Player Matchup

Jing Wei
Jing Wei
CreepinItReelz
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 35L
1,094 Elo+
Party 1
Amaterasu
Amaterasu
TauntmSenpai
Amaterasu
Level 68
God Stats
5W - 5L
1,500 SR
Queue Stats
52W - 48L
1,403 Elo+
Solo
Nu Wa
Nu Wa
ThickMamaJ
Nu Wa
Level 67
God Stats
90W - 70L
1,537 SR
Queue Stats
470W - 535L
1,324 Elo+
Party 2
Shiva
Shiva
princesebby
Shiva
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 42L
1,114 Elo+
Party 1
Nox
Nox
x Evil Hag x
Nox
Level 107
God Stats
53W - 61L
1,443 SR
Queue Stats
447W - 496L
1,361 Elo+
Party 2
Team Averages
Level 59
1,496 SR
1,259 Elo+

VS

Team Averages
Level 107
1,466 SR
1,429 Elo+
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AleexColin
Ah Puch
Level 115
God Stats
2W - 0L
1,303 SR
Queue Stats
45W - 44L
1,392 Elo+
Solo
Danzaburou
Danzaburou
Rehaab
Danzaburou
Level 58
God Stats
25W - 24L
1,525 SR
Queue Stats
37W - 47L
1,405 Elo+
Solo
Achilles
Achilles
WwMiNiSheThaNwW
Achilles
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 2 / 4
6,001
1,200
3,939
4,967
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
TauntmSenpai
Amaterasu
11
3 / 3 / 2
6,783
1,357
4,632
8,741
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
11
1 / 1 / 4
6,685
1,337
7,247
5,902
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 0
3,839
768
0
0
0
11
2 / 3 / 3
6,747
1,349
7,627
6,440
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

325

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 0 / 7
6,800
1,360
6,328
2,944
1,097
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
 
Guan Yu
11
0 / 2 / 2
5,866
1,173
766
7,159
5,697
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
AleexColin
Ah Puch
12
2 / 1 / 7
7,111
1,422
8,024
4,041
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Rehaab
Danzaburou
12
4 / 1 / 4
7,712
1,542
5,227
6,964
3,021
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
11
2 / 2 / 2
6,540
1,308
2,390
6,318
5,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
6
Kills
9
9
Deaths
6
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
7
4.5
W
Guan Yu
 
Guan Yu
0
2
2
0.5
W
Ah Puch
AleexColin
Ah Puch
2
1
7
5.5
L
Jing Wei
0
2
4
1
W
Danzaburou
Rehaab
Danzaburou
4
1
4
6
L
Amaterasu
TauntmSenpai
Amaterasu
3
3
2
1.33
L
Nu Wa
1
1
4
3
W
Achilles
2
2
2
1.5
L
0
0
0
0
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,445
Damage
22,735
26,050
Taken
27,426
10,215
Mitigated
16,735
2,302
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,328
1,875
0
749
2,944
1,097
0
2,257
687
0
15,675
W
Guan Yu
 
Guan Yu
766
267
332
809
7,159
5,697
0
4,017
3,142
0
7,272
W
Ah Puch
AleexColin
Ah Puch
8,024
584
0
1,346
4,041
1,559
0
2,156
1,885
27,008
0
L
Jing Wei
3,939
3,025
0
425
4,967
1,712
0
1,048
3,877
0
6,810
W
Danzaburou
Rehaab
Danzaburou
5,227
2,781
0
488
6,964
3,021
0
3,280
3,684
0
15,591
L
Amaterasu
TauntmSenpai
Amaterasu
4,632
2,518
0
1,715
8,741
4,188
0
2,999
5,558
0
9,112
L
Nu Wa
7,247
1,886
0
70
5,902
1,884
0
1,478
4,424
19,721
0
W
Achilles
2,390
679
0
331
6,318
5,361
0
3,164
3,154
0
9,949
L
0
0
0
0
0
0
0
0
0
0
0
L
7,627
359
0
92
6,440
2,431
0
2,499
3,861
22,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,055
Gold Earned
34,029
104
Minions Killed
117
3
Camps Cleared
6
425,109
Distance Traveled
576,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,800
1,360
23
5
1
123,666
0
W
Guan Yu
5,866
1,173
9
2
0
117,074
0
W
Ah Puch
7,111
1,422
50
10
4
104,666
0
L
Jing Wei
6,001
1,200
10
2
0
99,790
0
W
Danzaburou
7,712
1,542
20
4
1
116,870
0
L
Amaterasu
6,783
1,357
10
2
2
95,939
0
L
Nu Wa
6,685
1,337
43
9
0
103,878
0
W
Achilles
6,540
1,308
15
3
0
114,136
0
L
Shiva
3,839
768
0
0
0
0
0
L
Nox
6,747
1,349
41
8
1
125,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role