Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold I
Avoid Jazzy
Ah Muzen Cab
Gold I
Level 238
God Stats
7W - 3L
1,662 SR
Queue Stats
426W - 420L
1,585 MMR
Party 2
Sobek
Sobek
Gold III
OhHiImJake9
Sobek
Gold III
Level 137
God Stats
16W - 7L
1,876 SR
Queue Stats
395W - 386L
1,368 MMR
Party 1
Poseidon
Poseidon
Gold I
Voltik
Poseidon
Gold I
Level 200
God Stats
8W - 3L
1,910 SR
Queue Stats
463W - 460L
1,550 MMR
Party 2
Guan Yu
Guan Yu
Bronze V
deborah_downer
Guan Yu
Bronze V
Level 67
God Stats
1W - 0L
1,330 SR
Queue Stats
2W - 1L
1,600 MMR
Solo
Bellona
Bellona
Platinum II
lilnicky127
Bellona
Platinum II
Level 156
God Stats
75W - 56L
1,670 SR
Queue Stats
644W - 639L
1,786 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 160
1,690 SR
1,578 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,561 SR
1,573 MMR
Hou Yi
Hou Yi
Gold I
Artik Apollo
Hou Yi
Gold I
Level 146
God Stats
1W - 5L
1,196 SR
Queue Stats
220W - 210L
1,590 MMR
Party 3
Hel
Hel
Gold I
DevotionXXIII
Hel
Gold I
Level 108
God Stats
3W - 3L
1,634 SR
Queue Stats
162W - 153L
1,575 MMR
Solo
Hercules
Hercules
Gold IV
ImBarnaby
Hercules
Gold IV
Level 147
God Stats
1W - 3L
1,723 SR
Queue Stats
30W - 26L
1,567 MMR
Solo
Ymir
Ymir
Silver II
MKUltraDropout
Ymir
Silver II
Level 105
God Stats
1W - 2L
1,728 SR
Queue Stats
17W - 14L
1,571 MMR
Solo
Cliodhna
Cliodhna
Platinum IV
TheGiantPancake
Cliodhna
Platinum IV
Level 134
God Stats
10W - 9L
1,526 SR
Queue Stats
142W - 129L
1,561 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Avoid Jazzy
Ah Muzen Cab
9
0 / 1 / 0
5,126
513
3,184
5,399
1,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 1
5,611
561
2,354
4,416
3,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Voltik
Poseidon
11
4 / 1 / 1
6,414
641
7,107
5,502
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
5,803
580
4,456
7,776
7,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
lilnicky127
Bellona
12
2 / 1 / 2
6,490
649
4,708
8,398
5,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
Ao KuangSusanoHe BoThanatos

VS

Bans
MercuryLokiAphroditeThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
0 / 0 / 2
5,032
503
3,308
5,203
1,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 4 / 0
5,545
555
4,875
7,775
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
ImBarnaby
Hercules
10
0 / 2 / 0
5,613
561
5,537
10,012
7,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 1
4,836
484
1,711
6,910
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
10
2 / 1 / 0
5,772
577
3,055
5,659
1,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
8
Kills
3
3
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
0
2
1
W
Ah Muzen Cab
Avoid Jazzy
Ah Muzen Cab
0
1
0
0
L
1
4
0
0.25
L
Hercules
ImBarnaby
Hercules
0
2
0
0
L
0
1
1
0.5
W
1
0
1
1.5
L
Cliodhna
2
1
0
2
W
Poseidon
Voltik
Poseidon
4
1
1
4.5
W
1
0
0
1
W
Bellona
lilnicky127
Bellona
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,809
Damage
18,486
31,491
Taken
35,559
20,528
Mitigated
19,779
10,566
Healing
10,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
3,308
2,404
0
2,672
5,203
1,883
0
571
4,632
0
35,921
W
Ah Muzen Cab
Avoid Jazzy
Ah Muzen Cab
3,184
979
0
750
5,399
1,857
124
1,686
3,713
0
38,163
L
4,875
463
432
2,092
7,775
3,168
0
3,970
3,805
46,414
0
L
Hercules
ImBarnaby
Hercules
5,537
2,478
0
2,733
10,012
7,597
0
1,360
7,920
0
45,483
L
1,711
607
0
2,328
6,910
5,256
0
2,324
4,586
10,964
0
W
2,354
306
0
2,648
4,416
3,290
0
396
4,020
11,180
0
L
Cliodhna
3,055
384
0
506
5,659
1,875
0
1,236
4,423
0
32,579
W
Poseidon
Voltik
Poseidon
7,107
1,846
0
1,250
5,502
1,927
0
3,330
2,172
54,644
0
W
4,456
826
50
4,462
7,776
7,979
0
0
7,776
0
37,114
W
Bellona
lilnicky127
Bellona
4,708
1,915
0
1,406
8,398
5,475
0
1,174
7,224
0
54,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,444
Gold Earned
26,798
323
Minions Killed
317
0
Camps Cleared
0
1,072,917
Distance Traveled
1,041,123
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,032
503
79
8
0
195,330
0
W
Ah Muzen Cab
5,126
513
63
6
0
188,167
1
L
Hel
5,545
555
95
10
0
194,809
0
L
Hercules
5,613
561
76
8
0
194,242
0
L
Ymir
4,836
484
15
2
0
207,400
4
W
Sobek
5,611
561
13
1
0
219,723
4
L
Cliodhna
5,772
577
52
5
0
249,342
0
W
Poseidon
6,414
641
84
8
0
219,634
2
W
Guan Yu
5,803
580
65
7
0
208,760
1
W
Bellona
6,490
649
98
10
0
236,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role