Player Matchup

Achilles
Achilles
Cetrakan
Achilles
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,723 Elo+
Solo
Discordia
Discordia
Demon4458
Discordia
Level 149
God Stats
6W - 1L
1,721 SR
Queue Stats
516W - 138L
1,901 Elo+
Party 1
Geb
Geb
IGotY
Geb
Level 182
God Stats
7W - 1L
2,031 SR
Queue Stats
855W - 286L
1,759 Elo+
Party 1
Baron Samedi
Baron Samedi
chrisrockcheek
Baron Samedi
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
438W - 78L
1,808 Elo+
Party 1
Ares
Ares
eduardeca
Ares
Level 220
God Stats
7W - 1L
1,715 SR
Queue Stats
798W - 241L
1,871 Elo+
Party 1
Team Averages
Level 130
1,693 SR
1,812 Elo+

VS

Team Averages
Level 119
1,480 SR
1,511 Elo+
Morgan Le Fay
Morgan Le Fay
Abdulah80
Morgan Le Fay
Level 155
God Stats
3W - 9L
1,075 SR
Queue Stats
489W - 520L
1,475 Elo+
Solo
Amaterasu
Amaterasu
KronstadKing
Amaterasu
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 129L
1,465 Elo+
Party 2
Raijin
Raijin
Renatalion
Raijin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
YmirlsHere
Baron Samedi
Level 159
God Stats
9W - 4L
2,019 SR
Queue Stats
255W - 257L
1,571 Elo+
Solo
Kumbhakarna
Kumbhakarna
flaminbeef
Kumbhakarna
Level 103
God Stats
0W - 2L
1,305 SR
Queue Stats
40W - 38L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cetrakan
Achilles
15
4 / 2 / 15
8,689
869
8,860
11,803
14,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Demon4458
Discordia
15
8 / 1 / 14
9,625
963
20,570
7,703
4,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
IGotY
Geb
13
1 / 3 / 18
8,663
866
3,958
13,354
13,082
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
chrisrockcheek
Baron Samedi
15
5 / 1 / 13
9,114
911
18,032
9,102
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
15
7 / 1 / 16
9,898
990
6,821
10,777
8,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Abdulah80
Morgan Le Fay
15
3 / 5 / 4
8,344
834
8,342
10,449
4,502
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
KronstadKing
Amaterasu
13
2 / 5 / 4
7,502
750
5,511
14,807
15,497
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Renatalion
Raijin
12
0 / 6 / 3
6,710
671
5,213
10,616
4,214
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
YmirlsHere
Baron Samedi
14
3 / 4 / 3
7,902
790
6,027
9,694
4,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
flaminbeef
Kumbhakarna
12
0 / 5 / 8
7,108
711
3,847
16,058
17,236
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
30
25
Kills
8
8
Deaths
25
76
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Abdulah80
Morgan Le Fay
3
5
4
1
W
Achilles
Cetrakan
Achilles
4
2
15
5.75
W
Discordia
Demon4458
Discordia
8
1
14
15
W
Geb
IGotY
Geb
1
3
18
3.33
L
Amaterasu
KronstadKing
Amaterasu
2
5
4
0.8
L
Raijin
Renatalion
Raijin
0
6
3
0.25
L
Baron Samedi
YmirlsHere
Baron Samedi
3
4
3
1.13
W
Baron Samedi
chrisrockcheek
Baron Samedi
5
1
13
11.5
W
Ares
7
1
16
15
L
Kumbhakarna
flaminbeef
Kumbhakarna
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,241
Damage
28,940
52,739
Taken
61,624
47,749
Mitigated
46,086
23,112
Healing
14,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Abdulah80
Morgan Le Fay
8,342
839
247
1,680
10,449
4,502
0
8,883
1,518
22,719
0
W
Achilles
Cetrakan
Achilles
8,860
2,375
743
2,362
11,803
14,718
1,134
4,845
6,810
0
19,626
W
Discordia
Demon4458
Discordia
20,570
1,286
0
1,225
7,703
4,999
2,416
3,408
4,169
36,495
0
W
Geb
IGotY
Geb
3,958
574
3,097
2,280
13,354
13,082
1,095
4,848
8,414
9,215
0
L
Amaterasu
KronstadKing
Amaterasu
5,511
1,732
600
3,166
14,807
15,497
0
10,275
4,176
0
7,462
L
Raijin
Renatalion
Raijin
5,213
488
329
2,015
10,616
4,214
0
9,422
1,156
10,627
0
L
Baron Samedi
YmirlsHere
Baron Samedi
6,027
227
1,515
2,314
9,694
4,637
0
9,242
452
15,877
0
W
Baron Samedi
chrisrockcheek
Baron Samedi
18,032
2,515
8,205
4,137
9,102
6,433
665
4,523
4,492
27,991
0
W
Ares
6,821
476
0
1,063
10,777
8,517
888
5,276
5,425
13,067
0
L
Kumbhakarna
flaminbeef
Kumbhakarna
3,847
328
1,231
1,800
16,058
17,236
0
11,559
4,041
6,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,989
Gold Earned
37,566
117
Minions Killed
71
0
Camps Cleared
0
985,192
Distance Traveled
868,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,344
834
26
3
0
197,667
0
W
Achilles
8,689
869
23
2
0
214,444
0
W
Discordia
9,625
963
41
4
0
176,779
0
W
Geb
8,663
866
5
1
0
191,065
0
L
Amaterasu
7,502
750
5
1
0
193,788
0
L
Raijin
6,710
671
15
2
0
161,518
0
L
Baron Samedi
7,902
790
24
2
0
140,125
0
W
Baron Samedi
9,114
911
36
4
0
181,189
0
W
Ares
9,898
990
12
1
0
221,715
0
L
Kumbhakarna
7,108
711
1
0
0
175,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role