Player Matchup

Ymir
Ymir
Bìtchtear
Ymir
Level 154
God Stats
1W - 2L
1,789 SR
Queue Stats
50W - 46L
1,407 Elo+
Party 1
Bellona
Bellona
Rasengan32
Bellona
Level 91
God Stats
2W - 2L
1,679 SR
Queue Stats
20W - 18L
1,331 Elo+
Party 1
Merlin
Merlin
iTonkis
Merlin
Level 44
God Stats
11W - 6L
1,583 SR
Queue Stats
13W - 14L
1,293 Elo+
Party 1
Team Averages
Level 96
1,684 SR
1,343 Elo+

VS

Team Averages
Level 118
1,438 SR
1,451 Elo+
Zeus
Zeus
ArrowDoctor
Zeus
Level 145
God Stats
35W - 45L
1,433 SR
Queue Stats
261W - 290L
1,438 Elo+
Solo
Bacchus
Bacchus
christianjgq
Bacchus
Level 93
God Stats
12W - 10L
1,589 SR
Queue Stats
34W - 35L
1,406 Elo+
Party 2
Hou Yi
Hou Yi
xsonicz
Hou Yi
Level 115
God Stats
3W - 1L
1,290 SR
Queue Stats
55W - 52L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,009
601
1,446
10,358
11,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Rasengan32
Bellona
10
1 / 2 / 0
6,106
611
5,286
11,313
10,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
iTonkis
Merlin
10
0 / 4 / 1
5,902
590
10,102
7,854
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
7,243
724
9,942
7,611
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
christianjgq
Bacchus
12
2 / 1 / 7
7,960
796
5,235
11,002
14,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
xsonicz
Hou Yi
14
5 / 0 / 4
8,278
828
10,511
8,176
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
10
10
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
0
4
1
0.13
L
Bellona
Rasengan32
Bellona
1
2
0
0.5
W
Bacchus
christianjgq
Bacchus
2
1
7
5.5
L
Merlin
iTonkis
Merlin
0
4
1
0.13
W
Hou Yi
xsonicz
Hou Yi
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,834
Damage
25,688
29,525
Taken
26,789
24,700
Mitigated
23,686
1,819
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,942
2,032
0
1,168
7,611
5,955
464
4,197
3,222
27,017
936
L
1,446
647
0
366
10,358
11,056
0
3,468
6,666
8,214
0
L
Bellona
Rasengan32
Bellona
5,286
1,191
0
955
11,313
10,479
0
5,595
5,195
0
12,474
W
Bacchus
christianjgq
Bacchus
5,235
156
0
1,451
11,002
14,009
238
3,543
7,355
11,786
0
L
Merlin
iTonkis
Merlin
10,102
1,208
0
498
7,854
3,165
0
4,311
3,413
25,298
0
W
Hou Yi
xsonicz
Hou Yi
10,511
5,111
0
3,507
8,176
3,722
1,362
3,585
4,530
0
38,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,017
Gold Earned
23,481
80
Minions Killed
115
0
Camps Cleared
0
509,825
Distance Traveled
535,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,243
724
44
4
0
165,788
0
L
Ymir
6,009
601
16
2
0
165,624
0
L
Bellona
6,106
611
19
2
0
190,085
0
W
Bacchus
7,960
796
9
1
0
202,430
0
L
Merlin
5,902
590
45
5
0
154,116
0
W
Hou Yi
8,278
828
62
6
0
166,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role