Player Matchup

Ne Zha
Ne Zha
GamePlaySy
Ne Zha
Level 111
God Stats
1W - 0L
1,276 SR
Queue Stats
2W - 1L
1,587 Elo+
Party 1
Erlang Shen
Erlang Shen
NARUKIA779
Erlang Shen
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,509 Elo+
Party 1
Freya
Freya
iMrCheek
Freya
Level 169
God Stats
1W - 1L
1,279 SR
Queue Stats
158W - 117L
1,670 Elo+
Party 1
Pele
Pele
iWhispers
Pele
Level 152
God Stats
2W - 2L
1,358 SR
Queue Stats
67W - 45L
1,606 Elo+
Party 1
Hachiman
Hachiman
iZAcuariozR
Hachiman
Level 160
God Stats
1W - 3L
1,255 SR
Queue Stats
39W - 34L
1,565 Elo+
Party 1
Team Averages
Level 150
1,334 SR
1,587 Elo+

VS

Team Averages
Level 121
1,554 SR
1,545 Elo+
Fafnir
Fafnir
CelticWarCheif
Fafnir
Level 127
God Stats
4W - 2L
1,602 SR
Queue Stats
220W - 223L
1,520 Elo+
Party 2
Kuzenbo
Kuzenbo
DarkLordVyke
Kuzenbo
Level 117
God Stats
4W - 4L
1,532 SR
Queue Stats
349W - 354L
1,502 Elo+
Party 2
Izanami
Izanami
Guitar xHero420
Izanami
Level 148
God Stats
3W - 7L
1,369 SR
Queue Stats
333W - 343L
1,530 Elo+
Party 2
Anubis
Anubis
Piggy520
Anubis
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 77L
1,604 Elo+
Solo
Merlin
Merlin
SlihgtyWrong
Merlin
Level 149
God Stats
0W - 1L
1,768 SR
Queue Stats
127W - 101L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GamePlaySy
Ne Zha
19
5 / 5 / 16
12,088
711
17,774
18,157
14,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Erlang Shen
NARUKIA779
Erlang Shen
19
2 / 6 / 23
12,512
736
11,856
20,657
23,518
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
iMrCheek
Freya
20
8 / 4 / 16
14,687
864
20,181
18,674
7,943
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
20
6 / 6 / 16
12,524
737
19,424
19,828
9,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
iZAcuariozR
Hachiman
19
7 / 5 / 13
12,614
742
17,330
13,245
4,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 15
11,309
665
11,980
21,139
36,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
DarkLordVyke
Kuzenbo
18
0 / 6 / 18
11,390
670
8,329
27,709
53,451
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 6 / 15
12,075
710
14,539
15,686
8,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Piggy520
Anubis
20
8 / 6 / 12
12,089
711
18,286
17,710
11,254
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
20
7 / 5 / 16
12,211
718
22,852
16,499
8,877
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
101
28
Kills
25
26
Deaths
28
84
Assists
76
Player
Kills
Deaths
Assists
KDA
L
4
5
15
2.3
L
Kuzenbo
DarkLordVyke
Kuzenbo
0
6
18
1.5
W
Ne Zha
GamePlaySy
Ne Zha
5
5
16
2.6
L
6
6
15
2.25
W
Erlang Shen
NARUKIA779
Erlang Shen
2
6
23
2.25
L
Anubis
Piggy520
Anubis
8
6
12
2.33
L
Merlin
7
5
16
3
W
Freya
iMrCheek
Freya
8
4
16
4
W
Pele
6
6
16
2.33
W
Hachiman
iZAcuariozR
Hachiman
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,565
Damage
75,986
90,561
Taken
98,743
59,337
Mitigated
117,999
27,687
Healing
28,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,980
3,405
1,385
3,819
21,139
36,387
510
5,889
15,250
19,068
0
L
Kuzenbo
DarkLordVyke
Kuzenbo
8,329
2,815
6,323
4,612
27,709
53,451
391
5,338
22,371
16,312
0
W
Ne Zha
GamePlaySy
Ne Zha
17,774
3,265
1,006
2,961
18,157
14,257
1,054
11,930
5,767
0
38,672
L
14,539
9,781
1,150
1,216
15,686
8,030
4,359
4,114
11,572
0
29,278
W
Erlang Shen
NARUKIA779
Erlang Shen
11,856
3,418
2,093
4,886
20,657
23,518
270
11,070
8,802
1,183
20,353
L
Anubis
Piggy520
Anubis
18,286
1,327
1,048
4,141
17,710
11,254
1,425
2,042
15,668
37,564
0
L
Merlin
22,852
1,030
2,315
2,764
16,499
8,877
1,161
3,608
12,891
45,013
0
W
Freya
iMrCheek
Freya
20,181
5,858
1,375
8,061
18,674
7,943
2,655
12,239
5,656
45,613
0
W
Pele
19,424
2,785
1,854
3,356
19,828
9,137
159
13,121
6,155
0
40,384
W
Hachiman
iZAcuariozR
Hachiman
17,330
9,481
0
2,095
13,245
4,482
3,524
10,307
2,734
0
34,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,425
Gold Earned
59,074
216
Minions Killed
174
0
Camps Cleared
0
1,603,816
Distance Traveled
1,360,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,309
665
19
1
0
260,308
0
L
Kuzenbo
11,390
670
14
1
0
311,063
0
W
Ne Zha
12,088
711
26
2
0
348,765
0
L
Izanami
12,075
710
45
3
0
273,438
0
W
Erlang Shen
12,512
736
21
1
0
337,378
0
L
Anubis
12,089
711
50
3
0
257,687
0
L
Merlin
12,211
718
46
3
0
257,918
0
W
Freya
14,687
864
64
4
0
307,854
0
W
Pele
12,524
737
42
2
0
319,817
0
W
Hachiman
12,614
742
63
4
0
290,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role