Player Matchup

Janus
Janus
Gold V
Fisshion
Janus
Gold V
Level 129
God Stats
4W - 3L
1,781 SR
Queue Stats
11W - 10L
1,538 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
MungDip
Ah Muzen Cab
Silver I
Level 82
God Stats
4W - 0L
1,736 SR
Queue Stats
7W - 4L
1,562 MMR
Solo
Horus
Horus
Gold IV
radu9876
Horus
Gold IV
Level 147
God Stats
6W - 2L
1,731 SR
Queue Stats
33W - 21L
1,598 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,749 SR
1,566 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,500 SR
1,514 MMR
Skadi
Skadi
Bronze III
LIONDIEU29
Skadi
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,521 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
MusikFreakk
Sun Wukong
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 MMR
Party 2
Hera
Hera
Bronze III
curtis9iu9
Hera
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,521 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fisshion
Janus
15
8 / 4 / 13
10,376
865
12,524
9,889
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
MungDip
Ah Muzen Cab
18
12 / 0 / 13
12,136
1,011
18,351
9,812
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Horus
radu9876
Horus
16
7 / 1 / 18
10,454
871
10,406
13,925
17,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
MartichorasKumbhakarnaAphroditeAh PuchAo Kuang

VS

Bans
ChaacAchillesBacchusGuan YuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
2 / 8 / 2
8,547
712
5,498
13,500
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
MusikFreakk
Sun Wukong
12
2 / 8 / 1
8,225
685
9,082
17,210
15,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 11 / 3
8,331
694
5,117
14,295
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
27
Kills
5
5
Deaths
27
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
Fisshion
Janus
8
4
13
3.63
L
Skadi
2
8
2
0.38
W
Ah Muzen Cab
MungDip
Ah Muzen Cab
12
0
13
18.5
L
Sun Wukong
MusikFreakk
Sun Wukong
2
8
1
0.31
L
1
11
3
0.23
W
Horus
radu9876
Horus
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,281
Damage
19,697
33,626
Taken
45,005
26,737
Mitigated
25,072
7,809
Healing
3,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Fisshion
Janus
12,524
764
0
506
9,889
4,357
224
1,298
8,591
44,748
0
L
Skadi
5,498
1,965
51
1,188
13,500
5,391
288
3,996
9,339
0
25,427
W
Ah Muzen Cab
MungDip
Ah Muzen Cab
18,351
7,328
0
1,963
9,812
4,960
2,600
1,273
8,539
0
73,553
L
Sun Wukong
MusikFreakk
Sun Wukong
9,082
1,382
0
1,565
17,210
15,544
0
3,994
12,816
0
25,262
L
5,117
1,307
124
495
14,295
4,137
124
4,550
9,412
21,046
0
W
Horus
radu9876
Horus
10,406
3,227
839
4,501
13,925
17,420
382
2,997
10,928
0
20,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,966
Gold Earned
25,103
173
Minions Killed
130
0
Camps Cleared
0
726,358
Distance Traveled
554,601
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,376
865
53
4
0
220,379
0
L
Skadi
8,547
712
40
3
0
190,813
0
W
Ah Muzen Cab
12,136
1,011
111
9
0
259,071
0
L
Sun Wukong
8,225
685
40
3
0
197,999
0
L
Hera
8,331
694
50
4
0
165,789
0
W
Horus
10,454
871
9
1
0
246,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role