Player Matchup

Anubis
Anubis
Fluffy_Unicorm
Anubis
Level 166
God Stats
12W - 4L
1,651 SR
Queue Stats
624W - 591L
1,498 Elo+
Solo
Izanami
Izanami
ShadowX1120
Izanami
Level 47
God Stats
1W - 5L
1,100 SR
Queue Stats
2W - 12L
920 Elo+
Solo
Ao Kuang
Ao Kuang
TheAmaznglyRandy
Ao Kuang
Level 114
God Stats
30W - 24L
1,476 SR
Queue Stats
79W - 67L
1,512 Elo+
Party 2
Mulan
Mulan
moldynutstubble
Mulan
Level 103
God Stats
6W - 4L
1,513 SR
Queue Stats
42W - 32L
1,547 Elo+
Party 2
Tyr
Tyr
vincentdurand26
Tyr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 53L
1,584 Elo+
Solo
Team Averages
Level 108
1,448 SR
1,412 Elo+

VS

Team Averages
Level 91
1,569 SR
1,485 Elo+
Chaac
Chaac
OuTmY Mind00
Chaac
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 25L
1,440 Elo+
Solo
Sylvanus
Sylvanus
SNAKEzzEYES
Sylvanus
Level 80
God Stats
1W - 2L
1,655 SR
Queue Stats
245W - 211L
1,526 Elo+
Solo
Anhur
Anhur
TheBlackLegolas
Anhur
Level 96
God Stats
2W - 6L
1,535 SR
Queue Stats
59W - 60L
1,460 Elo+
Party 1
Ra
Ra
lemek7
Ra
Level 98
God Stats
4W - 6L
1,353 SR
Queue Stats
112W - 119L
1,396 Elo+
Party 1
Serqet
Serqet
soydumythicc
Serqet
Level 123
God Stats
1W - 1L
1,802 SR
Queue Stats
26W - 18L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 4
8,144
626
9,750
9,001
4,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
ShadowX1120
Izanami
11
2 / 3 / 3
6,717
517
3,344
8,014
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 0 / 5
8,501
654
9,560
9,388
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
3 / 2 / 12
7,393
569
6,732
12,772
10,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 0
8,166
628
6,669
10,672
10,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,855
527
3,450
9,359
5,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
SNAKEzzEYES
Sylvanus
8
1 / 6 / 2
5,329
410
5,216
11,845
8,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 1
6,381
491
7,238
7,649
2,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
11
2 / 4 / 3
6,461
497
7,510
7,722
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
12
3 / 5 / 4
7,170
552
7,351
11,917
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
22
Kills
9
9
Deaths
22
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
L
1
4
0
0.25
L
Sylvanus
SNAKEzzEYES
Sylvanus
1
6
2
0.33
W
Izanami
ShadowX1120
Izanami
2
3
3
1.17
W
8
0
5
10.5
L
2
3
1
0.83
L
Ra
2
4
3
0.88
W
3
2
12
4.5
L
Serqet
3
5
4
1
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,055
Damage
30,765
49,847
Taken
48,492
31,930
Mitigated
23,856
17,588
Healing
9,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,750
492
0
4,573
9,001
4,165
0
3,880
4,997
69,487
0
L
3,450
1,362
0
2,092
9,359
5,768
0
1,100
8,259
0
45,242
L
Sylvanus
SNAKEzzEYES
Sylvanus
5,216
1,924
518
2,014
11,845
8,507
0
4,304
7,541
17,343
6,053
W
Izanami
ShadowX1120
Izanami
3,344
2,525
0
2,586
8,014
2,320
2,627
1,768
6,030
0
49,489
W
9,560
2,691
0
2,100
9,388
3,937
0
1,482
7,818
69,047
0
L
7,238
3,847
0
625
7,649
2,905
0
2,431
5,218
0
38,233
L
Ra
7,510
323
276
913
7,722
2,184
0
5,995
1,727
46,885
0
W
6,732
1,270
0
3,654
12,772
10,678
0
4,681
7,448
0
17,554
L
Serqet
7,351
2,290
0
2,801
11,917
4,492
0
5,480
6,437
0
42,625
W
6,669
1,947
0
4,675
10,672
10,830
0
0
10,396
0
60,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,921
Gold Earned
32,196
450
Minions Killed
326
0
Camps Cleared
0
1,194,393
Distance Traveled
1,246,328
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,144
626
117
9
0
225,520
2
L
Chaac
6,855
527
79
6
0
260,052
0
L
Sylvanus
5,329
410
32
2
0
202,008
2
W
Izanami
6,717
517
96
7
0
229,347
4
W
Ao Kuang
8,501
654
97
7
0
289,726
0
L
Anhur
6,381
491
61
5
0
224,062
2
L
Ra
6,461
497
82
6
0
288,262
0
W
Mulan
7,393
569
18
1
0
233,662
0
L
Serqet
7,170
552
72
6
0
271,944
2
W
Tyr
8,166
628
122
9
0
216,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role