Player Matchup

Ra
Ra
ChristopherReef
Ra
Level 44
God Stats
1W - 2L
1,491 SR
Queue Stats
51W - 51L
1,510 Elo+
Party 4
Ganesha
Ganesha
Cpt Jiggly
Ganesha
Level 109
God Stats
10W - 7L
1,852 SR
Queue Stats
122W - 117L
1,520 Elo+
Party 2
Anhur
Anhur
Nocito18
Anhur
Level 47
God Stats
0W - 2L
1,281 SR
Queue Stats
112W - 97L
1,564 Elo+
Party 2
Awilix
Awilix
UnflappedDust15
Awilix
Level 107
God Stats
5W - 4L
1,654 SR
Queue Stats
105W - 95L
1,528 Elo+
Party 2
Surtr
Surtr
whitefamousdex
Surtr
Level 136
God Stats
13W - 10L
1,563 SR
Queue Stats
95W - 100L
1,498 Elo+
Party 4
Team Averages
Level 89
1,568 SR
1,524 Elo+

VS

Team Averages
Level 86
1,621 SR
1,556 Elo+
Hades
Hades
SectionZ-7
Hades
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 62L
1,508 Elo+
Party 3
Sun Wukong
Sun Wukong
TheDEEP-7
Sun Wukong
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 67L
1,508 Elo+
Party 3
Kali
Kali
TheHowler425
Kali
Level 154
God Stats
2W - 2L
1,760 SR
Queue Stats
65W - 41L
1,554 Elo+
Solo
Izanami
Izanami
aaman1297
Izanami
Level 72
God Stats
23W - 12L
1,735 SR
Queue Stats
34W - 25L
1,614 Elo+
Party 1
Ymir
Ymir
shalomitstweaks
Ymir
Level 54
God Stats
27W - 19L
1,611 SR
Queue Stats
39W - 29L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
7,355
490
11,145
7,834
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Cpt Jiggly
Ganesha
11
1 / 3 / 7
7,238
483
4,822
13,810
12,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Nocito18
Anhur
13
2 / 3 / 4
7,374
492
5,310
10,206
4,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 5 / 4
8,061
537
6,382
13,518
5,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 3 / 0
7,922
528
7,384
12,913
8,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
2 / 4 / 5
7,483
499
7,721
10,390
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
TheDEEP-7
Sun Wukong
14
3 / 2 / 1
7,951
530
7,463
13,801
11,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 3 / 3
9,227
615
8,472
14,973
6,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
aaman1297
Izanami
15
6 / 1 / 0
8,870
591
12,479
7,088
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 7
8,328
555
6,077
15,639
11,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
12
Kills
18
18
Deaths
12
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Ganesha
Cpt Jiggly
Ganesha
1
3
7
1.5
L
Anhur
Nocito18
Anhur
2
3
4
1.33
W
Hades
2
4
5
1.13
W
Sun Wukong
TheDEEP-7
Sun Wukong
3
2
1
1.75
W
5
3
3
2.17
L
3
5
4
1
W
Izanami
aaman1297
Izanami
6
1
0
6
W
2
2
7
2.75
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,043
Damage
42,212
58,281
Taken
61,891
34,373
Mitigated
38,248
12,742
Healing
13,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,145
504
312
1,141
7,834
3,131
0
4,381
3,453
49,466
0
L
Ganesha
Cpt Jiggly
Ganesha
4,822
591
1,824
3,001
13,810
12,514
0
4,817
8,993
21,348
0
L
Anhur
Nocito18
Anhur
5,310
3,553
0
2,411
10,206
4,439
0
2,458
7,748
0
44,183
W
Hades
7,721
527
246
1,909
10,390
5,604
0
4,881
5,431
36,451
0
W
Sun Wukong
TheDEEP-7
Sun Wukong
7,463
2,019
0
1,615
13,801
11,751
0
1,133
12,668
0
55,057
W
8,472
5,308
0
4,063
14,973
6,713
0
4,696
10,065
0
87,984
L
6,382
2,510
0
759
13,518
5,966
0
1,978
11,540
0
62,726
W
Izanami
aaman1297
Izanami
12,479
10,514
0
1,791
7,088
2,732
2,355
1,135
5,953
0
84,494
W
6,077
1,543
1,896
1,846
15,639
11,448
154
4,024
11,499
32,872
0
L
7,384
2,976
0
3,294
12,913
8,323
0
164
12,749
1,255
53,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,950
Gold Earned
41,859
343
Minions Killed
458
0
Camps Cleared
0
1,459,880
Distance Traveled
1,416,765
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,355
490
73
5
0
300,369
2
L
Ganesha
7,238
483
5
0
0
300,533
0
L
Anhur
7,374
492
94
6
0
265,085
0
W
Hades
7,483
499
58
4
0
289,872
0
W
Sun Wukong
7,951
530
85
6
0
303,668
0
W
Kali
9,227
615
128
9
0
336,828
3
L
Awilix
8,061
537
93
6
0
299,628
0
W
Izanami
8,870
591
146
10
0
230,709
0
W
Ymir
8,328
555
41
3
0
255,688
0
L
Surtr
7,922
528
78
5
0
294,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role