Player Matchup

Kukulkan
Kukulkan
ForCanada
Kukulkan
Level 17
God Stats
2W - 0L
1,314 SR
Queue Stats
11W - 7L
1,224 Elo+
Party 1
Fafnir
Fafnir
SkiddyBonn
Fafnir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,460 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheJisForJoker
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,460 Elo+
Party 1
Team Averages
Level 84
1,438 SR
1,381 Elo+

VS

Team Averages
Level 95
1,492 SR
1,340 Elo+
Anubis
Anubis
BEAUKN0WS
Anubis
Level 104
God Stats
0W - 1L
1,262 SR
Queue Stats
2W - 6L
1,415 Elo+
Party 2
Chronos
Chronos
HEAVENSDO0R
Chronos
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 30L
1,363 Elo+
Party 2
Merlin
Merlin
YESIMCARL
Merlin
Level 119
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 7L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ForCanada
Kukulkan
17
1 / 2 / 9
11,276
663
7,752
7,271
3,564
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
SkiddyBonn
Fafnir
18
5 / 0 / 6
13,540
796
6,321
12,792
23,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
TheJisForJoker
Ah Muzen Cab
18
6 / 3 / 5
12,648
744
19,200
13,808
6,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BEAUKN0WS
Anubis
15
2 / 6 / 2
10,711
630
11,055
13,938
7,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos
HEAVENSDO0R
Chronos
15
2 / 3 / 2
10,249
603
8,989
11,841
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
YESIMCARL
Merlin
16
1 / 3 / 2
10,874
640
5,446
10,126
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
5
5
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
BEAUKN0WS
Anubis
2
6
2
0.5
W
Kukulkan
ForCanada
Kukulkan
1
2
9
2.75
L
Chronos
HEAVENSDO0R
Chronos
2
3
2
1
W
Fafnir
SkiddyBonn
Fafnir
5
0
6
8
W
Ah Muzen Cab
TheJisForJoker
Ah Muzen Cab
6
3
5
2.83
L
Merlin
YESIMCARL
Merlin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,273
Damage
25,490
33,871
Taken
35,905
33,154
Mitigated
17,076
7,633
Healing
2,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BEAUKN0WS
Anubis
11,055
356
0
1,027
13,938
7,319
0
6,063
7,875
51,370
0
W
Kukulkan
ForCanada
Kukulkan
7,752
547
0
999
7,271
3,564
378
6,593
678
41,797
0
L
Chronos
HEAVENSDO0R
Chronos
8,989
2,391
0
1,469
11,841
5,057
0
4,381
7,460
36,648
0
W
Fafnir
SkiddyBonn
Fafnir
6,321
1,495
0
3,780
12,792
23,319
382
8,889
3,903
21,601
0
W
Ah Muzen Cab
TheJisForJoker
Ah Muzen Cab
19,200
9,321
0
2,854
13,808
6,271
2,591
10,451
3,357
0
99,550
L
Merlin
YESIMCARL
Merlin
5,446
186
0
88
10,126
4,700
0
3,640
6,486
35,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,464
Gold Earned
31,834
218
Minions Killed
226
0
Camps Cleared
0
880,760
Distance Traveled
831,470
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,711
630
83
5
0
241,283
1
W
Kukulkan
11,276
663
61
4
0
270,234
12
L
Chronos
10,249
603
53
3
0
316,230
0
W
Fafnir
13,540
796
15
1
0
309,422
6
W
Ah Muzen Cab
12,648
744
142
8
0
301,104
0
L
Merlin
10,874
640
90
5
0
273,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role