Player Matchup

Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Arlouro
Serqet
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 35L
1,412 Elo+
Party 2
Guan Yu
Guan Yu
ClementsRex
Guan Yu
Level 89
God Stats
9W - 3L
1,754 SR
Queue Stats
66W - 51L
1,459 Elo+
Solo
Xing Tian
Xing Tian
Dragonighter633
Xing Tian
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,418 Elo+
Party 2
Danzaburou
Danzaburou
TrH3oM
Danzaburou
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 76
1,551 SR
1,458 Elo+

VS

Team Averages
Level 80
1,586 SR
1,456 Elo+
Anubis
Anubis
BigDJamal
Anubis
Level 60
God Stats
18W - 16L
1,486 SR
Queue Stats
164W - 160L
1,409 Elo+
Party 1
Amaterasu
Amaterasu
CRipz_609
Amaterasu
Level 73
God Stats
3W - 1L
1,279 SR
Queue Stats
138W - 133L
1,366 Elo+
Party 1
Baba Yaga
Baba Yaga
Sergio279
Baba Yaga
Level 103
God Stats
4W - 6L
1,665 SR
Queue Stats
38W - 31L
1,537 Elo+
Solo
Agni
Agni
SirDThe3rd
Agni
Level 103
God Stats
2W - 1L
1,730 SR
Queue Stats
53W - 58L
1,450 Elo+
Solo
Izanami
Izanami
seiryo89
Izanami
Level 62
God Stats
11W - 3L
1,770 SR
Queue Stats
86W - 73L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
9 / 3 / 5
10,460
581
11,787
10,731
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Arlouro
Serqet
13
4 / 9 / 4
8,248
458
7,462
18,613
7,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
ClementsRex
Guan Yu
15
2 / 4 / 2
8,612
478
8,203
17,799
17,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Dragonighter633
Xing Tian
12
1 / 2 / 8
7,831
435
7,144
17,055
15,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TrH3oM
Danzaburou
13
2 / 7 / 4
8,025
446
6,098
12,802
5,326
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigDJamal
Anubis
16
6 / 5 / 5
9,876
549
9,417
11,489
5,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
CRipz_609
Amaterasu
16
3 / 3 / 4
9,855
548
13,497
20,205
7,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Sergio279
Baba Yaga
15
2 / 5 / 6
9,814
545
7,493
10,578
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 3 / 6
10,582
588
15,379
12,475
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
seiryo89
Izanami
15
5 / 3 / 6
9,434
524
15,036
14,146
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
51
18
Kills
24
25
Deaths
19
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
9
3
5
3.83
L
Serqet
Arlouro
Serqet
4
9
4
0.67
W
Anubis
BigDJamal
Anubis
6
5
5
1.7
W
Amaterasu
CRipz_609
Amaterasu
3
3
4
1.67
L
Guan Yu
ClementsRex
Guan Yu
2
4
2
0.75
L
Xing Tian
Dragonighter633
Xing Tian
1
2
8
2.5
W
Baba Yaga
Sergio279
Baba Yaga
2
5
6
1
W
8
3
6
3.67
L
Danzaburou
TrH3oM
Danzaburou
2
7
4
0.57
W
Izanami
seiryo89
Izanami
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,694
Damage
60,822
77,000
Taken
68,893
50,741
Mitigated
27,584
17,564
Healing
20,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,787
519
190
861
10,731
4,873
152
7,190
3,438
70,801
0
L
Serqet
Arlouro
Serqet
7,462
2,130
0
3,427
18,613
7,590
0
8,715
9,706
0
47,395
W
Anubis
BigDJamal
Anubis
9,417
590
279
4,654
11,489
5,811
483
4,461
6,882
69,250
0
W
Amaterasu
CRipz_609
Amaterasu
13,497
6,851
0
8,416
20,205
7,558
530
449
18,757
0
61,720
L
Guan Yu
ClementsRex
Guan Yu
8,203
1,389
716
7,735
17,799
17,673
139
3,514
14,118
0
51,206
L
Xing Tian
Dragonighter633
Xing Tian
7,144
748
0
3,579
17,055
15,279
0
6,980
9,854
17,294
0
W
Baba Yaga
Sergio279
Baba Yaga
7,493
81
0
1,688
10,578
4,352
168
5,467
4,827
74,199
0
W
15,379
610
95
1,770
12,475
4,519
731
3,881
7,931
80,986
0
L
Danzaburou
TrH3oM
Danzaburou
6,098
2,583
0
1,056
12,802
5,326
364
5,202
7,595
0
40,636
W
Izanami
seiryo89
Izanami
15,036
11,058
0
3,191
14,146
5,344
2,223
4,241
9,641
0
69,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,176
Gold Earned
49,561
371
Minions Killed
534
0
Camps Cleared
0
1,787,998
Distance Traveled
1,673,947
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,460
581
126
7
0
392,474
5
L
Serqet
8,248
458
65
4
0
360,204
0
W
Anubis
9,876
549
94
5
0
301,071
0
W
Amaterasu
9,855
548
86
5
0
318,602
0
L
Guan Yu
8,612
478
89
5
0
327,373
6
L
Xing Tian
7,831
435
12
1
0
391,532
7
W
Baba Yaga
9,814
545
130
7
0
362,839
4
W
Agni
10,582
588
117
7
0
362,048
0
L
Danzaburou
8,025
446
79
4
0
316,415
0
W
Izanami
9,434
524
107
6
0
329,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role