Player Matchup

Susano
Susano
AFilthyCasua1
Susano
Level 43
God Stats
4W - 9L
1,540 SR
Queue Stats
186W - 180L
1,385 Elo+
Solo
Nu Wa
Nu Wa
JimmyPage343
Nu Wa
Level 89
God Stats
3W - 4L
1,624 SR
Queue Stats
216W - 222L
1,500 Elo+
Solo
Ganesha
Ganesha
SkkSkkSkkNiOpp
Ganesha
Level 59
God Stats
2W - 5L
1,415 SR
Queue Stats
400W - 408L
1,393 Elo+
Party 3
Arachne
Arachne
XxEDDIExX16
Arachne
Level 84
God Stats
1W - 4L
1,500 SR
Queue Stats
31W - 36L
1,245 Elo+
Solo
Chiron
Chiron
novedsenrab
Chiron
Level 88
God Stats
7W - 3L
1,874 SR
Queue Stats
349W - 370L
1,420 Elo+
Party 3
Team Averages
Level 73
1,591 SR
1,389 Elo+

VS

Team Averages
Level 80
1,551 SR
1,479 Elo+
Ravana
Ravana
ChillyRibs
Ravana
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,382 Elo+
Party 2
Artemis
Artemis
GASer12
Artemis
Level 108
God Stats
10W - 12L
1,384 SR
Queue Stats
103W - 98L
1,469 Elo+
Solo
Ares
Ares
Soccermommy
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Spcetre
Hachiman
Level 85
God Stats
1W - 1L
1,821 SR
Queue Stats
11W - 9L
1,543 Elo+
Party 2
Anubis
Anubis
Tallmannn
Anubis
Level 82
God Stats
1W - 0L
1,551 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,502
577
7,215
13,042
5,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 7 / 7
7,244
557
6,979
8,994
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 8
7,031
541
3,727
8,765
7,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
XxEDDIExX16
Arachne
13
7 / 2 / 0
8,253
635
5,948
8,472
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
11
4 / 4 / 0
7,270
559
7,672
8,984
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ChillyRibs
Ravana
13
8 / 2 / 4
8,528
656
8,440
7,909
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
GASer12
Artemis
12
3 / 2 / 4
7,335
564
8,272
8,885
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
1 / 4 / 5
6,012
462
3,699
10,446
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Spcetre
Hachiman
12
1 / 3 / 2
7,498
577
7,335
9,525
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Tallmannn
Anubis
12
5 / 3 / 4
7,564
582
6,276
8,917
3,795
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
14
Kills
18
18
Deaths
14
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Ravana
ChillyRibs
Ravana
8
2
4
5
W
Artemis
GASer12
Artemis
3
2
4
2.5
L
1
7
7
0.64
L
0
2
8
2
W
1
4
5
0.88
W
Hachiman
Spcetre
Hachiman
1
3
2
0.67
W
Anubis
Tallmannn
Anubis
5
3
4
2.33
L
Arachne
XxEDDIExX16
Arachne
7
2
0
3.5
L
Chiron
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,541
Damage
34,022
48,257
Taken
45,682
21,359
Mitigated
20,917
11,214
Healing
12,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,215
2,602
0
2,659
13,042
5,660
0
0
13,042
0
51,502
W
Ravana
ChillyRibs
Ravana
8,440
3,599
0
1,344
7,909
3,123
1,430
1,810
6,099
0
62,846
W
Artemis
GASer12
Artemis
8,272
3,967
0
3,731
8,885
3,434
328
1,311
7,574
0
51,956
L
6,979
2,792
0
339
8,994
2,180
125
4,427
4,567
43,988
0
L
3,727
797
0
2,453
8,765
7,036
557
1,608
7,157
25,291
0
W
3,699
547
0
1,032
10,446
7,835
0
3,124
7,322
10,333
0
W
Hachiman
Spcetre
Hachiman
7,335
3,765
0
3,629
9,525
2,730
522
214
9,311
0
46,712
W
Anubis
Tallmannn
Anubis
6,276
440
0
2,851
8,917
3,795
208
4,247
4,670
51,642
0
L
Arachne
XxEDDIExX16
Arachne
5,948
4,783
0
2,265
8,472
2,804
754
2,506
5,966
0
46,348
L
Chiron
7,672
3,259
493
3,005
8,984
3,679
474
1,434
7,550
0
47,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,300
Gold Earned
36,937
337
Minions Killed
350
0
Camps Cleared
0
1,224,070
Distance Traveled
1,190,254
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,502
577
80
6
0
248,759
2
W
Ravana
8,528
656
85
7
0
271,285
1
W
Artemis
7,335
564
89
7
0
215,477
0
L
Nu Wa
7,244
557
66
5
0
211,599
1
L
Ganesha
7,031
541
1
0
0
240,217
3
W
Ares
6,012
462
7
1
0
249,987
0
W
Hachiman
7,498
577
83
6
0
241,499
3
W
Anubis
7,564
582
86
7
0
212,006
0
L
Arachne
8,253
635
85
7
0
286,778
0
L
Chiron
7,270
559
105
8
0
236,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role