Player Matchup

Atlas
Atlas
Black-Jesus3421
Atlas
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
DjShout
Danzaburou
Level 48
God Stats
1W - 0L
1,470 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Skrigga
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,488 SR
Queue Stats
1W - 1L
1,221 Elo+
Party 1
Mulan
Mulan
flashsilver442
Mulan
Level 28
God Stats
1W - 3L
1,205 SR
Queue Stats
85W - 69L
1,489 Elo+
Party 3
Mercury
Mercury
zJanix
Mercury
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,221 Elo+
Party 1
Team Averages
Level 62
1,433 SR
1,386 Elo+

VS

Team Averages
Level 88
1,597 SR
1,474 Elo+
Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Grundlecheeze
Chiron
Level 49
God Stats
12W - 17L
1,465 SR
Queue Stats
85W - 98L
1,424 Elo+
Solo
Loki
Loki
Rancord
Loki
Level 137
God Stats
4W - 6L
1,746 SR
Queue Stats
153W - 132L
1,503 Elo+
Party 2
The Morrigan
The Morrigan
TNRjluigi
The Morrigan
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 119L
1,480 Elo+
Solo
Chaac
Chaac
kikibu
Chaac
Level 126
God Stats
7W - 6L
1,773 SR
Queue Stats
174W - 191L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 4
6,222
479
4,475
11,461
8,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
DjShout
Danzaburou
11
3 / 1 / 3
7,059
543
9,200
6,760
2,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Skrigga
Morgan Le Fay
9
1 / 6 / 2
5,744
442
2,357
10,317
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 1
6,432
495
6,847
11,540
7,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
zJanix
Mercury
12
3 / 2 / 2
7,170
552
4,312
7,906
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 4 / 3
5,754
443
4,036
13,750
9,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 3 / 3
6,217
478
7,248
8,570
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Loki
Rancord
Loki
14
9 / 0 / 1
8,700
669
5,854
7,089
2,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
TNRjluigi
The Morrigan
13
3 / 1 / 2
7,440
572
7,274
4,724
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
kikibu
Chaac
12
3 / 2 / 2
7,098
546
7,950
10,734
6,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
10
Kills
16
16
Deaths
10
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
3
0.38
W
2
3
4
1.33
W
Danzaburou
DjShout
Danzaburou
3
1
3
4.5
L
1
3
3
0.83
L
Loki
Rancord
Loki
9
0
1
9.5
W
Morgan Le Fay
Skrigga
Morgan Le Fay
1
6
2
0.33
L
The Morrigan
TNRjluigi
The Morrigan
3
1
2
4
W
1
4
1
0.38
L
Chaac
kikibu
Chaac
3
2
2
2
W
Mercury
zJanix
Mercury
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,191
Damage
32,362
47,984
Taken
44,867
25,104
Mitigated
24,024
13,008
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,036
1,247
0
2,958
13,750
9,043
0
2,440
11,288
20,260
0
W
4,475
2,178
143
3,962
11,461
8,435
34
2,846
8,615
20,500
0
W
Danzaburou
DjShout
Danzaburou
9,200
5,465
0
2,996
6,760
2,428
601
1,106
5,654
0
49,730
L
7,248
2,387
246
1,692
8,570
3,236
0
2,008
6,562
0
38,009
L
Loki
Rancord
Loki
5,854
1,190
0
250
7,089
2,635
0
45
7,044
0
71,840
W
Morgan Le Fay
Skrigga
Morgan Le Fay
2,357
57
0
780
10,317
3,842
38
6,310
4,007
31,080
0
L
The Morrigan
TNRjluigi
The Morrigan
7,274
652
0
1,000
4,724
2,171
0
2,287
2,407
53,726
2,645
W
6,847
1,115
0
3,951
11,540
7,678
0
0
10,733
0
41,519
L
Chaac
kikibu
Chaac
7,950
821
0
4,322
10,734
6,939
297
0
10,136
0
43,034
W
Mercury
zJanix
Mercury
4,312
2,144
0
1,176
7,906
2,721
446
284
7,491
0
46,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,627
Gold Earned
35,209
294
Minions Killed
371
0
Camps Cleared
0
1,178,770
Distance Traveled
1,246,473
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,754
443
27
2
0
249,669
5
W
Atlas
6,222
479
17
1
0
222,959
2
W
Danzaburou
7,059
543
81
6
0
232,712
0
L
Chiron
6,217
478
62
5
0
232,096
0
L
Loki
8,700
669
108
8
0
271,594
0
W
Morgan Le Fay
5,744
442
47
4
0
207,085
0
L
The Morrigan
7,440
572
112
9
0
234,343
1
W
Mulan
6,432
495
60
5
0
231,296
0
L
Chaac
7,098
546
62
5
0
258,771
0
W
Mercury
7,170
552
89
7
0
284,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role