Player Matchup

Athena
Athena
Vengeful Hell
Athena
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 89L
1,176 Elo+
Party 1
Ishtar
Ishtar
knightowl980
Ishtar
Level 18
God Stats
0W - 3L
1,192 SR
Queue Stats
81W - 83L
1,176 Elo+
Party 1
Persephone
Persephone
mahimoon
Persephone
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 188L
1,445 Elo+
Solo
Team Averages
Level 60
1,397 SR
1,266 Elo+

VS

Team Averages
Level 81
1,407 SR
1,381 Elo+
Bacchus
Bacchus
TheHardcorreKing
Bacchus
Level 89
God Stats
20W - 15L
1,571 SR
Queue Stats
315W - 348L
1,363 Elo+
Solo
Sol
Sol
YukikoYumi
Sol
Level 69
God Stats
7W - 5L
1,306 SR
Queue Stats
86W - 99L
1,402 Elo+
Solo
Danzaburou
Danzaburou
mazingerzero
Danzaburou
Level 86
God Stats
4W - 6L
1,345 SR
Queue Stats
198W - 203L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,729
573
2,633
10,723
8,725
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
11
0 / 2 / 0
6,063
606
2,499
6,776
2,995
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
mahimoon
Persephone
9
0 / 2 / 0
6,021
602
3,526
6,131
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
6,756
676
4,408
9,028
11,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 0 / 1
8,601
860
9,450
3,582
1,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
mazingerzero
Danzaburou
12
1 / 0 / 7
7,468
747
5,330
3,700
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
0
3
0
0
W
7
0
1
7.5
L
Ishtar
0
2
0
0
L
Persephone
mahimoon
Persephone
0
2
0
0
W
Danzaburou
mazingerzero
Danzaburou
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,658
Damage
19,188
23,630
Taken
16,310
14,093
Mitigated
14,463
769
Healing
4,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,408
474
123
1,635
9,028
11,096
162
3,797
5,231
18,036
0
L
2,633
751
0
0
10,723
8,725
0
6,865
3,858
7,580
371
W
9,450
2,372
0
1,234
3,582
1,691
1,983
1,229
2,353
43,100
4,552
L
Ishtar
2,499
1,432
0
0
6,776
2,995
160
3,128
3,648
0
15,266
L
Persephone
mahimoon
Persephone
3,526
381
0
769
6,131
2,373
0
3,640
2,473
16,700
0
W
Danzaburou
mazingerzero
Danzaburou
5,330
1,646
0
1,352
3,700
1,676
1,322
932
2,768
0
21,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,813
Gold Earned
22,825
78
Minions Killed
137
0
Camps Cleared
0
457,084
Distance Traveled
578,945
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,756
676
21
2
0
212,873
0
L
Athena
5,729
573
8
1
0
166,774
0
W
Sol
8,601
860
87
9
0
175,514
3
L
Ishtar
6,063
606
35
4
0
158,826
0
L
Persephone
6,021
602
35
4
0
131,484
0
W
Danzaburou
7,468
747
29
3
0
190,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role