Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AnyMeans
Tiamat
Level 4
God Stats
0W - 1L
1,710 SR
Queue Stats
3W - 3L
1,527 Elo+
Party 3
Ares
Ares
FleMxyz
Ares
Level 128
God Stats
3W - 5L
1,698 SR
Queue Stats
142W - 104L
1,563 Elo+
Party 1
Neith
Neith
bustaseven
Neith
Level 4
God Stats
0W - 2L
1,299 SR
Queue Stats
4W - 5L
1,277 Elo+
Party 1
Bellona
Bellona
oVixa
Bellona
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
244W - 243L
1,462 Elo+
Party 3
Team Averages
Level 69
1,541 SR
1,466 Elo+

VS

Team Averages
Level 107
1,674 SR
1,563 Elo+
Loki
Loki
BlackSmell
Loki
Level 28
God Stats
4W - 0L
1,967 SR
Queue Stats
86W - 75L
1,551 Elo+
Party 2
Nu Wa
Nu Wa
KO PKIN OWN ALL
Nu Wa
Level 149
God Stats
4W - 4L
1,606 SR
Queue Stats
150W - 141L
1,561 Elo+
Party 4
Bakasura
Bakasura
LandShаrk
Bakasura
Level 60
God Stats
4W - 1L
1,538 SR
Queue Stats
55W - 37L
1,617 Elo+
Party 2
Medusa
Medusa
ProfitTaker
Medusa
Level 153
God Stats
14W - 4L
1,507 SR
Queue Stats
302W - 284L
1,534 Elo+
Solo
Ymir
Ymir
YouFilthyWeebs
Ymir
Level 144
God Stats
8W - 4L
1,754 SR
Queue Stats
186W - 156L
1,552 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 2 / 0
5,905
537
3,754
9,387
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
AnyMeans
Tiamat
10
0 / 2 / 0
5,647
513
4,899
7,361
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
FleMxyz
Ares
8
1 / 1 / 0
5,608
510
5,372
10,490
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
8
0 / 6 / 2
4,956
451
5,185
10,060
3,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
oVixa
Bellona
10
0 / 0 / 0
6,002
546
5,099
5,724
5,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,608
601
4,512
7,532
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 3
6,883
626
8,979
5,562
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
LandShаrk
Bakasura
12
1 / 0 / 1
6,988
635
3,221
9,433
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
11
5 / 2 / 1
7,026
639
8,328
8,418
3,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 0 / 2
5,858
533
2,275
6,699
4,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
11
11
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
2
0
0.5
L
Tiamat
AnyMeans
Tiamat
0
2
0
0
W
3
0
2
4
L
Ares
FleMxyz
Ares
1
1
0
1
W
2
0
3
3.5
W
Bakasura
LandShаrk
Bakasura
1
0
1
1.5
W
Medusa
5
2
1
2.75
W
0
0
2
1
L
Neith
0
6
2
0.17
L
Bellona
oVixa
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,309
Damage
27,315
43,022
Taken
37,644
23,287
Mitigated
17,550
9,458
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,754
2,419
0
1,802
9,387
3,118
0
666
8,391
0
42,330
L
Tiamat
AnyMeans
Tiamat
4,899
1,008
0
1,509
7,361
3,925
0
4,119
3,020
53,427
0
W
4,512
1,480
0
560
7,532
2,562
201
1,268
6,144
0
51,149
L
Ares
FleMxyz
Ares
5,372
251
75
2,771
10,490
7,335
0
4,743
5,559
17,602
0
W
8,979
3,040
0
1,376
5,562
2,268
9
4,838
724
60,816
0
W
Bakasura
LandShаrk
Bakasura
3,221
2,026
0
6,857
9,433
5,441
430
0
8,917
0
36,194
W
Medusa
8,328
3,367
0
908
8,418
3,141
181
1,306
7,112
0
49,807
W
2,275
524
1,515
3,059
6,699
4,138
0
2,859
3,840
7,813
0
L
Neith
5,185
2,471
0
593
10,060
3,281
0
635
9,359
0
22,890
L
Bellona
oVixa
Bellona
5,099
1,625
0
2,708
5,724
5,628
0
437
4,998
0
42,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,118
Gold Earned
33,363
335
Minions Killed
394
0
Camps Cleared
0
1,144,695
Distance Traveled
1,149,129
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,905
537
95
9
0
276,833
0
L
Tiamat
5,647
513
99
9
0
215,224
0
W
Loki
6,608
601
81
7
0
276,246
0
L
Ares
5,608
510
20
2
0
235,830
3
W
Nu Wa
6,883
626
112
10
0
211,480
1
W
Bakasura
6,988
635
111
10
0
257,213
3
W
Medusa
7,026
639
83
8
0
192,363
0
W
Ymir
5,858
533
7
1
0
211,827
2
L
Neith
4,956
451
32
3
0
194,372
0
L
Bellona
6,002
546
89
8
0
222,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role