Player Matchup

Hades
Hades
 
Hades
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DragonSlayinMan
Janus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 139L
1,543 Elo+
Party 1
Achilles
Achilles
RadRoach
Achilles
Level 120
God Stats
2W - 0L
1,721 SR
Queue Stats
149W - 137L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
TheMoriCurse
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,333 Elo+
Party 3
Bacchus
Bacchus
Tiguy77
Bacchus
Level 88
God Stats
3W - 1L
1,596 SR
Queue Stats
3W - 6L
1,333 Elo+
Party 3
Team Averages
Level 113
1,563 SR
1,449 Elo+

VS

Team Averages
Level 122
1,605 SR
1,538 Elo+
Chernobog
Chernobog
Anchodon
Chernobog
Level 68
God Stats
7W - 7L
1,775 SR
Queue Stats
153W - 173L
1,471 Elo+
Party 2
Ymir
Ymir
ExaltedUmbra
Ymir
Level 141
God Stats
2W - 3L
1,224 SR
Queue Stats
250W - 248L
1,532 Elo+
Party 4
Ao Kuang
Ao Kuang
Souljakid
Ao Kuang
Level 116
God Stats
21W - 27L
1,530 SR
Queue Stats
173W - 177L
1,519 Elo+
Party 4
Loki
Loki
ToSAVAG3xD0333
Loki
Level 149
God Stats
16W - 7L
1,838 SR
Queue Stats
349W - 334L
1,630 Elo+
Party 2
Scylla
Scylla
maximumwaves
Scylla
Level 134
God Stats
89W - 59L
1,656 SR
Queue Stats
262W - 260L
1,536 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
2 / 0 / 2
6,182
562
5,534
5,185
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 0 / 4
6,171
561
5,895
5,963
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
RadRoach
Achilles
10
1 / 0 / 2
6,113
556
7,028
5,148
3,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
TheMoriCurse
Heimdallr
11
4 / 2 / 0
6,321
575
6,019
6,357
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Tiguy77
Bacchus
9
1 / 1 / 4
5,512
501
2,672
6,230
4,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Anchodon
Chernobog
7
0 / 4 / 2
4,710
428
2,987
7,096
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 3 / 2
4,877
443
2,977
8,818
5,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Souljakid
Ao Kuang
10
0 / 1 / 0
5,363
488
3,984
9,860
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 1 / 0
5,600
509
3,119
8,388
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
9
1 / 1 / 0
5,108
464
2,497
3,593
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
3
3
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
2
3
L
Chernobog
Anchodon
Chernobog
0
4
2
0.25
W
2
0
4
4
L
0
3
2
0.33
W
Achilles
RadRoach
Achilles
1
0
2
2
L
Ao Kuang
Souljakid
Ao Kuang
0
1
0
0
W
Heimdallr
TheMoriCurse
Heimdallr
4
2
0
2
W
Bacchus
Tiguy77
Bacchus
1
1
4
3
L
2
1
0
2
L
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,148
Damage
15,564
28,883
Taken
37,755
15,762
Mitigated
16,576
11,086
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,534
533
40
3,286
5,185
2,547
0
1,683
3,502
45,387
0
L
Chernobog
Anchodon
Chernobog
2,987
1,727
0
889
7,096
2,690
0
3,151
3,945
0
26,288
W
5,895
836
0
881
5,963
1,807
0
1,643
4,320
46,257
0
L
2,977
847
807
1,665
8,818
5,767
0
3,686
5,132
11,951
0
W
Achilles
RadRoach
Achilles
7,028
851
0
1,771
5,148
3,992
0
2,809
2,339
0
32,235
L
Ao Kuang
Souljakid
Ao Kuang
3,984
619
0
5,109
9,860
3,846
0
1,411
7,763
29,439
0
W
Heimdallr
TheMoriCurse
Heimdallr
6,019
3,293
0
2,169
6,357
2,746
0
932
5,425
0
46,145
W
Bacchus
Tiguy77
Bacchus
2,672
591
907
2,032
6,230
4,670
0
2,391
3,839
9,932
0
L
3,119
593
0
2,347
8,388
2,978
0
3,910
4,437
0
29,561
L
Scylla
2,497
334
0
792
3,593
1,295
0
1,943
1,564
27,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,299
Gold Earned
25,658
291
Minions Killed
216
0
Camps Cleared
0
1,067,224
Distance Traveled
1,156,305
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,182
562
85
8
0
217,887
3
L
Chernobog
4,710
428
52
5
0
282,424
0
W
Janus
6,171
561
75
7
0
231,161
0
L
Ymir
4,877
443
11
1
0
192,535
2
W
Achilles
6,113
556
46
4
0
215,270
0
L
Ao Kuang
5,363
488
47
4
0
205,599
0
W
Heimdallr
6,321
575
71
6
0
186,335
0
W
Bacchus
5,512
501
14
1
0
216,571
6
L
Loki
5,600
509
50
5
0
269,431
2
L
Scylla
5,108
464
56
5
0
206,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role