Player Matchup

Kuzenbo
Kuzenbo
BussySlayer911
Kuzenbo
Level 78
God Stats
0W - 4L
1,525 SR
Queue Stats
18W - 30L
1,468 Elo+
Party 1
Janus
Janus
HadesNightmare-
Janus
Level 124
God Stats
1W - 1L
1,291 SR
Queue Stats
34W - 44L
1,397 Elo+
Party 1
Pele
Pele
InsecureAsian
Pele
Level 24
God Stats
0W - 2L
1,309 SR
Queue Stats
21W - 75L
1,191 Elo+
Party 1
Izanami
Izanami
WhiteJedii
Izanami
Level 44
God Stats
6W - 19L
1,591 SR
Queue Stats
8W - 26L
1,285 Elo+
Party 1
Zhong Kui
Zhong Kui
thewizardman73
Zhong Kui
Level 125
God Stats
1W - 4L
1,667 SR
Queue Stats
32W - 43L
1,397 Elo+
Party 1
Team Averages
Level 79
1,477 SR
1,347 Elo+

VS

Team Averages
Level 105
1,511 SR
1,499 Elo+
Loki
Loki
ItsYxmil
Loki
Level 105
God Stats
60W - 40L
1,654 SR
Queue Stats
72W - 65L
1,562 Elo+
Solo
Heimdallr
Heimdallr
LordStark177825
Heimdallr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,387 Elo+
Solo
Ra
Ra
REESESPUFF8543
Ra
Level 115
God Stats
5W - 5L
1,402 SR
Queue Stats
378W - 312L
1,569 Elo+
Solo
Ah Puch
Ah Puch
jhonier1307
Ah Puch
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
299W - 254L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
x_xJ1M3N3Zx_x
Cthulhu
Level 115
God Stats
4W - 2L
1,500 SR
Queue Stats
162W - 140L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
5,153
515
2,614
9,561
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 0
5,272
527
3,282
5,352
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 1
4,810
481
1,180
7,593
2,319
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
WhiteJedii
Izanami
9
1 / 2 / 0
5,256
526
1,545
5,907
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
thewizardman73
Zhong Kui
10
0 / 0 / 1
5,657
566
4,450
6,802
5,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
2 / 2 / 3
5,728
573
5,007
6,413
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heimdallr
LordStark177825
Heimdallr
11
1 / 0 / 1
5,970
597
4,401
4,215
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 0 / 4
6,830
683
6,146
3,433
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
jhonier1307
Ah Puch
11
0 / 0 / 2
6,336
634
3,992
6,879
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
10
4 / 0 / 2
6,342
634
2,226
6,065
3,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
10
10
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
1
2
0
0.5
L
0
4
1
0.13
W
Loki
2
2
3
1.75
W
Heimdallr
LordStark177825
Heimdallr
1
0
1
1.5
W
3
0
4
5
L
Izanami
WhiteJedii
Izanami
1
2
0
0.5
W
Ah Puch
jhonier1307
Ah Puch
0
0
2
1
L
Zhong Kui
thewizardman73
Zhong Kui
0
0
1
0.5
W
Cthulhu
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,071
Damage
21,772
35,215
Taken
27,005
18,958
Mitigated
11,629
9,792
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,614
1,209
0
2,680
9,561
7,413
0
3,256
6,273
9,943
0
L
3,282
280
0
787
5,352
1,668
0
2,424
2,870
42,094
0
L
1,180
211
0
812
7,593
2,319
0
1,543
6,026
0
23,999
W
Loki
5,007
1,594
0
650
6,413
2,180
0
1,813
4,520
0
29,737
W
Heimdallr
LordStark177825
Heimdallr
4,401
1,945
0
1,591
4,215
1,960
506
1,296
2,919
0
45,718
W
6,146
653
624
1,040
3,433
1,319
242
1,162
2,271
54,280
0
L
Izanami
WhiteJedii
Izanami
1,545
832
0
1,660
5,907
2,058
0
1,367
4,540
0
31,051
W
Ah Puch
jhonier1307
Ah Puch
3,992
126
0
4,325
6,879
2,475
0
3,644
2,842
37,782
0
L
Zhong Kui
thewizardman73
Zhong Kui
4,450
358
0
3,853
6,802
5,500
0
3,304
3,142
36,191
0
W
Cthulhu
2,226
269
1,135
1,775
6,065
3,695
27
1,924
4,107
19,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,148
Gold Earned
31,206
256
Minions Killed
326
0
Camps Cleared
0
1,053,521
Distance Traveled
1,040,405
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,153
515
9
1
0
239,625
2
L
Janus
5,272
527
82
8
0
223,704
5
L
Pele
4,810
481
40
4
0
207,252
1
W
Loki
5,728
573
51
5
0
209,476
0
W
Heimdallr
5,970
597
78
8
0
177,100
2
W
Ra
6,830
683
88
9
0
220,574
0
L
Izanami
5,256
526
58
6
0
202,559
5
W
Ah Puch
6,336
634
76
8
0
203,936
4
L
Zhong Kui
5,657
566
67
7
0
180,381
2
W
Cthulhu
6,342
634
33
3
0
229,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role