Player Matchup

Nike
Nike
Deathknight427
Nike
Level 49
God Stats
2W - 2L
1,177 SR
Queue Stats
11W - 14L
1,494 Elo+
Party 1
Anubis
Anubis
Legan4595
Anubis
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 23L
1,474 Elo+
Party 1
Surtr
Surtr
OwnzaurusRex
Surtr
Level 68
God Stats
0W - 1L
1,527 SR
Queue Stats
21W - 25L
1,483 Elo+
Party 1
Hachiman
Hachiman
nobeef97
Hachiman
Level 85
God Stats
0W - 3L
1,282 SR
Queue Stats
175W - 200L
1,431 Elo+
Solo
Cupid
Cupid
toaststicks
Cupid
Level 86
God Stats
0W - 1L
1,426 SR
Queue Stats
16W - 17L
1,474 Elo+
Party 1
Team Averages
Level 79
1,382 SR
1,471 Elo+

VS

Team Averages
Level 121
1,640 SR
1,483 Elo+
Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
JackDaDrippa69
Ymir
Level 137
God Stats
1W - 0L
1,887 SR
Queue Stats
60W - 64L
1,463 Elo+
Party 2
Olorun
Olorun
MudFlapsG5
Olorun
Level 128
God Stats
1W - 0L
1,309 SR
Queue Stats
52W - 56L
1,436 Elo+
Party 2
Gilgamesh
Gilgamesh
WOOOOOOOOOOCK
Gilgamesh
Level 129
God Stats
1W - 0L
1,749 SR
Queue Stats
36W - 45L
1,442 Elo+
Party 2
Rama
Rama
jjahgurr
Rama
Level 89
God Stats
1W - 0L
1,754 SR
Queue Stats
8W - 5L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 11
8,430
648
15,688
16,702
20,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Legan4595
Anubis
16
7 / 5 / 6
10,276
790
17,912
12,380
9,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 15
9,327
717
13,950
18,653
22,583
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
nobeef97
Hachiman
16
5 / 7 / 10
9,847
757
16,740
15,157
7,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 11
9,220
709
13,311
9,570
5,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
3 / 4 / 13
10,936
841
8,993
21,830
26,131
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
2 / 3 / 15
10,476
806
10,495
21,977
30,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
MudFlapsG5
Olorun
17
1 / 4 / 14
9,633
741
11,726
13,679
8,577
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
WOOOOOOOOOOCK
Gilgamesh
17
6 / 4 / 7
10,466
805
15,251
20,151
29,157
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
18
8 / 2 / 9
11,011
847
19,394
13,048
7,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
78
17
Kills
20
21
Deaths
17
53
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
4
13
2.38
L
1
4
11
1.63
W
2
3
15
3.17
L
Anubis
Legan4595
Anubis
7
5
6
2
W
Olorun
MudFlapsG5
Olorun
1
4
14
2
L
2
3
15
3.17
W
Gilgamesh
WOOOOOOOOOOCK
Gilgamesh
6
4
7
2.38
W
Rama
8
2
9
6.25
L
Hachiman
nobeef97
Hachiman
5
7
10
1.43
L
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,601
Damage
65,859
72,462
Taken
90,685
65,981
Mitigated
102,536
23,548
Healing
31,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,993
737
3,117
4,030
21,830
26,131
378
4,708
16,646
23,869
0
L
15,688
1,186
198
1,130
16,702
20,720
24
7,647
8,942
0
20,274
W
10,495
1,680
4,616
6,353
21,977
30,735
219
5,903
15,898
18,771
948
L
Anubis
Legan4595
Anubis
17,912
450
0
2,216
12,380
9,161
366
5,428
6,804
37,545
0
W
Olorun
MudFlapsG5
Olorun
11,726
5,094
2,272
2,144
13,679
8,577
2,515
2,248
11,264
36,144
0
L
13,950
3,003
1,464
4,450
18,653
22,583
69
8,031
10,422
512
20,928
W
Gilgamesh
WOOOOOOOOOOCK
Gilgamesh
15,251
2,716
1,754
3,933
20,151
29,157
627
4,336
15,688
0
34,365
W
Rama
19,394
16,625
214
2,995
13,048
7,936
4,423
1,164
11,753
0
33,422
L
Hachiman
nobeef97
Hachiman
16,740
7,455
1,370
1,804
15,157
7,913
730
5,008
10,069
0
28,205
L
13,311
7,468
7,868
3,048
9,570
5,604
637
3,529
5,959
0
25,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,100
Gold Earned
52,522
128
Minions Killed
190
0
Camps Cleared
0
1,131,007
Distance Traveled
1,128,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,936
841
25
2
0
226,994
0
L
Nike
8,430
648
9
1
0
225,936
0
W
Ymir
10,476
806
20
2
0
236,552
0
L
Anubis
10,276
790
47
4
0
204,957
0
W
Olorun
9,633
741
50
4
0
194,161
0
L
Surtr
9,327
717
17
1
0
253,064
0
W
Gilgamesh
10,466
805
46
4
0
239,756
0
W
Rama
11,011
847
49
4
0
230,885
0
L
Hachiman
9,847
757
29
2
0
209,746
0
L
Cupid
9,220
709
26
2
0
237,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role