Player Matchup

Pele
Pele
GameZedHD
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,304 Elo+
Party 1
Charybdis
Charybdis
KoLxyyy
Charybdis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,304 Elo+
Party 1
Anubis
Anubis
Marioneta745
Anubis
Level 49
God Stats
3W - 2L
1,700 SR
Queue Stats
186W - 172L
1,556 Elo+
Solo
Cerberus
Cerberus
TonyBrasco5649
Cerberus
Level 24
God Stats
0W - 1L
1,237 SR
Queue Stats
2W - 6L
1,304 Elo+
Party 1
Bellona
Bellona
yashinyashan
Bellona
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,304 Elo+
Party 1
Team Averages
Level 32
1,487 SR
1,354 Elo+

VS

Team Averages
Level 48
1,475 SR
1,467 Elo+
Lancelot
Lancelot
Black-Jesus3421
Lancelot
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,707 Elo+
Party 3
Hachiman
Hachiman
CursedSynergy
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,328 Elo+
Party 2
Ares
Ares
WBSNRemix
Ares
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,328 Elo+
Party 2
Nike
Nike
X320
Nike
Level 47
God Stats
6W - 6L
1,590 SR
Queue Stats
412W - 347L
1,467 Elo+
Solo
Sol
Sol
flashsilver442
Sol
Level 28
God Stats
7W - 2L
1,285 SR
Queue Stats
85W - 69L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
2 / 1 / 0
5,421
493
4,375
8,479
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
KoLxyyy
Charybdis
7
0 / 2 / 0
4,591
417
1,775
5,105
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
4
0 / 3 / 0
4,089
372
921
3,022
1,135
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
6
0 / 3 / 0
4,729
430
2,218
9,051
3,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
yashinyashan
Bellona
8
0 / 2 / 1
4,599
418
5,912
10,016
9,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
9
1 / 1 / 4
5,908
537
2,302
6,939
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
CursedSynergy
Hachiman
10
2 / 0 / 1
5,849
532
4,666
4,408
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
9
0 / 1 / 2
6,066
551
2,171
6,924
5,595
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nike
X320
Nike
12
4 / 0 / 0
6,875
625
7,489
6,725
5,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 0 / 1
7,620
693
7,377
7,671
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
11
11
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
1
1
4
3
W
Hachiman
CursedSynergy
Hachiman
2
0
1
2.5
L
Pele
2
1
0
2
L
Charybdis
KoLxyyy
Charybdis
0
2
0
0
L
Anubis
0
3
0
0
L
Cerberus
0
3
0
0
W
Ares
0
1
2
1
W
Nike
X320
Nike
4
0
0
4
W
4
0
1
4.5
L
Bellona
yashinyashan
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,201
Damage
24,005
35,673
Taken
32,667
18,291
Mitigated
16,763
7,023
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
2,302
674
0
423
6,939
2,240
0
642
6,297
0
28,135
W
Hachiman
CursedSynergy
Hachiman
4,666
3,372
0
1,879
4,408
1,586
300
0
4,408
0
26,606
L
Pele
4,375
1,008
0
1,069
8,479
3,070
0
2,855
5,624
0
35,360
L
Charybdis
KoLxyyy
Charybdis
1,775
930
0
1,814
5,105
1,252
0
72
5,033
0
26,358
L
Anubis
921
170
0
570
3,022
1,135
0
1,718
1,304
9,178
0
L
Cerberus
2,218
388
738
1,125
9,051
3,612
0
1,932
7,119
10,247
0
W
Ares
2,171
281
66
1,654
6,924
5,595
238
0
6,924
20,751
0
W
Nike
X320
Nike
7,489
524
0
685
6,725
5,124
0
1,670
5,055
473
43,325
W
7,377
3,318
0
3,356
7,671
2,218
2,500
1,689
5,982
60,525
0
L
Bellona
yashinyashan
Bellona
5,912
1,932
0
1,707
10,016
9,222
0
3,298
6,718
0
20,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,429
Gold Earned
32,318
157
Minions Killed
268
0
Camps Cleared
0
944,300
Distance Traveled
1,032,531
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,908
537
43
4
0
226,774
0
W
Hachiman
5,849
532
42
4
0
187,000
0
L
Pele
5,421
493
60
5
0
239,911
0
L
Charybdis
4,591
417
54
5
0
195,186
0
L
Anubis
4,089
372
13
1
0
74,236
0
L
Cerberus
4,729
430
13
1
0
208,021
0
W
Ares
6,066
551
25
2
0
196,732
0
W
Nike
6,875
625
65
6
0
227,084
0
W
Sol
7,620
693
93
8
0
194,941
0
L
Bellona
4,599
418
17
2
0
226,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role