Player Matchup

Cernunnos
Cernunnos
WOB7519
Cernunnos
Level 145
God Stats
42W - 33L
1,590 SR
Queue Stats
296W - 319L
1,418 Elo+
Solo
Horus
Horus
ZACHMAN567
Horus
Level 44
God Stats
1W - 2L
1,285 SR
Queue Stats
13W - 32L
1,152 Elo+
Party 2
Jormungandr
Jormungandr
jamrocks333
Jormungandr
Level 25
God Stats
2W - 4L
1,085 SR
Queue Stats
13W - 32L
1,152 Elo+
Party 2
Team Averages
Level 71
1,320 SR
1,241 Elo+

VS

Team Averages
Level 77
1,495 SR
1,314 Elo+
Surtr
Surtr
AndoIsBack
Surtr
Level 108
God Stats
5W - 7L
1,453 SR
Queue Stats
267W - 298L
1,299 Elo+
Party 1
Kuzenbo
Kuzenbo
BewareDaLilman
Kuzenbo
Level 69
God Stats
6W - 5L
1,531 SR
Queue Stats
188W - 235L
1,265 Elo+
Party 1
Fenrir
Fenrir
SaHcee1556
Fenrir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
WOB7519
Cernunnos
15
5 / 1 / 3
10,114
778
17,555
11,402
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
12
1 / 2 / 3
8,448
650
2,005
11,008
9,614
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
jamrocks333
Jormungandr
13
2 / 1 / 6
9,495
730
5,976
12,893
12,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
0 / 2 / 3
8,005
616
8,292
9,503
8,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 2
8,066
620
3,246
11,316
12,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
SaHcee1556
Fenrir
14
3 / 3 / 1
9,135
703
11,967
16,275
11,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
8
Kills
3
4
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
0
2
3
0.75
L
0
3
2
0.33
L
Fenrir
SaHcee1556
Fenrir
3
3
1
1.17
W
Cernunnos
WOB7519
Cernunnos
5
1
3
6.5
W
Horus
1
2
3
1.25
W
Jormungandr
jamrocks333
Jormungandr
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,536
Damage
23,505
35,303
Taken
37,094
27,181
Mitigated
32,810
13,449
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
8,292
2,191
0
1,644
9,503
8,572
0
1,696
7,480
939
20,805
L
3,246
1,184
1,158
1,237
11,316
12,394
0
1,588
9,467
13,753
0
L
Fenrir
SaHcee1556
Fenrir
11,967
2,988
299
2,713
16,275
11,844
0
1,858
14,089
0
48,099
W
Cernunnos
WOB7519
Cernunnos
17,555
9,595
73
5,494
11,402
5,194
1,918
1,483
9,414
0
58,804
W
Horus
2,005
1,505
2,528
4,691
11,008
9,614
531
1,104
9,022
0
17,122
W
Jormungandr
jamrocks333
Jormungandr
5,976
1,834
0
663
12,893
12,373
251
2,634
9,748
25,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,057
Gold Earned
25,206
161
Minions Killed
90
0
Camps Cleared
0
646,589
Distance Traveled
611,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,005
616
18
1
0
195,508
0
L
Kuzenbo
8,066
620
19
1
0
168,165
0
L
Fenrir
9,135
703
53
4
0
247,629
0
W
Cernunnos
10,114
778
105
8
0
204,522
0
W
Horus
8,448
650
21
2
0
210,902
0
W
Jormungandr
9,495
730
35
3
0
231,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role