Player Matchup

Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Kleido
Ullr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,794 Elo+
Solo
Olorun
Olorun
Qusruc
Olorun
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 169L
1,490 Elo+
Solo
Skadi
Skadi
Saydock
Skadi
Level 159
God Stats
1W - 7L
1,167 SR
Queue Stats
255W - 252L
1,456 Elo+
Solo
Odin
Odin
lc_gamesdigitais
Odin
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 50L
1,334 Elo+
Solo
Team Averages
Level 94
1,433 SR
1,515 Elo+

VS

Team Averages
Level 150
1,580 SR
1,521 Elo+
Achilles
Achilles
 
Achilles
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Existencialista
Ah Muzen Cab
Level 181
God Stats
40W - 5L
1,837 SR
Queue Stats
1,491W - 533L
1,619 Elo+
Solo
Eset
Eset
Lio_Lacer
Eset
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 78L
1,549 Elo+
Solo
Cu Chulainn
Cu Chulainn
Noturno9999
Cu Chulainn
Level 158
God Stats
2W - 5L
1,136 SR
Queue Stats
242W - 245L
1,378 Elo+
Solo
Neith
Neith
SnvlNorther
Neith
Level 149
God Stats
2W - 0L
1,924 SR
Queue Stats
74W - 84L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 4 / 4
6,754
675
2,344
13,969
11,798
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
Kleido
Ullr
11
0 / 7 / 2
6,565
657
4,452
12,638
4,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
Qusruc
Olorun
13
1 / 4 / 2
7,362
736
8,251
8,734
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Saydock
Skadi
15
1 / 2 / 4
7,562
756
7,450
6,710
2,780
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 1
6,605
661
4,878
10,585
10,942
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
6 / 2 / 11
9,336
934
8,210
17,478
18,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
Existencialista
Ah Muzen Cab
15
4 / 1 / 18
9,067
907
17,681
7,073
3,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
15
1 / 1 / 20
8,490
849
8,084
6,178
2,640
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Noturno9999
Cu Chulainn
15
1 / 1 / 15
9,192
919
4,028
8,456
8,613
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
10 / 1 / 10
9,717
972
13,270
8,749
4,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
96
3
Kills
22
22
Deaths
6
13
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
4
0.5
W
Achilles
 
Achilles
6
2
11
5.75
W
Ah Muzen Cab
Existencialista
Ah Muzen Cab
4
1
18
13
L
Ullr
Kleido
Ullr
0
7
2
0.14
W
Eset
1
1
20
11
W
Cu Chulainn
Noturno9999
Cu Chulainn
1
1
15
8.5
L
Olorun
Qusruc
Olorun
1
4
2
0.5
L
Skadi
Saydock
Skadi
1
2
4
1.5
W
10
1
10
15
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,375
Damage
51,273
52,636
Taken
47,934
34,151
Mitigated
36,951
12,755
Healing
18,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,344
187
1,417
2,793
13,969
11,798
0
3,138
10,546
8,590
0
W
Achilles
 
Achilles
8,210
565
655
6,244
17,478
18,207
144
5,441
12,037
706
15,377
W
Ah Muzen Cab
Existencialista
Ah Muzen Cab
17,681
3,715
2,233
949
7,073
3,448
3,854
1,137
5,936
0
36,743
L
Ullr
Kleido
Ullr
4,452
375
283
917
12,638
4,793
0
1,779
10,650
0
8,441
W
Eset
8,084
741
828
604
6,178
2,640
817
2,283
3,895
16,691
0
W
Cu Chulainn
Noturno9999
Cu Chulainn
4,028
394
852
2,151
8,456
8,613
173
1,690
6,766
2,631
8,529
L
Olorun
Qusruc
Olorun
8,251
3,036
2,407
2,015
8,734
3,838
0
766
7,916
18,472
0
L
Skadi
Saydock
Skadi
7,450
1,295
584
611
6,710
2,780
0
721
5,930
0
23,908
W
13,270
3,291
1,284
2,899
8,749
4,043
2,853
2,645
6,104
0
29,822
L
4,878
192
786
942
10,585
10,942
0
1,920
8,513
3,726
3,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,848
Gold Earned
45,802
108
Minions Killed
131
0
Camps Cleared
0
824,738
Distance Traveled
901,978
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,754
675
15
2
0
143,330
0
W
Achilles
9,336
934
8
1
0
160,148
0
W
Ah Muzen Cab
9,067
907
33
3
0
205,616
0
L
Ullr
6,565
657
20
2
0
161,726
0
W
Eset
8,490
849
24
2
0
193,445
0
W
Cu Chulainn
9,192
919
25
3
0
175,408
0
L
Olorun
7,362
736
32
3
0
161,680
0
L
Skadi
7,562
756
34
3
0
182,700
0
W
Neith
9,717
972
41
4
0
167,361
1
L
Odin
6,605
661
7
1
0
175,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role