Player Matchup

Hades
Hades
BIGJOHN20048901
Hades
Level 65
God Stats
3W - 8L
1,500 SR
Queue Stats
11W - 29L
1,453 Elo+
Party 1
Achilles
Achilles
DD49er2004
Achilles
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 67L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
WestCoastx05
Danzaburou
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 64L
1,453 Elo+
Party 1
Serqet
Serqet
chevy chev78
Serqet
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 75L
1,385 Elo+
Party 1
Horus
Horus
no scope D6
Horus
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 62L
1,385 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,412 Elo+

VS

Team Averages
Level 138
1,493 SR
1,461 Elo+
Horus
Horus
 
Horus
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Goodbye_Moonman1
Ao Kuang
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Pyranium_Astral
Nu Wa
Level 108
God Stats
0W - 2L
1,605 SR
Queue Stats
1W - 6L
1,226 Elo+
Solo
Kukulkan
Kukulkan
bunnii_buns
Kukulkan
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,709 Elo+
Party 2
Danzaburou
Danzaburou
euskal_kali
Danzaburou
Level 138
God Stats
7W - 23L
1,361 SR
Queue Stats
179W - 293L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 11
8,211
746
12,354
10,973
6,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
DD49er2004
Achilles
15
2 / 0 / 7
7,944
722
5,027
10,374
13,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
WestCoastx05
Danzaburou
17
5 / 0 / 5
9,833
894
7,808
7,375
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
16
10 / 1 / 6
9,145
831
11,453
8,727
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 7
8,385
762
3,728
12,354
12,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 3 / 1
7,719
702
5,453
10,288
10,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 5 / 1
7,421
675
7,259
12,329
5,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 5 / 3
7,214
656
7,230
8,044
2,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
bunnii_buns
Kukulkan
14
1 / 6 / 3
7,727
702
11,722
8,926
4,053
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
euskal_kali
Danzaburou
16
0 / 1 / 0
8,618
783
2,528
5,858
2,462
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
20
Kills
3
4
Deaths
20
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
1
0.5
W
2
0
11
7.5
W
Achilles
DD49er2004
Achilles
2
0
7
5.5
L
1
5
1
0.3
L
0
5
3
0.3
W
Danzaburou
WestCoastx05
Danzaburou
5
0
5
7.5
L
Kukulkan
bunnii_buns
Kukulkan
1
6
3
0.42
W
Serqet
10
1
6
13
L
Danzaburou
euskal_kali
Danzaburou
0
1
0
0
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,370
Damage
34,192
49,803
Taken
45,445
41,483
Mitigated
25,403
18,420
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,453
1,436
408
1,894
10,288
10,260
0
3,921
6,183
0
10,138
W
12,354
123
750
3,078
10,973
6,830
240
5,912
5,061
33,409
0
W
Achilles
DD49er2004
Achilles
5,027
1,331
351
1,872
10,374
13,860
316
5,140
5,234
0
16,595
L
7,259
2,085
0
1,297
12,329
5,895
0
1,550
10,429
21,380
0
L
7,230
2,180
0
596
8,044
2,733
36
2,394
5,603
22,285
0
W
Danzaburou
WestCoastx05
Danzaburou
7,808
3,424
0
3,628
7,375
3,550
3,510
3,416
3,959
0
51,357
L
Kukulkan
bunnii_buns
Kukulkan
11,722
1,366
0
192
8,926
4,053
43
2,286
6,322
37,919
0
W
Serqet
11,453
2,684
0
790
8,727
4,737
1,105
3,328
5,399
0
23,878
L
Danzaburou
euskal_kali
Danzaburou
2,528
450
0
432
5,858
2,462
1,713
2,719
2,820
0
35,921
W
3,728
1,537
2,705
5,246
12,354
12,506
38
8,415
3,939
1,145
14,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,518
Gold Earned
38,699
240
Minions Killed
224
0
Camps Cleared
0
1,060,741
Distance Traveled
914,052
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,719
702
12
1
0
168,904
2
W
Hades
8,211
746
64
6
0
201,755
0
W
Achilles
7,944
722
23
2
0
221,360
0
L
Ao Kuang
7,421
675
29
3
0
181,886
0
L
Nu Wa
7,214
656
44
4
0
198,274
0
W
Danzaburou
9,833
894
101
9
0
208,394
0
L
Kukulkan
7,727
702
43
4
0
196,770
0
W
Serqet
9,145
831
35
3
0
229,213
0
L
Danzaburou
8,618
783
96
9
0
168,218
2
W
Horus
8,385
762
17
2
0
200,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role