Player Matchup

Thor
Thor
DiabloLv
Thor
Level 105
God Stats
12W - 10L
1,559 SR
Queue Stats
34W - 26L
1,436 Elo+
Solo
Raijin
Raijin
LNC1998
Raijin
Level 47
God Stats
0W - 2L
1,665 SR
Queue Stats
408W - 384L
1,453 Elo+
Party 1
Guan Yu
Guan Yu
ROSKOXXX
Guan Yu
Level 87
God Stats
0W - 1L
1,715 SR
Queue Stats
32W - 25L
1,564 Elo+
Party 2
Bellona
Bellona
TheMagicalPeaz
Bellona
Level 29
God Stats
6W - 6L
1,463 SR
Queue Stats
346W - 345L
1,435 Elo+
Party 1
Freya
Freya
XXJarJarBinksXX
Freya
Level 108
God Stats
0W - 1L
1,723 SR
Queue Stats
26W - 16L
1,672 Elo+
Party 2
Team Averages
Level 75
1,625 SR
1,512 Elo+

VS

Team Averages
Level 86
1,513 SR
1,403 Elo+
Atlas
Atlas
EttGlasVatten
Atlas
Level 57
God Stats
11W - 14L
1,389 SR
Queue Stats
21W - 35L
1,332 Elo+
Party 3
Neith
Neith
Kittsfuuu
Neith
Level 65
God Stats
4W - 1L
1,586 SR
Queue Stats
23W - 36L
1,393 Elo+
Party 3
Anubis
Anubis
fnix
Anubis
Level 119
God Stats
4W - 9L
1,729 SR
Queue Stats
32W - 41L
1,458 Elo+
Party 3
Hun Batz
Hun Batz
jd1927
Hun Batz
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 137L
1,446 Elo+
Solo
Hercules
Hercules
smajdah
Hercules
Level 85
God Stats
3W - 6L
1,360 SR
Queue Stats
24W - 38L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 6 / 3
8,595
478
10,642
19,072
7,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
LNC1998
Raijin
13
2 / 7 / 5
8,511
473
10,594
14,764
5,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
ROSKOXXX
Guan Yu
13
3 / 4 / 8
9,018
501
7,392
21,131
21,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 3 / 1
8,497
472
6,475
17,048
10,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 4 / 4
8,992
500
12,930
15,315
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 12
9,292
516
8,143
15,828
13,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
Kittsfuuu
Neith
15
3 / 5 / 10
8,881
493
12,657
13,090
5,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
fnix
Anubis
17
15 / 2 / 2
12,326
685
26,678
12,246
6,158
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
jd1927
Hun Batz
16
4 / 2 / 4
10,035
558
6,297
15,985
6,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
smajdah
Hercules
15
1 / 0 / 11
8,746
486
7,564
12,632
14,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
13
Kills
24
24
Deaths
13
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thor
2
6
3
0.58
W
1
4
12
1.75
W
Neith
Kittsfuuu
Neith
3
5
10
1.6
L
Raijin
LNC1998
Raijin
2
7
5
0.64
L
Guan Yu
ROSKOXXX
Guan Yu
3
4
8
1.75
L
0
3
1
0.17
L
6
4
4
2
W
Anubis
fnix
Anubis
15
2
2
8
W
Hun Batz
jd1927
Hun Batz
4
2
4
3
W
Hercules
smajdah
Hercules
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,033
Damage
61,339
87,330
Taken
69,781
50,127
Mitigated
46,231
15,435
Healing
21,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
10,642
1,423
0
500
19,072
7,528
0
4,012
15,009
0
73,344
W
8,143
3,838
90
2,864
15,828
13,399
154
8,538
7,042
29,064
0
W
Neith
Kittsfuuu
Neith
12,657
4,711
0
1,412
13,090
5,198
735
4,762
8,258
0
71,655
L
Raijin
LNC1998
Raijin
10,594
1,481
0
1,203
14,764
5,191
168
6,485
8,228
45,574
0
L
Guan Yu
ROSKOXXX
Guan Yu
7,392
991
948
4,218
21,131
21,161
0
10,243
10,785
0
29,587
L
6,475
2,641
0
3,602
17,048
10,927
539
5,966
10,379
0
50,553
L
12,930
3,397
0
4,964
15,315
5,320
0
8,115
7,092
56,457
0
W
Anubis
fnix
Anubis
26,678
1,296
0
7,028
12,246
6,158
1,125
5,522
6,438
108,796
0
W
Hun Batz
jd1927
Hun Batz
6,297
1,614
0
7,325
15,985
6,703
0
2,075
13,760
0
90,158
W
Hercules
smajdah
Hercules
7,564
2,356
0
2,621
12,632
14,773
214
1,751
10,759
0
41,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,613
Gold Earned
49,280
387
Minions Killed
461
0
Camps Cleared
0
1,761,718
Distance Traveled
1,762,427
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,595
478
101
6
0
347,280
3
W
Atlas
9,292
516
25
1
0
342,696
1
W
Neith
8,881
493
96
5
0
302,399
1
L
Raijin
8,511
473
69
4
0
312,804
6
L
Guan Yu
9,018
501
33
2
0
384,185
0
L
Bellona
8,497
472
88
5
0
372,605
6
L
Freya
8,992
500
96
5
0
344,844
0
W
Anubis
12,326
685
153
9
0
346,458
2
W
Hun Batz
10,035
558
130
7
0
394,522
0
W
Hercules
8,746
486
57
3
0
376,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role