Player Matchup

Anubis
Anubis
Creesie
Anubis
Level 169
God Stats
2W - 0L
1,684 SR
Queue Stats
20W - 16L
1,531 Elo+
Party 1
Apollo
Apollo
MsChibis Master
Apollo
Level 13
God Stats
4W - 1L
1,753 SR
Queue Stats
21W - 8L
1,702 Elo+
Party 3
Terra
Terra
Omni Sweep
Terra
Level 145
God Stats
1W - 0L
1,740 SR
Queue Stats
87W - 77L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
Sunfl0werGal
Danzaburou
Level 177
God Stats
1W - 1L
1,411 SR
Queue Stats
144W - 157L
1,554 Elo+
Party 3
Heimdallr
Heimdallr
xENRAGEMENTx
Heimdallr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,660 Elo+
Solo
Team Averages
Level 130
1,618 SR
1,598 Elo+

VS

Team Averages
Level 112
1,513 SR
1,477 Elo+
Horus
Horus
AGonzz_126
Horus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 109L
1,465 Elo+
Party 2
Loki
Loki
CarlossaidMA
Loki
Level 119
God Stats
13W - 12L
1,482 SR
Queue Stats
291W - 291L
1,483 Elo+
Solo
Athena
Athena
Evilclaw16
Athena
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,428 Elo+
Party 2
Agni
Agni
KJ_Wayne
Agni
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
203W - 205L
1,500 Elo+
Party 2
Ishtar
Ishtar
dukefan1431
Ishtar
Level 139
God Stats
5W - 5L
1,584 SR
Queue Stats
107W - 148L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Creesie
Anubis
14
2 / 3 / 0
8,273
591
5,986
6,402
3,173
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 0 / 0
9,365
669
5,956
7,983
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
11
0 / 0 / 5
7,297
521
3,850
12,765
10,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Sunfl0werGal
Danzaburou
12
5 / 2 / 1
7,912
565
8,889
11,917
4,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
xENRAGEMENTx
Heimdallr
12
1 / 2 / 4
7,399
529
9,263
11,441
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
0 / 1 / 0
6,859
490
2,953
9,437
9,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
6 / 3 / 0
7,772
555
7,177
12,045
4,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
Evilclaw16
Athena
11
0 / 2 / 4
6,464
462
5,200
11,499
9,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
14
1 / 1 / 1
7,480
534
2,847
7,597
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
11
0 / 2 / 2
6,459
461
8,550
10,367
4,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
9
Kills
7
7
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
0
1
0
0
L
6
3
0
2
W
Anubis
Creesie
Anubis
2
3
0
0.67
L
Athena
Evilclaw16
Athena
0
2
4
1
L
Agni
1
1
1
1.5
W
1
0
0
1
W
Terra
0
0
5
2.5
W
Danzaburou
Sunfl0werGal
Danzaburou
5
2
1
2.75
L
Ishtar
0
2
2
0.5
W
Heimdallr
xENRAGEMENTx
Heimdallr
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,944
Damage
26,727
50,508
Taken
50,945
27,168
Mitigated
30,158
19,690
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
2,953
1,776
1
3,237
9,437
9,667
0
0
9,437
0
47,717
L
7,177
2,492
0
1,210
12,045
4,369
0
1,504
10,541
0
51,379
W
Anubis
Creesie
Anubis
5,986
46
0
2,097
6,402
3,173
348
1,928
4,474
65,690
0
L
Athena
Evilclaw16
Athena
5,200
1,957
406
2,691
11,499
9,231
0
2,495
9,004
16,493
0
L
Agni
2,847
354
0
1,810
7,597
1,976
0
4,311
3,286
56,217
0
W
5,956
4,741
0
4,944
7,983
3,328
702
0
7,983
0
89,547
W
Terra
3,850
735
1,870
4,235
12,765
10,385
0
2,803
9,962
19,244
0
W
Danzaburou
Sunfl0werGal
Danzaburou
8,889
4,258
0
2,509
11,917
4,924
172
2,010
9,907
0
50,456
L
Ishtar
8,550
5,212
0
3,876
10,367
4,915
0
1,526
8,841
0
66,880
W
Heimdallr
xENRAGEMENTx
Heimdallr
9,263
4,150
0
4,035
11,441
5,358
0
1,306
10,135
0
60,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,246
Gold Earned
35,034
435
Minions Killed
400
0
Camps Cleared
0
1,350,646
Distance Traveled
1,396,767
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,859
490
85
6
0
256,566
5
L
Loki
7,772
555
81
6
0
311,558
0
W
Anubis
8,273
591
95
7
0
265,296
6
L
Athena
6,464
462
30
2
0
322,530
0
L
Agni
7,480
534
94
7
0
274,930
0
W
Apollo
9,365
669
156
11
0
256,487
0
W
Terra
7,297
521
27
2
0
297,275
4
W
Danzaburou
7,912
565
64
5
0
277,829
0
L
Ishtar
6,459
461
110
8
0
231,183
1
W
Heimdallr
7,399
529
93
7
0
253,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role