Player Matchup

Ne Zha
Ne Zha
ClawLegendZ
Ne Zha
Level 104
God Stats
4W - 6L
1,152 SR
Queue Stats
131W - 130L
1,349 Elo+
Party 1
Anubis
Anubis
ToXicBIxcK
Anubis
Level 66
God Stats
18W - 8L
1,394 SR
Queue Stats
75W - 71L
1,363 Elo+
Party 1
Medusa
Medusa
petrit200
Medusa
Level 7
God Stats
2W - 1L
1,175 SR
Queue Stats
2W - 2L
1,087 Elo+
Party 1
Team Averages
Level 59
1,240 SR
1,266 Elo+

VS

Team Averages
Level 15
1,420 SR
1,339 Elo+
Cthulhu
Cthulhu
GG-WP-NO-REMATCH
Cthulhu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Arachne
Arachne
Sully2wavvy
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,259 Elo+
Party 2
Fenrir
Fenrir
TheSaltMiningCo
Fenrir
Level 40
God Stats
57W - 66L
1,260 SR
Queue Stats
101W - 110L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
7 / 0 / 9
8,504
850
7,888
3,949
2,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
ToXicBIxcK
Anubis
14
3 / 0 / 13
8,372
837
7,750
4,896
2,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
petrit200
Medusa
13
6 / 1 / 9
8,216
822
7,639
5,001
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,223
722
6,254
11,919
5,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
Sully2wavvy
Arachne
11
0 / 6 / 0
6,277
628
2,274
8,672
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 1
6,199
620
2,501
7,407
3,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
16
Kills
1
1
Deaths
16
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
7
0
9
11.5
L
1
5
0
0.2
L
Arachne
Sully2wavvy
Arachne
0
6
0
0
L
0
5
1
0.1
W
Anubis
ToXicBIxcK
Anubis
3
0
13
9.5
W
Medusa
petrit200
Medusa
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,277
Damage
11,029
13,846
Taken
27,998
7,108
Mitigated
12,417
3,029
Healing
2,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
7,888
3,076
0
416
3,949
2,200
703
1,763
2,186
0
25,871
L
6,254
420
104
1,920
11,919
5,488
0
3,266
8,400
31,930
0
L
Arachne
Sully2wavvy
Arachne
2,274
1,798
0
180
8,672
3,713
0
3,570
4,976
0
6,100
L
2,501
246
0
375
7,407
3,216
0
970
6,219
0
13,287
W
Anubis
ToXicBIxcK
Anubis
7,750
0
0
2,273
4,896
2,697
883
1,889
3,007
33,233
0
W
Medusa
petrit200
Medusa
7,639
3,790
0
340
5,001
2,211
1,194
2,638
2,363
0
18,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,092
Gold Earned
19,699
125
Minions Killed
91
0
Camps Cleared
0
512,461
Distance Traveled
483,103
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,504
850
19
2
0
194,230
0
L
Cthulhu
7,223
722
60
6
0
166,355
0
L
Arachne
6,277
628
11
1
0
181,641
0
L
Fenrir
6,199
620
20
2
0
135,107
0
W
Anubis
8,372
837
71
7
0
148,284
1
W
Medusa
8,216
822
35
4
0
169,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role