Player Matchup

Hera
Hera
Atropa77
Hera
Level 89
God Stats
8W - 6L
1,721 SR
Queue Stats
179W - 182L
1,431 Elo+
Solo
Da Ji
Da Ji
David11512
Da Ji
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 65L
1,377 Elo+
Solo
Surtr
Surtr
KerrMan04
Surtr
Level 27
God Stats
1W - 4L
1,520 SR
Queue Stats
2W - 5L
1,360 Elo+
Party 3
Freya
Freya
Solitud1
Freya
Level 117
God Stats
3W - 10L
1,241 SR
Queue Stats
54W - 67L
1,356 Elo+
Solo
Ymir
Ymir
omegawolfgx
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,360 Elo+
Party 3
Team Averages
Level 66
1,496 SR
1,377 Elo+

VS

Team Averages
Level 88
1,527 SR
1,412 Elo+
Surtr
Surtr
JacobDell17
Surtr
Level 68
God Stats
36W - 41L
1,512 SR
Queue Stats
52W - 60L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
SPS_gabyllamocca
Danzaburou
Level 100
God Stats
2W - 4L
1,387 SR
Queue Stats
113W - 124L
1,432 Elo+
Party 2
Zhong Kui
Zhong Kui
SativaSteva
Zhong Kui
Level 68
God Stats
17W - 16L
1,565 SR
Queue Stats
47W - 60L
1,387 Elo+
Party 1
Ymir
Ymir
francotoro18
Ymir
Level 114
God Stats
5W - 2L
1,671 SR
Queue Stats
155W - 154L
1,429 Elo+
Solo
Susano
Susano
iTzXentriuX
Susano
Level 89
God Stats
10W - 10L
1,500 SR
Queue Stats
187W - 194L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
5 / 5 / 3
8,168
511
13,951
11,115
6,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
14
3 / 4 / 2
8,549
534
6,118
16,954
7,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
KerrMan04
Surtr
13
2 / 8 / 7
7,901
494
8,394
20,789
18,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
Solitud1
Freya
11
1 / 4 / 0
7,239
452
6,512
10,334
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 6 / 3
7,426
464
5,457
16,180
9,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 4
10,449
653
13,085
15,371
8,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
SPS_gabyllamocca
Danzaburou
16
7 / 0 / 7
10,710
669
16,278
11,184
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SativaSteva
Zhong Kui
14
5 / 4 / 6
8,981
561
11,214
13,557
9,530
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

13
5 / 4 / 9
8,575
536
8,284
14,477
12,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
15
4 / 4 / 2
8,997
562
5,115
14,172
6,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
13
Kills
27
27
Deaths
14
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hera
5
5
3
1.3
L
Da Ji
3
4
2
1
W
6
2
4
4
L
Surtr
KerrMan04
Surtr
2
8
7
0.69
W
Danzaburou
SPS_gabyllamocca
Danzaburou
7
0
7
10.5
W
Zhong Kui
SativaSteva
Zhong Kui
5
4
6
2
L
Freya
Solitud1
Freya
1
4
0
0.25
W
5
4
9
2.38
W
Susano
4
4
2
1.25
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,432
Damage
53,976
75,372
Taken
68,761
45,475
Mitigated
41,562
13,227
Healing
21,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
13,951
3,556
0
596
11,115
6,511
65
4,990
6,076
57,259
0
L
Da Ji
6,118
1,469
0
2,015
16,954
7,189
300
2,971
13,939
0
58,290
W
13,085
6,159
0
7,079
15,371
8,372
1,791
6,994
7,834
2,929
83,285
L
Surtr
KerrMan04
Surtr
8,394
3,271
180
3,693
20,789
18,500
40
7,380
12,707
365
28,368
W
Danzaburou
SPS_gabyllamocca
Danzaburou
16,278
7,045
0
6,228
11,184
4,939
4,898
5,740
5,437
0
87,533
W
Zhong Kui
SativaSteva
Zhong Kui
11,214
1,307
50
4,231
13,557
9,530
2,404
4,451
9,077
53,432
0
L
Freya
Solitud1
Freya
6,512
1,726
0
4,333
10,334
3,986
0
281
10,053
43,502
0
W
8,284
2,399
211
3,048
14,477
12,587
539
4,334
10,138
38,102
0
W
Susano
5,115
207
0
400
14,172
6,134
700
4,062
10,097
0
68,096
L
5,457
2,669
0
2,410
16,180
9,289
0
3,565
12,509
31,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,283
Gold Earned
47,712
366
Minions Killed
503
0
Camps Cleared
0
1,368,023
Distance Traveled
1,521,700
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,168
511
95
6
0
300,981
2
L
Da Ji
8,549
534
85
5
0
300,466
2
W
Surtr
10,449
653
114
7
0
299,961
0
L
Surtr
7,901
494
25
2
0
278,587
0
W
Danzaburou
10,710
669
136
9
0
269,161
1
W
Zhong Kui
8,981
561
90
6
0
300,075
0
L
Freya
7,239
452
97
6
0
196,716
0
W
Ymir
8,575
536
53
3
0
294,575
0
W
Susano
8,997
562
110
7
0
357,928
0
L
Ymir
7,426
464
64
4
0
291,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role