Player Matchup

Ah Puch
Ah Puch
ITSdaHUBEZZ
Ah Puch
Level 125
God Stats
5W - 4L
1,552 SR
Queue Stats
127W - 125L
1,480 Elo+
Solo
Set
Set
PanddemiC
Set
Level 28
God Stats
1W - 1L
1,302 SR
Queue Stats
1W - 3L
1,159 Elo+
Party 2
Cupid
Cupid
Revampedbeast
Cupid
Level 63
God Stats
4W - 1L
1,739 SR
Queue Stats
45W - 28L
1,662 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sh4dowKing1
Cu Chulainn
Level 63
God Stats
2W - 6L
1,409 SR
Queue Stats
321W - 313L
1,369 Elo+
Solo
Yemoja
Yemoja
bruinsucks
Yemoja
Level 41
God Stats
1W - 2L
1,238 SR
Queue Stats
1W - 6L
1,083 Elo+
Party 2
Team Averages
Level 64
1,448 SR
1,351 Elo+

VS

Team Averages
Level 108
1,456 SR
1,450 Elo+
Kumbhakarna
Kumbhakarna
JAGGED SUPERMAN
Kumbhakarna
Level 114
God Stats
28W - 25L
1,591 SR
Queue Stats
300W - 304L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
Lock ON88
Danzaburou
Level 120
God Stats
17W - 17L
1,411 SR
Queue Stats
547W - 541L
1,447 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sithlicious
Cu Chulainn
Level 65
God Stats
26W - 20L
1,476 SR
Queue Stats
133W - 133L
1,429 Elo+
Solo
Poseidon
Poseidon
kurt0810
Poseidon
Level 92
God Stats
6W - 7L
1,182 SR
Queue Stats
154W - 149L
1,485 Elo+
Solo
Lancelot
Lancelot
l AQUILES l
Lancelot
Level 149
God Stats
14W - 16L
1,619 SR
Queue Stats
244W - 251L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ITSdaHUBEZZ
Ah Puch
20
6 / 1 / 3
13,836
553
19,698
13,635
6,568
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 3 / 3
12,301
492
8,751
22,159
12,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 4 / 5
13,437
537
20,105
23,087
13,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Sh4dowKing1
Cu Chulainn
19
3 / 7 / 2
12,822
513
20,151
25,512
30,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Yemoja
bruinsucks
Yemoja
18
1 / 0 / 4
12,245
490
5,429
13,561
17,311
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JAGGED SUPERMAN
Kumbhakarna
16
1 / 4 / 6
10,566
423
4,213
25,599
34,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Lock ON88
Danzaburou
20
7 / 3 / 2
12,462
498
21,089
21,618
12,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Sithlicious
Cu Chulainn
19
3 / 4 / 5
11,991
480
15,563
29,221
45,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
kurt0810
Poseidon
2
0 / 0 / 0
6,899
276
0
0
0
Lancelot
l AQUILES l
Lancelot
19
4 / 4 / 3
11,833
473
11,402
21,986
11,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
15
Kills
15
15
Deaths
15
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ITSdaHUBEZZ
Ah Puch
6
1
3
7.5
L
Kumbhakarna
JAGGED SUPERMAN
Kumbhakarna
1
4
6
1
L
Danzaburou
Lock ON88
Danzaburou
7
3
2
2.67
W
2
3
3
1.17
W
3
4
5
1.38
W
Cu Chulainn
Sh4dowKing1
Cu Chulainn
3
7
2
0.57
L
Cu Chulainn
Sithlicious
Cu Chulainn
3
4
5
1.38
W
Yemoja
bruinsucks
Yemoja
1
0
4
3
L
Poseidon
kurt0810
Poseidon
0
0
0
0
L
Lancelot
l AQUILES l
Lancelot
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,134
Damage
52,267
97,954
Taken
98,424
80,642
Mitigated
103,910
29,521
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ITSdaHUBEZZ
Ah Puch
19,698
518
124
7,909
13,635
6,568
1,028
646
12,989
103,737
0
L
Kumbhakarna
JAGGED SUPERMAN
Kumbhakarna
4,213
545
0
1,559
25,599
34,270
101
7,448
18,094
37,632
0
L
Danzaburou
Lock ON88
Danzaburou
21,089
9,898
101
5,680
21,618
12,649
2,227
5,456
16,105
0
110,294
W
8,751
4,171
0
4,628
22,159
12,831
0
670
21,489
0
111,809
W
20,105
13,014
224
7,034
23,087
13,450
5,086
1,685
21,402
0
140,443
W
Cu Chulainn
Sh4dowKing1
Cu Chulainn
20,151
8,587
0
2,825
25,512
30,482
227
1,445
24,067
0
89,531
L
Cu Chulainn
Sithlicious
Cu Chulainn
15,563
5,202
0
3,835
29,221
45,728
0
2,875
24,913
1,847
82,579
W
Yemoja
bruinsucks
Yemoja
5,429
945
5,170
1,607
13,561
17,311
211
1,044
12,517
54,392
0
L
Poseidon
kurt0810
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
l AQUILES l
Lancelot
11,402
3,174
0
3,312
21,986
11,263
823
9,348
12,452
0
90,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,641
Gold Earned
53,751
653
Minions Killed
480
0
Camps Cleared
0
2,156,570
Distance Traveled
1,961,563
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,836
553
135
5
0
448,924
6
L
Kumbhakarna
10,566
423
48
2
0
473,642
1
L
Danzaburou
12,462
498
173
7
0
494,890
0
W
Set
12,301
492
139
6
0
471,913
0
W
Cupid
13,437
537
185
7
0
389,899
4
W
Cu Chulainn
12,822
513
125
5
0
428,721
0
L
Cu Chulainn
11,991
480
119
5
0
452,931
4
W
Yemoja
12,245
490
69
3
0
417,113
2
L
Poseidon
6,899
276
0
0
0
0
0
L
Lancelot
11,833
473
140
6
0
540,100
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role