Player Matchup

Arachne
Arachne
Doomsaucers21
Arachne
Level 85
God Stats
114W - 98L
1,543 SR
Queue Stats
775W - 777L
1,453 Elo+
Party 2
Sol
Sol
MKMac13
Sol
Level 48
God Stats
2W - 3L
1,331 SR
Queue Stats
7W - 17L
1,243 Elo+
Party 3
Vamana
Vamana
RogerRabbit904
Vamana
Level 42
God Stats
2W - 0L
1,724 SR
Queue Stats
22W - 36L
1,302 Elo+
Solo
Chang'e
Chang'e
SiloFitzgerald
Chang'e
Level 57
God Stats
7W - 6L
1,456 SR
Queue Stats
17W - 26L
1,294 Elo+
Party 3
Kukulkan
Kukulkan
WandringSamurai
Kukulkan
Level 66
God Stats
15W - 11L
1,680 SR
Queue Stats
161W - 186L
1,402 Elo+
Party 2
Team Averages
Level 60
1,547 SR
1,339 Elo+

VS

Team Averages
Level 55
1,494 SR
1,379 Elo+
Khepri
Khepri
AHeroInBlack
Khepri
Level 58
God Stats
0W - 3L
1,177 SR
Queue Stats
28W - 58L
1,284 Elo+
Solo
Thanatos
Thanatos
Sleepyalrx5362
Thanatos
Level 49
God Stats
26W - 18L
1,605 SR
Queue Stats
138W - 155L
1,410 Elo+
Solo
Ares
Ares
THE DARK MUERTE
Ares
Level 29
God Stats
8W - 8L
1,719 SR
Queue Stats
270W - 300L
1,389 Elo+
Party 1
Aphrodite
Aphrodite
aj123g
Aphrodite
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,420 Elo+
Solo
Ishtar
Ishtar
alex143250
Ishtar
Level 71
God Stats
3W - 9L
1,468 SR
Queue Stats
616W - 615L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
6
0 / 0 / 0
3,507
701
716
3,225
928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sol
5
0 / 0 / 0
3,465
693
2,265
1,948
450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 1 / 0
3,774
755
0
2,300
1,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 0
3,159
632
970
1,981
457
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
6
0 / 1 / 0
3,713
743
1,294
1,159
241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
3
0 / 0 / 1
2,984
597
204
1,925
1,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
4
1 / 0 / 0
3,418
684
997
2,441
715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 0 / 0
2,914
583
388
3,275
2,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
aj123g
Aphrodite
1
0 / 0 / 0
2,454
491
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
alex143250
Ishtar
5
0 / 0 / 0
3,119
624
1,769
2,483
874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
0
1
0.5
W
Arachne
0
0
0
0
W
Sol
0
0
0
0
W
0
1
0
0
W
0
0
0
0
L
Thanatos
1
0
0
1
L
0
0
0
0
W
Kukulkan
0
1
0
0
L
Aphrodite
aj123g
Aphrodite
0
0
0
0
L
Ishtar
alex143250
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,245
Damage
3,358
10,613
Taken
10,124
3,652
Mitigated
5,089
3,327
Healing
3,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
204
0
0
708
1,925
1,190
0
1,117
808
6,147
0
W
Arachne
716
540
0
1,237
3,225
928
0
84
3,141
0
15,537
W
Sol
2,265
1,514
0
474
1,948
450
0
152
1,796
21,901
0
W
0
0
0
61
2,300
1,576
876
0
2,300
0
13,882
W
970
27
598
707
1,981
457
0
152
1,829
4,717
0
L
Thanatos
997
389
0
1,517
2,441
715
0
339
2,102
0
10,113
L
388
0
0
410
3,275
2,310
0
1,539
1,736
9,391
0
W
Kukulkan
1,294
119
0
250
1,159
241
0
204
955
23,532
0
L
Aphrodite
aj123g
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
alex143250
Ishtar
1,769
1,185
0
621
2,483
874
0
1,534
949
0
14,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,618
Gold Earned
14,889
137
Minions Killed
65
0
Camps Cleared
0
501,646
Distance Traveled
369,948
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
2,984
597
5
1
0
92,687
0
W
Arachne
3,507
701
32
6
0
129,254
0
W
Sol
3,465
693
40
8
0
83,343
1
W
Vamana
3,774
755
23
5
0
85,834
0
W
Chang'e
3,159
632
9
2
0
118,206
2
L
Thanatos
3,418
684
23
5
0
85,599
0
L
Ares
2,914
583
10
2
0
106,570
0
W
Kukulkan
3,713
743
33
7
0
85,009
0
L
Aphrodite
2,454
491
0
0
0
41
0
L
Ishtar
3,119
624
27
5
0
85,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role