Player Matchup

Danzaburou
Danzaburou
Diamond V
 
Danzaburou
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum I
 
Loki
Platinum I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond V
Ceixa
Kali
Diamond V
Level 159
God Stats
6W - 6L
1,676 SR
Queue Stats
96W - 81L
2,049 MMR
Party 1
Hades
Hades
Platinum I
Ceixi
Hades
Platinum I
Level 205
God Stats
5W - 4L
1,675 SR
Queue Stats
95W - 78L
2,015 MMR
Party 1
Ah Puch
Ah Puch
Platinum II
DmitryDymov
Ah Puch
Platinum II
Level 69
God Stats
14W - 10L
1,593 SR
Queue Stats
172W - 168L
2,037 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,589 SR
1,820 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,483 SR
1,723 MMR
Izanami
Izanami
Diamond V
 
Izanami
Diamond V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond V
 
Thor
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond V
 
Terra
Diamond V
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Diamond V
DominatorNR22
Chernobog
Diamond V
Level 171
God Stats
4W - 2L
1,419 SR
Queue Stats
154W - 126L
2,048 MMR
Solo
Ra
Ra
Platinum I
Manсhester
Ra
Platinum I
Level 153
God Stats
3W - 2L
1,498 SR
Queue Stats
126W - 130L
2,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 3 / 0
5,743
574
3,198
7,179
3,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
 
Loki
11
0 / 2 / 1
5,588
559
3,159
7,277
2,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kali
Ceixa
Kali
10
3 / 4 / 1
6,233
623
3,584
9,170
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
Ceixi
Hades
6
0 / 3 / 0
4,657
466
757
7,155
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
DmitryDymov
Ah Puch
9
1 / 3 / 1
5,589
559
3,035
6,531
1,755
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HerculesVamanaHe BoHel

VS

Bans
MercuryAphroditeAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 2 / 0
6,730
673
5,469
6,581
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
 
Thor
10
5 / 1 / 4
6,181
618
8,514
6,599
2,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
 
Terra
8
1 / 1 / 4
5,527
553
1,683
6,988
4,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chernobog
DominatorNR22
Chernobog
11
5 / 0 / 3
7,151
715
5,602
5,893
2,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
2 / 2 / 4
5,990
599
1,568
4,909
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
15
15
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
0
0.33
L
Loki
 
Loki
0
2
1
0.25
W
Izanami
 
Izanami
2
2
0
1
W
Thor
 
Thor
5
1
4
7
W
Terra
 
Terra
1
1
4
3
L
Kali
Ceixa
Kali
3
4
1
0.88
L
Hades
Ceixi
Hades
0
3
0
0
L
Ah Puch
DmitryDymov
Ah Puch
1
3
1
0.5
W
Chernobog
DominatorNR22
Chernobog
5
0
3
6.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,733
Damage
22,836
37,312
Taken
30,970
14,520
Mitigated
12,360
9,974
Healing
9,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,198
2,232
0
2,517
7,179
3,010
0
371
6,808
0
43,748
L
Loki
 
Loki
3,159
699
0
1,918
7,277
2,461
0
0
7,277
0
42,260
W
Izanami
 
Izanami
5,469
3,531
0
1,779
6,581
1,907
0
67
6,514
0
61,408
W
Thor
 
Thor
8,514
4,077
0
932
6,599
2,320
0
1,519
5,080
0
40,716
W
Terra
 
Terra
1,683
560
1,273
1,888
6,988
4,287
0
261
6,727
11,612
0
L
Kali
Ceixa
Kali
3,584
1,568
0
1,750
9,170
3,057
0
1,254
7,916
0
34,848
L
Hades
Ceixi
Hades
757
166
192
1,660
7,155
4,237
0
397
6,758
14,906
0
L
Ah Puch
DmitryDymov
Ah Puch
3,035
42
0
1,937
6,531
1,755
0
1,229
5,302
36,294
0
W
Chernobog
DominatorNR22
Chernobog
5,602
3,827
0
2,493
5,893
2,166
265
443
5,450
0
55,573
W
1,568
187
300
1,247
4,909
1,680
0
1,502
3,407
42,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,810
Gold Earned
31,579
320
Minions Killed
356
0
Camps Cleared
0
1,017,792
Distance Traveled
1,014,357
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,743
574
87
9
0
185,338
0
L
Loki
5,588
559
85
9
0
222,760
0
W
Izanami
6,730
673
107
11
0
178,601
0
W
Thor
6,181
618
59
6
0
213,342
0
W
Terra
5,527
553
25
3
0
180,648
0
L
Kali
6,233
623
56
6
0
246,347
0
L
Hades
4,657
466
29
3
0
162,703
1
L
Ah Puch
5,589
559
63
6
0
200,644
2
W
Chernobog
7,151
715
95
10
0
204,476
4
W
Ra
5,990
599
70
7
0
237,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role