Player Matchup

Cliodhna
Cliodhna
ThisGameIsSucky
Cliodhna
Level 81
God Stats
0W - 8L
1,500 SR
Queue Stats
46W - 63L
1,348 Elo+
Party 1
Hercules
Hercules
ZuluTruffles
Hercules
Level 105
God Stats
5W - 7L
1,336 SR
Queue Stats
137W - 173L
1,347 Elo+
Party 1
Zhong Kui
Zhong Kui
bloody psycho 1
Zhong Kui
Level 123
God Stats
33W - 26L
1,480 SR
Queue Stats
142W - 175L
1,351 Elo+
Party 1
Team Averages
Level 103
1,439 SR
1,349 Elo+

VS

Team Averages
Level 85
1,440 SR
1,423 Elo+
Cerberus
Cerberus
ADamnWerewolf
Cerberus
Level 86
God Stats
1W - 2L
1,178 SR
Queue Stats
49W - 27L
1,487 Elo+
Solo
Anubis
Anubis
OMGBASEDGOD5150
Anubis
Level 107
God Stats
29W - 27L
1,482 SR
Queue Stats
32W - 35L
1,388 Elo+
Solo
Loki
Loki
Sharp yt2242
Loki
Level 63
God Stats
7W - 6L
1,660 SR
Queue Stats
147W - 148L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
3 / 8 / 2
9,289
774
6,551
12,562
3,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Hercules
ZuluTruffles
Hercules
12
2 / 7 / 4
8,104
675
7,597
18,256
15,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
bloody psycho 1
Zhong Kui
12
1 / 10 / 4
7,880
657
14,549
16,064
6,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ADamnWerewolf
Cerberus
17
6 / 0 / 16
11,674
973
10,966
18,837
19,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
11 / 3 / 9
11,300
942
16,904
11,824
6,470
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 3 / 12
10,707
892
13,425
13,116
9,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
6
Kills
25
25
Deaths
6
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ADamnWerewolf
Cerberus
6
0
16
14
W
11
3
9
5.17
W
8
3
12
4.67
L
Cliodhna
3
8
2
0.5
L
Hercules
ZuluTruffles
Hercules
2
7
4
0.57
L
Zhong Kui
bloody psycho 1
Zhong Kui
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,697
Damage
41,295
46,882
Taken
43,777
25,552
Mitigated
35,219
6,092
Healing
12,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ADamnWerewolf
Cerberus
10,966
1,356
326
6,327
18,837
19,690
212
5,202
12,982
22,115
0
W
16,904
1,411
955
4,586
11,824
6,470
1,839
2,964
8,463
65,735
0
W
13,425
2,626
0
0
13,116
9,059
253
5,620
6,830
0
36,465
L
Cliodhna
6,551
700
122
1,307
12,562
3,554
0
6,293
6,269
0
21,213
L
Hercules
ZuluTruffles
Hercules
7,597
663
42
2,723
18,256
15,365
0
13,358
4,898
0
14,739
L
Zhong Kui
bloody psycho 1
Zhong Kui
14,549
522
121
1,777
16,064
6,633
0
8,237
7,827
29,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,273
Gold Earned
33,681
88
Minions Killed
179
0
Camps Cleared
0
575,437
Distance Traveled
680,085
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,674
973
44
4
0
239,731
0
W
Anubis
11,300
942
87
7
0
211,188
2
W
Loki
10,707
892
48
4
0
229,166
0
L
Cliodhna
9,289
774
35
3
0
182,351
0
L
Hercules
8,104
675
15
1
0
221,271
0
L
Zhong Kui
7,880
657
38
3
0
171,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role