Player Matchup

Achilles
Achilles
MIDORIYAc137
Achilles
Level 86
God Stats
18W - 23L
1,161 SR
Queue Stats
369W - 347L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
Potatoperson17
Cu Chulainn
Level 88
God Stats
11W - 10L
1,248 SR
Queue Stats
92W - 91L
1,467 Elo+
Party 2
Arachne
Arachne
lordships-_-
Arachne
Level 95
God Stats
6W - 8L
1,434 SR
Queue Stats
427W - 426L
1,497 Elo+
Solo
Medusa
Medusa
mydearocelotte
Medusa
Level 64
God Stats
36W - 36L
1,657 SR
Queue Stats
114W - 121L
1,453 Elo+
Solo
Hades
Hades
takemynano
Hades
Level 116
God Stats
6W - 7L
1,627 SR
Queue Stats
114W - 99L
1,522 Elo+
Party 2
Team Averages
Level 90
1,425 SR
1,468 Elo+

VS

Team Averages
Level 115
1,512 SR
1,456 Elo+
Bacchus
Bacchus
Malls256
Bacchus
Level 84
God Stats
18W - 13L
1,600 SR
Queue Stats
51W - 58L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
PBJahm
Gilgamesh
Level 124
God Stats
8W - 8L
1,472 SR
Queue Stats
192W - 185L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
T0X1C21
Sun Wukong
Level 159
God Stats
11W - 3L
1,565 SR
Queue Stats
141W - 138L
1,401 Elo+
Solo
Anubis
Anubis
TurtBerzerk
Anubis
Level 125
God Stats
1W - 2L
1,295 SR
Queue Stats
90W - 101L
1,499 Elo+
Solo
Danzaburou
Danzaburou
YT_jelopop
Danzaburou
Level 81
God Stats
4W - 0L
1,628 SR
Queue Stats
169W - 169L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MIDORIYAc137
Achilles
11
2 / 7 / 2
7,010
438
8,423
16,745
13,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Potatoperson17
Cu Chulainn
15
2 / 2 / 0
9,051
566
9,313
13,815
11,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
lordships-_-
Arachne
13
0 / 5 / 3
7,798
487
8,820
13,334
4,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 2 / 1
8,789
549
10,907
12,424
5,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
14
4 / 6 / 1
9,074
567
13,220
17,675
7,941
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Malls256
Bacchus
12
3 / 2 / 11
8,017
501
7,931
14,301
17,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
PBJahm
Gilgamesh
16
7 / 0 / 7
9,647
603
11,335
15,616
7,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
T0X1C21
Sun Wukong
15
2 / 2 / 1
8,996
562
6,504
17,931
16,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
15
8 / 5 / 7
9,602
600
16,048
14,898
7,952
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
YT_jelopop
Danzaburou
14
2 / 2 / 2
8,260
516
10,765
13,426
5,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
11
Kills
22
22
Deaths
11
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
MIDORIYAc137
Achilles
2
7
2
0.43
W
Bacchus
Malls256
Bacchus
3
2
11
4.25
W
Gilgamesh
PBJahm
Gilgamesh
7
0
7
10.5
L
Cu Chulainn
Potatoperson17
Cu Chulainn
2
2
0
1
W
Sun Wukong
T0X1C21
Sun Wukong
2
2
1
1.25
W
Anubis
8
5
7
2.3
W
Danzaburou
YT_jelopop
Danzaburou
2
2
2
1.5
L
Arachne
lordships-_-
Arachne
0
5
3
0.3
L
3
2
1
1.75
L
Hades
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,683
Damage
52,583
73,993
Taken
76,172
43,426
Mitigated
54,963
11,963
Healing
23,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
MIDORIYAc137
Achilles
8,423
3,684
73
1,688
16,745
13,458
0
5,174
11,571
0
25,828
W
Bacchus
Malls256
Bacchus
7,931
2,358
0
2,572
14,301
17,268
0
1,720
12,581
19,383
0
W
Gilgamesh
PBJahm
Gilgamesh
11,335
4,002
0
3,220
15,616
7,806
175
3,966
11,650
0
79,314
L
Cu Chulainn
Potatoperson17
Cu Chulainn
9,313
1,413
0
984
13,815
11,650
0
2,774
11,041
14,336
65,911
W
Sun Wukong
T0X1C21
Sun Wukong
6,504
1,300
0
6,762
17,931
16,121
0
1,533
16,398
404
80,285
W
Anubis
16,048
1,084
0
6,983
14,898
7,952
499
8,157
6,741
69,598
0
W
Danzaburou
YT_jelopop
Danzaburou
10,765
4,404
0
3,596
13,426
5,816
866
0
13,426
0
61,275
L
Arachne
lordships-_-
Arachne
8,820
6,138
0
1,823
13,334
4,882
0
3,970
9,364
0
54,127
L
10,907
5,558
0
1,556
12,424
5,495
451
1,809
10,615
0
70,187
L
Hades
13,220
492
215
5,624
17,675
7,941
68
10,252
7,423
63,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,722
Gold Earned
44,522
444
Minions Killed
479
0
Camps Cleared
0
1,513,433
Distance Traveled
1,636,339
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,010
438
39
2
0
318,018
4
W
Bacchus
8,017
501
28
2
0
338,853
7
W
Gilgamesh
9,647
603
117
7
0
346,916
0
L
Cu Chulainn
9,051
566
116
7
0
251,435
2
W
Sun Wukong
8,996
562
145
9
0
320,915
0
W
Anubis
9,602
600
116
7
0
297,138
1
W
Danzaburou
8,260
516
73
5
0
332,517
0
L
Arachne
7,798
487
83
5
0
348,234
6
L
Medusa
8,789
549
98
6
0
275,838
0
L
Hades
9,074
567
108
7
0
319,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role