Player Matchup

Sol
Sol
Dwreckless421
Sol
Level 149
God Stats
142W - 111L
1,605 SR
Queue Stats
497W - 508L
1,390 Elo+
Solo
Loki
Loki
LostClover5949
Loki
Level 85
God Stats
8W - 14L
1,382 SR
Queue Stats
64W - 91L
1,378 Elo+
Solo
Horus
Horus
MeowMeat
Horus
Level 128
God Stats
4W - 11L
1,231 SR
Queue Stats
34W - 64L
1,369 Elo+
Solo
Maui
Maui
Naniaco
Maui
Level 6
God Stats
0W - 2L
1,331 SR
Queue Stats
4W - 7L
1,406 Elo+
Party 1
Izanami
Izanami
PPEUW23
Izanami
Level 55
God Stats
1W - 2L
1,525 SR
Queue Stats
14W - 17L
1,400 Elo+
Party 1
Team Averages
Level 85
1,415 SR
1,389 Elo+

VS

Team Averages
Level 80
1,420 SR
1,452 Elo+
Sobek
Sobek
 
Sobek
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
LadiesOnWheelQC
Cernunnos
Level 95
God Stats
32W - 31L
1,433 SR
Queue Stats
214W - 209L
1,401 Elo+
Solo
Vamana
Vamana
LeafyIsHeree
Vamana
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 83L
1,427 Elo+
Solo
Raijin
Raijin
loudloveko_2
Raijin
Level 86
God Stats
1W - 1L
1,273 SR
Queue Stats
24W - 24L
1,418 Elo+
Solo
Arachne
Arachne
nani_shooter21
Arachne
Level 68
God Stats
2W - 3L
1,393 SR
Queue Stats
100W - 108L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,707
634
5,476
6,140
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
1 / 1 / 1
4,024
447
897
1,974
511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
MeowMeat
Horus
9
1 / 0 / 0
4,737
526
1,926
5,960
4,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Maui
Naniaco
Maui
8
1 / 0 / 1
4,914
546
1,624
5,825
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
PPEUW23
Izanami
7
0 / 5 / 2
4,534
504
3,018
7,990
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 1 / 5
5,174
575
1,510
7,573
5,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
LadiesOnWheelQC
Cernunnos
8
2 / 1 / 2
5,340
593
6,326
4,014
1,343
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
9
0 / 1 / 0
5,604
623
2,349
4,271
2,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
9
1 / 3 / 0
5,406
601
4,416
6,844
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 0 / 1
5,989
665
2,826
5,733
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
6
7
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
5
2.5
L
2
1
1
2.5
W
Cernunnos
LadiesOnWheelQC
Cernunnos
2
1
2
3
W
Vamana
0
1
0
0
L
1
1
1
1.5
L
Horus
MeowMeat
Horus
1
0
0
1
L
Maui
Naniaco
Maui
1
0
1
1.5
L
Izanami
PPEUW23
Izanami
0
5
2
0.2
W
Raijin
1
3
0
0.33
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,941
Damage
17,427
27,889
Taken
28,435
13,262
Mitigated
13,813
7,987
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,510
62
0
2,944
7,573
5,639
299
1,340
6,233
9,713
0
L
5,476
1,938
0
3,587
6,140
2,053
776
3,781
2,359
37,181
0
W
Cernunnos
LadiesOnWheelQC
Cernunnos
6,326
3,942
256
1,189
4,014
1,343
672
609
3,405
0
35,734
W
Vamana
2,349
916
0
596
4,271
2,281
0
0
4,271
0
38,290
L
897
311
0
292
1,974
511
0
702
1,272
0
3,684
L
Horus
MeowMeat
Horus
1,926
890
0
1,287
5,960
4,686
0
0
5,960
0
23,387
L
Maui
Naniaco
Maui
1,624
508
0
1,034
5,825
3,828
38
459
5,366
7,174
0
L
Izanami
PPEUW23
Izanami
3,018
2,026
0
1,787
7,990
2,184
104
984
7,006
0
30,244
W
Raijin
4,416
745
0
679
6,844
2,449
297
4,723
2,121
28,984
0
W
2,826
2,606
0
1,392
5,733
2,101
20
428
5,305
0
38,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,916
Gold Earned
27,513
152
Minions Killed
234
0
Camps Cleared
0
720,761
Distance Traveled
867,350
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,174
575
12
1
0
191,174
2
L
Sol
5,707
634
61
7
0
132,957
0
W
Cernunnos
5,340
593
57
6
0
144,349
0
W
Vamana
5,604
623
52
6
0
179,794
0
L
Loki
4,024
447
9
1
0
77,216
0
L
Horus
4,737
526
26
3
0
165,364
4
L
Maui
4,914
546
4
0
0
182,523
0
L
Izanami
4,534
504
52
6
0
162,701
0
W
Raijin
5,406
601
42
5
0
162,604
0
W
Arachne
5,989
665
71
8
0
189,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role