Player Matchup

Xbalanque
Xbalanque
NightWa1ker1231
Xbalanque
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 65L
1,241 Elo+
Party 1
Merlin
Merlin
TemporalSoul
Merlin
Level 61
God Stats
4W - 4L
1,718 SR
Queue Stats
35W - 30L
1,363 Elo+
Party 1
Bacchus
Bacchus
Vladimire124
Bacchus
Level 54
God Stats
6W - 1L
1,700 SR
Queue Stats
51W - 65L
1,205 Elo+
Party 1
Team Averages
Level 48
1,639 SR
1,270 Elo+

VS

Team Averages
Level 52
1,459 SR
1,331 Elo+
Chang'e
Chang'e
LegendLoki9807
Chang'e
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 63L
1,632 Elo+
Solo
Horus
Horus
ZACHMAN567
Horus
Level 44
God Stats
1W - 2L
1,557 SR
Queue Stats
13W - 32L
1,180 Elo+
Party 2
Jormungandr
Jormungandr
jamrocks333
Jormungandr
Level 25
God Stats
2W - 4L
1,320 SR
Queue Stats
13W - 32L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
NightWa1ker1231
Xbalanque
14
3 / 1 / 3
8,395
763
10,782
8,344
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Merlin
13
3 / 1 / 3
8,402
764
12,502
5,537
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Vladimire124
Bacchus
12
0 / 0 / 5
8,415
765
5,207
12,464
16,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,379
671
7,528
10,150
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
11
1 / 4 / 0
7,176
652
3,704
12,463
12,212
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jormungandr
jamrocks333
Jormungandr
12
1 / 1 / 1
7,294
663
5,291
13,310
12,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
6
Kills
2
2
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Xbalanque
NightWa1ker1231
Xbalanque
3
1
3
4.5
W
Merlin
3
1
3
4.5
W
Bacchus
Vladimire124
Bacchus
0
0
5
2.5
L
Horus
1
4
0
0.25
L
Jormungandr
jamrocks333
Jormungandr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,491
Damage
16,523
26,345
Taken
35,923
21,455
Mitigated
28,659
5,544
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,528
1,317
624
3,128
10,150
4,218
0
6,182
3,968
37,766
0
W
Xbalanque
NightWa1ker1231
Xbalanque
10,782
5,283
266
1,849
8,344
3,265
1,856
3,426
4,840
0
28,156
W
Merlin
12,502
1,116
544
261
5,537
2,152
694
1,974
3,398
48,347
0
W
Bacchus
Vladimire124
Bacchus
5,207
583
281
2,343
12,464
16,038
580
6,608
5,276
15,270
0
L
Horus
3,704
2,389
2,159
2,344
12,463
12,212
0
5,539
6,924
0
14,825
L
Jormungandr
jamrocks333
Jormungandr
5,291
2,379
0
615
13,310
12,229
253
6,029
7,281
20,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,212
Gold Earned
21,849
122
Minions Killed
106
0
Camps Cleared
0
625,381
Distance Traveled
611,202
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,379
671
63
6
0
221,751
4
W
Xbalanque
8,395
763
36
3
0
199,202
4
W
Merlin
8,402
764
68
6
0
197,722
0
W
Bacchus
8,415
765
18
2
0
228,457
4
L
Horus
7,176
652
21
2
0
192,166
0
L
Jormungandr
7,294
663
22
2
0
197,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role