Player Matchup

Anubis
Anubis
Deku4
Anubis
Level 60
God Stats
2W - 2L
1,528 SR
Queue Stats
91W - 48L
1,585 Elo+
Party 2
Aphrodite
Aphrodite
HisMercy
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 11L
1,734 Elo+
Party 2
Anhur
Anhur
Targha2490
Anhur
Level 122
God Stats
2W - 2L
1,468 SR
Queue Stats
59W - 39L
1,670 Elo+
Party 2
Team Averages
Level 66
1,498 SR
1,663 Elo+

VS

Team Averages
Level 129
1,537 SR
1,604 Elo+
Martichoras
Martichoras
InformedRebel18
Martichoras
Level 121
God Stats
7W - 4L
1,690 SR
Queue Stats
57W - 50L
1,651 Elo+
Party 1
Camazotz
Camazotz
Pence25
Camazotz
Level 118
God Stats
2W - 2L
1,250 SR
Queue Stats
205W - 190L
1,602 Elo+
Party 1
Baron Samedi
Baron Samedi
PuddinPounder00
Baron Samedi
Level 149
God Stats
5W - 2L
1,671 SR
Queue Stats
330W - 301L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deku4
Anubis
16
3 / 6 / 2
10,855
724
10,746
13,934
7,004
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
HisMercy
Aphrodite
13
0 / 4 / 4
8,890
593
5,837
12,577
11,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
15
3 / 8 / 3
10,316
688
12,926
20,153
8,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
InformedRebel18
Martichoras
17
9 / 3 / 6
12,106
807
14,995
15,009
5,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Camazotz
Pence25
Camazotz
19
8 / 0 / 9
12,727
848
17,596
17,192
9,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
PuddinPounder00
Baron Samedi
16
1 / 4 / 14
10,436
696
8,657
8,268
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
6
Kills
18
18
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
Deku4
Anubis
3
6
2
0.67
L
Aphrodite
HisMercy
Aphrodite
0
4
4
0.5
W
Martichoras
InformedRebel18
Martichoras
9
3
6
4
W
Camazotz
Pence25
Camazotz
8
0
9
12.5
W
Baron Samedi
PuddinPounder00
Baron Samedi
1
4
14
2
L
Anhur
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,509
Damage
41,248
46,664
Taken
40,469
27,501
Mitigated
18,051
11,372
Healing
13,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Deku4
Anubis
10,746
144
0
2,993
13,934
7,004
0
2,204
11,730
57,987
0
L
Aphrodite
HisMercy
Aphrodite
5,837
210
2,804
3,883
12,577
11,866
0
2,912
9,665
14,647
0
W
Martichoras
InformedRebel18
Martichoras
14,995
4,141
0
1,637
15,009
5,320
1,426
6,510
8,499
0
53,163
W
Camazotz
Pence25
Camazotz
17,596
4,430
0
10,156
17,192
9,179
804
4,964
12,228
0
77,590
W
Baron Samedi
PuddinPounder00
Baron Samedi
8,657
402
698
920
8,268
3,552
264
5,163
3,105
32,241
0
L
Anhur
12,926
5,691
0
1,692
20,153
8,631
0
3,631
16,522
0
42,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,061
Gold Earned
35,269
156
Minions Killed
225
0
Camps Cleared
0
748,902
Distance Traveled
837,558
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,855
724
83
6
0
244,688
0
L
Aphrodite
8,890
593
15
1
0
261,874
5
W
Martichoras
12,106
807
69
5
0
267,509
0
W
Camazotz
12,727
848
118
8
0
319,895
0
W
Baron Samedi
10,436
696
38
3
0
250,154
0
L
Anhur
10,316
688
58
4
0
242,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role