Player Matchup

Sobek
Sobek
 
Sobek
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Shadii_20
Mercury
Level 104
God Stats
4W - 0L
1,396 SR
Queue Stats
113W - 82L
1,552 Elo+
Party 1
Discordia
Discordia
kanobster77
Discordia
Level 157
God Stats
2W - 2L
1,386 SR
Queue Stats
123W - 106L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
lord_Spooky78
Sun Wukong
Level 149
God Stats
48W - 25L
1,605 SR
Queue Stats
340W - 287L
1,532 Elo+
Solo
Rama
Rama
mochaa1211
Rama
Level 109
God Stats
14W - 7L
1,534 SR
Queue Stats
164W - 150L
1,515 Elo+
Party 1
Team Averages
Level 131
1,484 SR
1,522 Elo+

VS

Team Averages
Level 110
1,417 SR
1,445 Elo+
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Adawgdaboss
Vulcan
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 108L
1,437 Elo+
Party 2
Bakasura
Bakasura
Arigaki
Bakasura
Level 125
God Stats
1W - 4L
1,306 SR
Queue Stats
141W - 238L
1,469 Elo+
Party 2
Hera
Hera
BIG DR EVIL
Hera
Level 90
God Stats
1W - 4L
1,200 SR
Queue Stats
12W - 22L
1,305 Elo+
Party 2
Skadi
Skadi
HateStove
Skadi
Level 69
God Stats
8W - 6L
1,578 SR
Queue Stats
151W - 134L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 0 / 2
5,506
551
2,679
6,456
4,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Shadii_20
Mercury
10
4 / 1 / 0
6,237
624
2,340
5,984
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
kanobster77
Discordia
10
2 / 0 / 5
6,040
604
3,328
3,915
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
lord_Spooky78
Sun Wukong
11
2 / 0 / 1
6,415
642
6,326
6,387
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 0
5,453
545
3,372
3,492
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 1 / 0
5,437
544
2,550
6,467
6,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
9
0 / 4 / 1
5,123
512
3,134
5,291
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
Arigaki
Bakasura
11
0 / 2 / 1
6,175
618
3,758
9,561
4,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 2 / 0
4,634
463
1,902
4,639
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
HateStove
Skadi
8
0 / 0 / 0
4,672
467
2,940
4,616
1,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
1
1
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
2
2
L
Bacchus
 
Bacchus
1
1
0
1
L
Vulcan
0
4
1
0.13
L
Bakasura
Arigaki
Bakasura
0
2
1
0.25
L
0
2
0
0
L
Skadi
HateStove
Skadi
0
0
0
0
W
Mercury
Shadii_20
Mercury
4
1
0
4
W
Discordia
kanobster77
Discordia
2
0
5
4.5
W
Sun Wukong
lord_Spooky78
Sun Wukong
2
0
1
2.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,045
Damage
14,284
26,234
Taken
30,574
12,871
Mitigated
15,953
10,176
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,679
375
0
4,362
6,456
4,982
0
2,356
4,100
15,240
0
L
Bacchus
 
Bacchus
2,550
283
145
2,841
6,467
6,278
0
2,220
4,247
15,260
0
L
Vulcan
3,134
1,650
0
670
5,291
2,020
0
2,139
3,152
36,797
0
L
Bakasura
Arigaki
Bakasura
3,758
2,282
0
5,254
9,561
4,718
0
154
9,407
0
41,643
L
1,902
583
0
1,177
4,639
1,413
0
1,102
3,537
23,294
0
L
Skadi
HateStove
Skadi
2,940
1,031
0
273
4,616
1,524
0
392
4,224
0
31,435
W
Mercury
Shadii_20
Mercury
2,340
1,611
0
180
5,984
2,097
0
1,053
4,881
0
40,434
W
Discordia
kanobster77
Discordia
3,328
358
0
1,392
3,915
1,423
0
2,975
940
37,476
0
W
Sun Wukong
lord_Spooky78
Sun Wukong
6,326
1,988
0
1,753
6,387
3,222
0
579
5,286
0
54,517
W
3,372
3,134
0
2,489
3,492
1,147
888
623
2,869
0
44,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,651
Gold Earned
26,041
353
Minions Killed
298
0
Camps Cleared
0
994,929
Distance Traveled
1,027,154
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,506
551
15
2
0
212,099
3
L
Bacchus
5,437
544
22
2
0
212,493
1
L
Vulcan
5,123
512
63
6
0
189,438
4
L
Bakasura
6,175
618
114
11
0
235,759
2
L
Hera
4,634
463
50
5
0
185,113
3
L
Skadi
4,672
467
49
5
0
204,351
0
W
Mercury
6,237
624
69
7
0
235,262
0
W
Discordia
6,040
604
85
9
0
170,922
1
W
Sun Wukong
6,415
642
103
10
0
212,937
0
W
Rama
5,453
545
81
8
0
163,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role