Player Matchup

Lancelot
Lancelot
Dummy Thicc Lad
Lancelot
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 196L
1,417 Elo+
Party 1
Ao Kuang
Ao Kuang
I0I_I0l_I0I_I0I
Ao Kuang
Level 41
God Stats
11W - 17L
1,453 SR
Queue Stats
60W - 72L
1,347 Elo+
Party 2
Merlin
Merlin
MMFOOTBALL98
Merlin
Level 67
God Stats
8W - 12L
1,399 SR
Queue Stats
486W - 448L
1,400 Elo+
Party 2
Maui
Maui
soappeater
Maui
Level 28
God Stats
30W - 18L
1,576 SR
Queue Stats
251W - 257L
1,407 Elo+
Party 1
Freya
Freya
vicmi14
Freya
Level 61
God Stats
15W - 11L
1,538 SR
Queue Stats
136W - 122L
1,486 Elo+
Solo
Team Averages
Level 59
1,493 SR
1,411 Elo+

VS

Team Averages
Level 66
1,473 SR
1,462 Elo+
Kukulkan
Kukulkan
Alecthegreat513
Kukulkan
Level 51
God Stats
32W - 57L
1,391 SR
Queue Stats
163W - 202L
1,159 Elo+
Solo
Poseidon
Poseidon
Blackop7896621
Poseidon
Level 68
God Stats
28W - 22L
1,559 SR
Queue Stats
94W - 90L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
SwaggicusMaximus
Cu Chulainn
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,750 Elo+
Solo
Sol
Sol
The_Mighty_Poon
Sol
Level 79
God Stats
48W - 37L
1,536 SR
Queue Stats
151W - 144L
1,463 Elo+
Solo
Nemesis
Nemesis
xKobe_Wan_Kenobi
Nemesis
Level 67
God Stats
7W - 7L
1,378 SR
Queue Stats
146W - 141L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
1 / 3 / 3
8,347
464
9,825
15,554
6,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
7
1 / 5 / 0
6,214
345
4,995
8,234
2,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
16
1 / 1 / 0
9,266
515
6,268
9,517
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 2
8,525
474
3,533
16,478
20,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Freya
vicmi14
Freya
14
1 / 4 / 1
8,169
454
7,231
11,105
4,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 2 / 4
7,545
419
4,724
5,480
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
15
4 / 1 / 1
9,642
536
7,709
8,984
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
SwaggicusMaximus
Cu Chulainn
14
5 / 1 / 1
9,464
526
10,184
16,480
14,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
4 / 2 / 1
10,338
574
9,403
12,503
4,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 0 / 1
9,015
501
5,483
13,885
5,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
15
15
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
2
4
1.5
W
Poseidon
4
1
1
4.5
L
Lancelot
1
3
3
0.83
L
Ao Kuang
1
5
0
0.2
L
Merlin
1
1
0
1
W
Cu Chulainn
SwaggicusMaximus
Cu Chulainn
5
1
1
5.5
W
4
2
1
2.25
L
2
2
2
1.5
L
Freya
vicmi14
Freya
1
4
1
0.38
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,852
Damage
37,503
60,888
Taken
57,332
38,717
Mitigated
29,542
7,391
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
4,724
390
0
242
5,480
2,007
428
2,756
2,638
30,315
0
W
Poseidon
7,709
1,270
0
1,543
8,984
2,817
587
3,240
5,734
80,436
0
L
Lancelot
9,825
1,324
0
570
15,554
6,925
0
3,894
11,582
0
78,361
L
Ao Kuang
4,995
2,381
0
1,438
8,234
2,498
0
435
7,799
18,302
0
L
Merlin
6,268
273
0
1,680
9,517
4,191
332
5,115
4,299
79,755
0
W
Cu Chulainn
SwaggicusMaximus
Cu Chulainn
10,184
3,514
0
3,196
16,480
14,362
0
8,745
7,735
1,159
50,482
W
9,403
3,504
0
7,504
12,503
4,726
3,272
5,722
6,325
78,814
0
L
3,533
2,031
0
1,375
16,478
20,274
217
5,577
10,886
29,836
0
L
Freya
vicmi14
Freya
7,231
2,129
0
2,328
11,105
4,829
522
6,723
4,353
56,722
0
W
5,483
3,050
0
1,200
13,885
5,630
0
930
12,873
0
93,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,521
Gold Earned
46,004
435
Minions Killed
501
0
Camps Cleared
0
1,559,079
Distance Traveled
1,785,339
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,545
419
49
3
0
394,503
0
W
Poseidon
9,642
536
110
6
0
335,409
0
L
Lancelot
8,347
464
110
6
0
409,067
0
L
Ao Kuang
6,214
345
26
1
0
150,586
0
L
Merlin
9,266
515
148
8
0
339,343
2
W
Cu Chulainn
9,464
526
79
4
0
321,058
3
W
Sol
10,338
574
133
7
0
341,970
0
L
Maui
8,525
474
38
2
0
339,335
0
L
Freya
8,169
454
113
6
0
320,748
2
W
Nemesis
9,015
501
130
7
0
392,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role