W
Ah Muzen Cab
Nokturnalx
Ah Muzen Cab
11,224
4,784
0
1,880
10,401
4,823
1,691
6,522
3,535
0
48,128
W
Jormungandr
RainbowMocha
Jormungandr
8,456
2,084
0
441
9,328
9,639
75
3,090
6,043
16,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,040
Gold Earned
44,495
240
Minions Killed
235
0
Camps Cleared
0
1,156,218
Distance Traveled
1,179,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,727
644
12
1
0
233,387
0
W
Surtr
8,721
727
28
2
0
248,705
0
L
Sol
8,205
684
66
6
0
221,342
0
L
Gilgamesh
8,210
684
54
5
0
220,671
0
L
Kukulkan
7,923
660
55
5
0
229,367
0
L
Thanatos
8,975
748
53
4
0
251,451
0
W
Anubis
9,697
808
88
7
0
218,096
0
W
Fenrir
8,369
697
31
3
0
231,432
0
W
Ah Muzen Cab
9,492
791
70
6
0
254,706
0
W
Jormungandr
8,216
685
18
2
0
226,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role