Player Matchup

Izanami
Izanami
NoahMoggyMonkey
Izanami
Level 7
God Stats
3W - 3L
1,348 SR
Queue Stats
7W - 9L
1,186 Elo+
Party 2
Awilix
Awilix
OKHAL22
Awilix
Level 41
God Stats
2W - 8L
1,149 SR
Queue Stats
103W - 120L
1,395 Elo+
Party 2
Cthulhu
Cthulhu
THORGC
Cthulhu
Level 67
God Stats
1W - 3L
1,720 SR
Queue Stats
121W - 108L
1,400 Elo+
Party 2
Sun Wukong
Sun Wukong
XEl1te-zGhoSTzX
Sun Wukong
Level 69
God Stats
3W - 1L
1,831 SR
Queue Stats
33W - 48L
1,337 Elo+
Solo
Hades
Hades
anghaSAG
Hades
Level 25
God Stats
3W - 3L
1,429 SR
Queue Stats
31W - 57L
1,250 Elo+
Party 2
Team Averages
Level 42
1,495 SR
1,314 Elo+

VS

Team Averages
Level 49
1,652 SR
1,483 Elo+
Baron Samedi
Baron Samedi
DementedClub081
Baron Samedi
Level 48
God Stats
6W - 5L
1,648 SR
Queue Stats
107W - 129L
1,395 Elo+
Solo
Izanami
Izanami
hassmonsta1990
Izanami
Level 49
God Stats
3W - 4L
1,331 SR
Queue Stats
63W - 86L
1,314 Elo+
Solo
Anubis
Anubis
juulien2106
Anubis
Level 79
God Stats
11W - 14L
1,730 SR
Queue Stats
253W - 270L
1,457 Elo+
Solo
Surtr
Surtr
vRxbeennv
Surtr
Level 13
God Stats
4W - 0L
1,860 SR
Queue Stats
4W - 2L
1,767 Elo+
Party 1
Mercury
Mercury
vSxrgiioo
Mercury
Level 56
God Stats
12W - 6L
1,693 SR
Queue Stats
133W - 119L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
8,884
494
4,579
12,554
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
OKHAL22
Awilix
15
5 / 6 / 4
9,858
548
9,138
16,678
7,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
THORGC
Cthulhu
13
0 / 2 / 2
8,381
466
3,594
15,365
12,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
XEl1te-zGhoSTzX
Sun Wukong
10
1 / 5 / 1
7,457
414
5,292
11,985
8,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
anghaSAG
Hades
16
4 / 5 / 1
9,325
518
6,978
14,027
9,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DementedClub081
Baron Samedi
15
4 / 2 / 8
10,443
580
4,933
7,245
5,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 1 / 6
9,844
547
8,011
11,419
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
17
3 / 3 / 7
11,051
614
8,393
9,124
4,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Surtr
vRxbeennv
Surtr
16
2 / 2 / 5
10,009
556
4,958
10,870
7,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
vSxrgiioo
Mercury
18
14 / 3 / 6
12,363
687
22,137
17,694
7,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
10
Kills
25
25
Deaths
11
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DementedClub081
Baron Samedi
4
2
8
4
L
0
7
3
0.21
L
Awilix
OKHAL22
Awilix
5
6
4
1.17
L
Cthulhu
THORGC
Cthulhu
0
2
2
0.5
L
Sun Wukong
XEl1te-zGhoSTzX
Sun Wukong
1
5
1
0.3
L
Hades
anghaSAG
Hades
4
5
1
0.9
W
2
1
6
5
W
Anubis
3
3
7
2.17
W
Surtr
vRxbeennv
Surtr
2
2
5
2.25
W
Mercury
vSxrgiioo
Mercury
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,581
Damage
48,432
70,609
Taken
56,352
41,619
Mitigated
31,324
10,122
Healing
21,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DementedClub081
Baron Samedi
4,933
943
2,898
1,913
7,245
5,971
0
1,449
5,796
39,361
0
L
4,579
4,079
0
1,565
12,554
3,896
2,766
4,271
8,283
0
70,593
L
Awilix
OKHAL22
Awilix
9,138
3,899
0
363
16,678
7,287
1,638
3,664
13,014
0
62,036
L
Cthulhu
THORGC
Cthulhu
3,594
386
1,021
1,867
15,365
12,272
0
2,223
13,142
32,592
0
L
Sun Wukong
XEl1te-zGhoSTzX
Sun Wukong
5,292
1,286
0
2,235
11,985
8,541
0
102
11,883
0
30,580
L
Hades
anghaSAG
Hades
6,978
258
515
2,556
14,027
9,623
566
3,198
10,829
47,402
0
W
8,011
6,166
0
5,117
11,419
4,848
984
2,161
9,258
0
87,999
W
Anubis
8,393
133
0
4,180
9,124
4,726
212
3,628
5,496
96,977
0
W
Surtr
vRxbeennv
Surtr
4,958
2,358
0
2,684
10,870
7,801
143
0
10,339
398
61,640
W
Mercury
vSxrgiioo
Mercury
22,137
15,718
0
4,611
17,694
7,978
465
4,276
13,296
0
137,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,905
Gold Earned
53,710
407
Minions Killed
579
0
Camps Cleared
0
1,578,783
Distance Traveled
1,814,011
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,443
580
48
3
0
338,398
2
L
Izanami
8,884
494
130
7
0
311,868
0
L
Awilix
9,858
548
90
5
0
355,534
0
L
Cthulhu
8,381
466
44
2
0
374,546
2
L
Sun Wukong
7,457
414
58
3
0
234,534
5
L
Hades
9,325
518
85
5
0
302,301
0
W
Izanami
9,844
547
141
8
0
343,563
0
W
Anubis
11,051
614
146
8
0
358,035
4
W
Surtr
10,009
556
96
5
0
347,908
0
W
Mercury
12,363
687
148
8
0
426,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role