Player Matchup

Loki
Loki
Nemeziia2
Loki
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
bigfootpony
Zhong Kui
Level 106
God Stats
2W - 4L
1,462 SR
Queue Stats
106W - 105L
1,520 Elo+
Solo
Danzaburou
Danzaburou
s22_Liam
Danzaburou
Level 144
God Stats
17W - 11L
1,725 SR
Queue Stats
272W - 258L
1,526 Elo+
Solo
Team Averages
Level 134
1,562 SR
1,529 Elo+

VS

Team Averages
Level 47
1,526 SR
1,379 Elo+
Hercules
Hercules
Atmos Exp
Hercules
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 88L
1,325 Elo+
Party 1
Janus
Janus
Burst923
Janus
Level 80
God Stats
4W - 15L
1,577 SR
Queue Stats
554W - 561L
1,488 Elo+
Solo
Cabrakan
Cabrakan
Therealdeal7568
Cabrakan
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 88L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
7 / 2 / 12
9,581
958
9,247
9,211
3,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
bigfootpony
Zhong Kui
14
5 / 3 / 12
9,375
938
12,451
11,780
8,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
s22_Liam
Danzaburou
15
10 / 0 / 8
10,318
1,032
15,595
9,086
3,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Atmos Exp
Hercules
12
2 / 5 / 2
7,414
741
5,325
15,174
16,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Burst923
Janus
11
0 / 9 / 3
7,050
705
5,904
11,287
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
14
3 / 8 / 1
8,768
877
5,447
16,342
11,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
22
Kills
5
5
Deaths
22
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
Atmos Exp
Hercules
2
5
2
0.6
L
Janus
Burst923
Janus
0
9
3
0.17
W
Loki
7
2
12
6.5
L
Cabrakan
3
8
1
0.44
W
Zhong Kui
bigfootpony
Zhong Kui
5
3
12
3.67
W
Danzaburou
s22_Liam
Danzaburou
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,293
Damage
16,676
30,077
Taken
42,803
16,044
Mitigated
30,980
8,192
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Atmos Exp
Hercules
5,325
1,477
0
3,107
15,174
16,159
0
6,236
8,938
0
11,736
L
Janus
Burst923
Janus
5,904
595
0
250
11,287
3,306
0
2,202
9,085
34,941
0
W
Loki
9,247
2,124
0
752
9,211
3,983
129
4,429
4,586
0
31,328
L
Cabrakan
5,447
1,013
808
2,110
16,342
11,515
0
4,061
12,281
20,429
0
W
Zhong Kui
bigfootpony
Zhong Kui
12,451
1,830
0
4,995
11,780
8,189
1,598
3,759
7,763
37,400
0
W
Danzaburou
s22_Liam
Danzaburou
15,595
4,901
0
2,445
9,086
3,872
1,215
3,190
5,819
0
52,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,274
Gold Earned
23,232
146
Minions Killed
96
0
Camps Cleared
0
586,192
Distance Traveled
496,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,414
741
9
1
0
195,669
0
L
Janus
7,050
705
52
5
0
142,705
0
W
Loki
9,581
958
37
4
0
217,541
0
L
Cabrakan
8,768
877
35
4
0
158,123
0
W
Zhong Kui
9,375
938
51
5
0
164,045
0
W
Danzaburou
10,318
1,032
58
6
0
204,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role