Player Matchup

Kukulkan
Kukulkan
KingBurgerfest
Kukulkan
Level 128
God Stats
7W - 9L
1,496 SR
Queue Stats
795W - 785L
1,429 Elo+
Solo
Izanami
Izanami
Lord ughhhh
Izanami
Level 61
God Stats
24W - 26L
1,372 SR
Queue Stats
281W - 291L
1,351 Elo+
Solo
Hel
Hel
MrBawkDaGawk
Hel
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,477 Elo+
Party 1
Achilles
Achilles
SlinkyNebula617
Achilles
Level 121
God Stats
5W - 5L
1,305 SR
Queue Stats
173W - 174L
1,373 Elo+
Solo
Amaterasu
Amaterasu
Vamprow1r
Amaterasu
Level 117
God Stats
2W - 3L
1,197 SR
Queue Stats
129W - 118L
1,471 Elo+
Party 1
Team Averages
Level 114
1,374 SR
1,420 Elo+

VS

Team Averages
Level 90
1,398 SR
1,352 Elo+
Bellona
Bellona
AaronTheRai
Bellona
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 42L
1,263 Elo+
Party 2
Anubis
Anubis
Imakekidscry417
Anubis
Level 87
God Stats
9W - 4L
1,675 SR
Queue Stats
145W - 176L
1,358 Elo+
Solo
Zhong Kui
Zhong Kui
Johnomano
Zhong Kui
Level 15
God Stats
1W - 2L
1,097 SR
Queue Stats
12W - 13L
1,263 Elo+
Party 2
Achilles
Achilles
MIDORIYAc137
Achilles
Level 86
God Stats
18W - 23L
1,142 SR
Queue Stats
369W - 347L
1,391 Elo+
Solo
Bakasura
Bakasura
brandongray17
Bakasura
Level 129
God Stats
31W - 24L
1,577 SR
Queue Stats
422W - 393L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
3 / 1 / 3
9,273
618
9,377
7,300
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Lord ughhhh
Izanami
6
0 / 4 / 1
5,465
364
1,857
6,792
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
1 / 2 / 0
6,183
412
2,616
8,564
3,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
13
1 / 3 / 3
7,336
489
8,970
14,441
11,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Vamprow1r
Amaterasu
14
5 / 6 / 2
8,586
572
7,076
19,649
9,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AaronTheRai
Bellona
14
1 / 1 / 2
8,652
577
7,103
13,377
13,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

14
4 / 3 / 1
8,365
558
5,269
8,788
4,052
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
Johnomano
Zhong Kui
13
5 / 2 / 4
8,407
560
7,040
9,141
6,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
MIDORIYAc137
Achilles
12
3 / 2 / 8
7,896
526
9,519
11,339
7,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
brandongray17
Bakasura
15
3 / 3 / 4
9,129
609
8,387
14,233
6,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
10
Kills
16
16
Deaths
11
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
AaronTheRai
Bellona
1
1
2
2
W
4
3
1
1.5
W
Zhong Kui
Johnomano
Zhong Kui
5
2
4
3.5
L
Kukulkan
3
1
3
4.5
L
Izanami
Lord ughhhh
Izanami
0
4
1
0.13
W
Achilles
MIDORIYAc137
Achilles
3
2
8
3.5
L
1
2
0
0.5
L
Achilles
1
3
3
0.83
L
Amaterasu
Vamprow1r
Amaterasu
5
6
2
1
W
Bakasura
brandongray17
Bakasura
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,896
Damage
37,318
56,746
Taken
56,878
29,640
Mitigated
39,169
14,682
Healing
16,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AaronTheRai
Bellona
7,103
3,560
0
5,242
13,377
13,751
0
270
12,188
0
59,267
W
5,269
659
80
3,236
8,788
4,052
636
2,090
6,519
52,643
0
W
Zhong Kui
Johnomano
Zhong Kui
7,040
1,656
0
3,440
9,141
6,971
1,465
1,459
7,597
47,654
7,512
L
Kukulkan
9,377
1,328
0
642
7,300
2,819
325
1,969
5,020
76,314
0
L
Izanami
Lord ughhhh
Izanami
1,857
1,352
173
625
6,792
2,029
0
1,546
5,246
0
21,195
W
Achilles
MIDORIYAc137
Achilles
9,519
2,447
228
781
11,339
7,848
823
4,608
6,636
0
32,070
L
2,616
100
1,873
3,249
8,564
3,850
0
1,338
7,156
14,805
0
L
Achilles
8,970
3,152
0
4,389
14,441
11,081
0
1,695
12,161
0
43,894
L
Amaterasu
Vamprow1r
Amaterasu
7,076
3,630
0
3,731
19,649
9,861
0
5,362
14,287
0
49,894
W
Bakasura
brandongray17
Bakasura
8,387
6,819
0
3,888
14,233
6,547
616
3,121
10,777
0
59,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,843
Gold Earned
42,449
316
Minions Killed
425
0
Camps Cleared
0
1,144,878
Distance Traveled
1,472,356
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,652
577
100
7
0
311,693
2
W
Anubis
8,365
558
80
5
0
261,192
0
W
Zhong Kui
8,407
560
79
5
0
289,531
1
L
Kukulkan
9,273
618
133
9
0
280,271
0
L
Izanami
5,465
364
41
3
0
127,262
0
W
Achilles
7,896
526
43
3
0
299,132
3
L
Hel
6,183
412
11
1
0
181,250
2
L
Achilles
7,336
489
65
4
0
293,236
0
L
Amaterasu
8,586
572
66
4
0
262,859
0
W
Bakasura
9,129
609
123
8
0
310,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role