Player Matchup

Anubis
Anubis
 
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Kasper_Kasper_
Atlas
Level 120
God Stats
24W - 21L
1,562 SR
Queue Stats
124W - 101L
1,433 Elo+
Solo
Merlin
Merlin
NWOAdonay
Merlin
Level 108
God Stats
30W - 29L
1,483 SR
Queue Stats
423W - 374L
1,389 Elo+
Solo
Nemesis
Nemesis
NickoliHellas
Nemesis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 183L
1,473 Elo+
Solo
Izanami
Izanami
WaxOnTap
Izanami
Level 143
God Stats
2W - 8L
1,500 SR
Queue Stats
159W - 159L
1,320 Elo+
Solo
Team Averages
Level 111
1,509 SR
1,423 Elo+

VS

Team Averages
Level 98
1,475 SR
1,457 Elo+
Ganesha
Ganesha
 
Ganesha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Allycat141517
Neith
Level 135
God Stats
31W - 29L
1,642 SR
Queue Stats
76W - 92L
1,350 Elo+
Party 1
Ravana
Ravana
LordOfRed97
Ravana
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
144W - 139L
1,493 Elo+
Solo
Zeus
Zeus
elchapomendosa
Zeus
Level 68
God Stats
4W - 3L
1,559 SR
Queue Stats
11W - 7L
1,516 Elo+
Solo
Awilix
Awilix
talin27
Awilix
Level 96
God Stats
15W - 11L
1,172 SR
Queue Stats
366W - 329L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
0 / 1 / 0
7,978
614
6,545
6,568
3,013
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 1 / 4
7,330
564
5,579
10,975
10,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
NWOAdonay
Merlin
1
0 / 0 / 0
4,289
330
0
0
0
Nemesis
14
3 / 1 / 0
7,767
597
5,129
10,932
5,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
WaxOnTap
Izanami
11
5 / 5 / 3
7,540
580
10,838
14,705
5,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 4 / 5
6,570
505
4,561
10,958
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 5 / 2
6,315
486
8,728
10,369
3,417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
13
0 / 0 / 1
6,467
497
3,267
10,409
9,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 3 / 0
7,374
567
6,748
5,760
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
talin27
Awilix
14
6 / 2 / 0
8,176
629
3,868
9,212
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
13
Kills
8
8
Deaths
14
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
0
0
W
Ganesha
 
Ganesha
0
4
5
0.63
W
1
5
2
0.4
L
5
1
4
7
W
Ravana
0
0
1
0.5
L
Merlin
NWOAdonay
Merlin
0
0
0
0
L
Nemesis
3
1
0
3
L
Izanami
WaxOnTap
Izanami
5
5
3
1.3
W
1
3
0
0.33
W
Awilix
talin27
Awilix
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,091
Damage
27,172
43,180
Taken
46,708
23,960
Mitigated
25,868
15,225
Healing
10,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,545
848
0
3,991
6,568
3,013
58
0
6,568
62,448
0
W
Ganesha
 
Ganesha
4,561
719
0
2,759
10,958
7,597
0
2,330
8,628
15,763
0
W
8,728
4,093
175
1,833
10,369
3,417
183
2,706
7,663
0
48,587
L
5,579
2,210
404
2,387
10,975
10,039
0
3,250
7,725
25,461
0
W
Ravana
3,267
228
0
4,783
10,409
9,740
0
6,260
4,149
0
41,768
L
Merlin
NWOAdonay
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
5,129
1,907
0
5,922
10,932
5,669
0
6,032
4,900
0
52,373
L
Izanami
WaxOnTap
Izanami
10,838
7,596
0
2,521
14,705
5,239
733
2,095
12,610
0
49,740
W
6,748
872
0
90
5,760
1,265
0
69
5,691
51,945
0
W
Awilix
talin27
Awilix
3,868
1,274
0
683
9,212
3,849
0
759
8,453
0
63,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,904
Gold Earned
34,902
306
Minions Killed
344
0
Camps Cleared
0
979,123
Distance Traveled
1,316,420
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,978
614
104
8
0
170,829
3
W
Ganesha
6,570
505
4
0
0
262,301
4
W
Neith
6,315
486
78
6
0
252,801
0
L
Atlas
7,330
564
29
2
0
265,041
0
W
Ravana
6,467
497
65
5
0
254,217
0
L
Merlin
4,289
330
0
0
0
9,143
0
L
Nemesis
7,767
597
100
8
0
308,843
0
L
Izanami
7,540
580
73
6
0
225,267
0
W
Zeus
7,374
567
97
7
0
219,670
0
W
Awilix
8,176
629
100
8
0
327,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role